Ideas

VinceMilouhouhou's avatar
20 hours ago

Tank sensitivity scaling is still totally disproportionate! Please dice...

I know that thread is not gonna be voted because not a lot of people seem to be aware / care about that, but I and some other tank enjoyers do. This is game-breaking, and there's no factual or practical reason for it to be like that !

NB : the results in the table above were calculated based on the data this in-depth troubleshoot video provides. 

This tank sensitivity divider is still totally disproportionnate, even though it's a bit better than in Season 2 (went from 4 to 2.75).
This, and the lack of individual sensitivity sliders basically force people to choose between nerfing their 3rd Person camera or their 1st person camera when setting their sensitivity (without even telling them explicitely btw).
If we weren't allowed to shoot in 3rd person, i wouldn't mind, but we are, and have to do it a lot due to the frequency of close-range encounters.  It's very frustrating, even more-so when the game is pretty cool overall.


Please, Dice, pleaseeeeeeeeeee 😔
There's a reason why all previous battlefields were using a 1.75 or 1 divider (cf graph below). It's because it's convenient and allows for tanks to be played comfortably

Don't forget that mouse players work with a limited space (their mousepad), you can't just force such a disproportionate sensitivity scaling on us like this for no reason (unless i'm missing something, but i don't think so). It's just ruining the tank experience 😩



Please, Dice!


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