squad spawn
Squadspawn must be broken by design.
When I get killed and want to spawn on my friend who is under fire, he flashes red. I can't spawn on him. I can wait up to 30 seconds before he turns green. I then think he is on safe ground when he flashes green and I spawn on him and die immediately. This happens 10 out of 10 times for me and is very annoying. Of course, you wonder that when he flashes red, it is probably better to be able to spawn on him even if he is under fire. And why should the computer decide for me when it is safe to spawn. I understand that if I can spawn when he flashes red, I will probably be killed anyway or not. But this means that we don't need to have red or green flashing squad members because you still die regardless. And since it is what it is, I have now stopped spawning on squad members and instead always choose a safe flag. And then the whole idea of squadspawn falls apart.