Ideas

rp326y266pqm's avatar
rp326y266pqm
New Spectator
1 month ago

Ps5 adaptive trigger don't work

Hi,

 

I know it's a topic for why have that in competitive play but I love adaptive triggers. That being said..

 

Is there an issue with the adaptive triggers? I played beta and they worked well, shooting a weapon had recoil and was pushing your finger back based on the fired rate and type of weapon and all that..

 

But since launch adaptive triggers for any weapons just means it's harder to push the trigger, no recoil, no adaptive, just hard to push like slow to push and that's it.

Do you know anything about that? It's a bug? It's just me? Is there a fix?I know the ps5 controller is not broken because I play other games, tested in astro playroom and even connected them to pc to debug and test them and there the adaptive triggers work great and very strongly.

Adaptive triggers are set to strong, both in ps5 and bf6 settings and controller mic is off as i know that affects strength.

I notice in shooting range that if i press the trigger 5 millimeters it triggers the adaptive recoil, but very very faintly, more than 5mm and it just became slow to push without any recoil back. I played in bf6 settings with dead zone and max threshold from 0 to 100 and everything in between and nothing fix it. 

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Also is there any update when gyro aim will be implemented? I know there is in settings but it doesn't work unless you do some workaround to have the aim only work with gyro but not the right stick  but obviously that's not gonna be a solution.

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Thank you.

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