Ideas

piwakawaka502's avatar
piwakawaka502
Seasoned Newcomer
6 months ago

REDSEC Strike Packages / Call-ins don't work with modified key bindings

I'm playing on PS5, and I have swapped my X and R1 controls over.

By default, X pings under the crosshair, and R1 throws a grenade.

I switched them around so that X throws a grenade, and R1 pings under the crosshair. Thus, I can hold R1 to open the Comms wheel.

This is all working fine in the base game, which I paid for, and these bindings are my preferences based on other games I play.

In REDSEC, this does not work correctly, because I am unable to deploy Strike Package / Call-in items like the Air Strike, Smokescreen or Artillery Barrage. The UI says to hold R1 + X to deploy, but this does not work:

  1. if I hold X and press R1, then I throw a grenade, but the item does not deploy.
  2. if I have no grenades, when holding X and pressing R1 does nothing,
  3. if I hold R1 and hit X, the Chat Wheel widget opens, but nothing happens and the item does not deploy.

So it seems that swapping the bindings for R1 and X breaks the REDSEC Strike Package / Call-in mechanism.

If I change back to the default bindings, I am able to call in strike packages as expected.

I don't currently have a workaround for this, as I really, really don't want to change my grenade/ping bindings. It's the same combo, just the bindings that are reversed, and this seems to break the game.

1 Comment

  • piwakawaka502's avatar
    piwakawaka502
    Seasoned Newcomer
    6 months ago

    I was able to call in one of these items once in my last game, if I pressed both controls at the exact same time. Perhaps this is how it's meant to work?

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