Platform: Xbox Series X (But all platform bug)
Game mode: Online Lobby / Multiplayer
Weekend format: Short Qualifying and 50% Race
Bug description:
In online lobbies during qualifying sessions if a driver comes across a yellow flag mini sector any driver in the yellow zone loses Boost mode until clear of yellow flag or if green flag is waved. We have seen this multiple times in our league racing environment, and the issue occurred repeatedly from multiple drivers. This was flagged by another league and FYI'd ours and confirm the same bug.
Expected behavior:
Boost Mode NOT lost for any driver on track during qualifying sessions. Boost mode should stay active throughout qualifying session.
Actual behavior:
Any time a driver causes a yellow flag, accident, spin, slowing/allowing hot lappers through, or run out of fuel, any other driver in the yellow sector loses boost mode compromising hot laps.
Steps to reproduce:
- Create or join an online lobby.
- Select any format for qualifying
- In qualifying session have 1 car drive slow to produce yellow or stop (not causing DNF) and have other cars note battery mode while driving through yellow flag sectors.
This can cause unfair sporting situations in online races, especially in league racing, because drivers on hot laps can lose access to boost mode that can affect the grid correctly. Drivers can game the system to stop other drivers from setting expected lap times.
Code for my example: CVRH-MMLP-VHVH-JCLJ
Clip 1: note my position and yellow flag. Boost mode goes away in yellow flag, then goes back to boost mode with green flag.
https://www.twitch.tv/llllgodly/clip/ManlyEncouragingShrewBatChest-ZwFHJdQeZ50kiQjE
Clip 2: League mates of his POV of same bug, note the flag and boost mode. POV driver is on hot lap.
https://www.twitch.tv/blackspartan133/clip/GlutenFreeExcitedHamsterKappaRoss-006TWPeAVaOFfHUU
Clip 3: League mates of his POV causing the yellow and note boost mode
https://www.twitch.tv/blackspartan133/clip/ScaryAffluentBatteryDansGame-Yddvfg6bCxPKGZTI