Ideas

Re: AI straight line speed.

They need to know how many complaints came from people who doesn't even know what a DRS train is,

or that there are multiple ERS mode to take advantage of, 

or the fact that if you know what you're doing with the ERS, you could run None ERS mode and still be able to keep up with the AI car ahead at 110 AI

The only real unbalance thing right now is AI rain pace, not their straightline speed on dry, not even close. The dry AI is actually the slowest since F1 2020. 

13 Comments

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  • Apophis-STR's avatar
    Apophis-STR
    Seasoned Ace
    9 months ago

    Because most players were not well-informed enough about the mechanics, I came from that same place in the past so I know what's going on. 

    I mean, just go onto Reddit and watch those who uploaded videos complaining about AI being too fast on the straight, it's either because they're part of the DRS train, or you'll see inefficient uses of ERS, or simply accelerated too late after a turn, some didn't even take slipstream like they should.  

  • Captain_Dipsheee's avatar
    Captain_Dipsheee
    Seasoned Rookie
    9 months ago

    So what about those loosing over a second when the car behind does not have DRS, while the player have DRS and slipstream and dumps its entire battery and still get overtaken by set car behind?

    It has nothing to do about ERS and DRS trains, corner exit speed and such. Also on reddit, the amount of posts and clips regarding the problem for multiple users flooded the Subreddit, especially at launch.

  • Apophis-STR's avatar
    Apophis-STR
    Seasoned Ace
    9 months ago

    I really don't know what the actual situation you have.

    Your setup? Your battery capacity at the time? Engine heat? Timing of when you use the battery for the acceleration? What car is following you? Are they in better car, tire situation?

    Also, you should never ever drain the entire battery for any situation unless you're about the cross the line, especially not when the car you're following has DRS too. It's wasteful on the battery and heats up your PU further unnecessarily.

    You and the AI ahead of you are stuck in the dirty air of a DRS train, whilst the car behind you further back was in clean air, exiting the corner at like 20kph faster and used the Overtake right at the same location as you did, do you know how long it takes for you to recover that 20kph (if not more) advantage that they had within that duration? And that's excluding tire situation, car performances, etc. 

    Also, whilst important, slipstream only has 10% drag reduction in this game, so until you've reached the DRS zone, your rate of acceleration is still only marginally better than that car further behind you. 

  • Apophis-STR's avatar
    Apophis-STR
    Seasoned Ace
    9 months ago

    I'm just trying to explain what might be causing everyone's difficulty, if it's making you uncomfortable I apologized, my writing is poor. 

    And, I wouldn't even consider myself half-decent, I was struggling to beat AI across F1 2020 up to 23, and even skipped more than an entire year because I didn't even have f1 24. However, F1 25 is the first time where I could actually compete with the tougher settings of AI, the new driving model & the ability the play with ERS settings is really helping a lot, and, at first I felt the AI was very quick on the straight too, but once I've gotten used to playing with the battery and strategy, the speed they had became mostly just an illusion, I'm not joking. 

  • Gaz4020's avatar
    Gaz4020
    Seasoned Vanguard
    9 months ago

    To a point, I agree with you, I even said in a previous comment that I don’t think the issues is as bad as I first thought once I got used to the new handling and tweaked setups. But on high speed tracks it’s completely obvious that the AI is very overpowered on straights. 

    There was an issue with f1 24 that was never fixed, where the AI didn’t seem to affected in any way by dirty air, but the player was. That could easily be contributing if that’s still a thing. 
    I’ve also seen people mention that when delving into the coding on the PC version that it could be an issue with the AI having an unlimited battery and a mod somebody brought out already seemed to fix the issue. So an issue is definitely there. Unfortunately I’m a console player so I don’t have the luxury of mods. 

    As you say, it may not be as bad as everybody first thought, but I’ve raced in the top teams cars at varying AI difficulty from 105 downwards and low downforce setups, with a full battery and DRS I can barely catch up to AI cars on certain tracks - and that’s with a good exit from corners after catching the AI on technical parts of the track - which tells me traction shouldn’t be a problem. 

    I logged this bug two days before the game was launched and it’s still under ‘needs info’ when there is an obvious problem that many, many people are all saying they have a similar issue with.
    Either way, if it gets fixed or it doesn’t, it would be nice if  EA_Groguet​  would change this to ‘investigating’ and actually investigate it, because a lot of people are getting very annoyed, you are claiming you’re not ignoring us but we’ve had zero updates and it’s not been put under investigating on this post, or under the community raised issue post. So it looks rather like it’s being completely ignored…

  • Apophis-STR's avatar
    Apophis-STR
    Seasoned Ace
    9 months ago

    I need to know, was the car ahead during your test also closely following another car, if so, you will barely gain anything even if you dump the entire battery on that straight, because they are doing the exact same thing as you're doing, that's the one biggest problem DRS train is causing, even irl. 

    Only, unless you were significantly at a higher speed on the corner exit before the long straight than the car ahead, it will take them time to match your speed until you plateau at around 320kph, and by that time you should revert the ERS setting to Normal or even None because you would barely gain any speed after that even with Overtake.

    I've played around with modding dirty air and drag, the AI are definitely affected by dirty air (they understeer visibly into corners when the dirty air values were tuned up, even crashing into places where they normally wouldn't)

  • Captain_Dipsheee's avatar
    Captain_Dipsheee
    Seasoned Rookie
    9 months ago

    Its not making me (or anyone i believe) uncomfortable, dont worry. As long as the discussion is healthy, its fine.

    For me personally, lets take some examples i had this week. I run 100 AI, but also gone done to 95 AI in some tracks.

    The China straight, i have gained on the AI by exit and pretty much the entire long right hander, they just nab DRS. Myself have DRS and slipstream. WIth upgrades, i maximum drain 60% off the battery from when i go full power at the exit off the corner to the braking point at the end off the straight. i cannot overtake the car ahead as it is just to fast and the car behind me with DRS comes right up my gearbox. Engine temps are okay (in the green) and i have pitted for the undercut so my tyres are fresh while the AI tyres should be retired. Engine wear is not a problem as this is the second race off the season (third with sprint). Battery is recharged in the next 3-4 corners already so i dont need to worry about that. Setups is not from the TT leaderboard, but a custom one with low downforce, lower then the preset setups the AI use, Both wings and suspension has been set to lower drag.

    Then Miami and on both straights. I tried running with a low drag suspension and 0-rear wing. I get DRS on the first straight as i can easily switchback on the AI in the long left hander on exit so they dont get it, which also negates the need for good tires. Yet with the battery used and my rear wing open, they come back at me with no DRS, overtake me and are almost half a second ahead off me into the braking point. The next corners are used to saving the battery, just so i can dump it again to follow the AI on the next straight after the snail section, even with DRS and some slipstream. All my time gained is in the corners. This is the race lap after lap. Engine wear and temps are all good.

    In Imola, i running a lower drag setup then the AI preset, gain all the time in the world on corner exits, even with older tyres,  especially the chicane before the DRS detection point. Gain time on exit before the pit-straight. I have full battery, engine temps and wear is good, DRS is open and i have slipstream and i gain maybe a tenth or two. Cant even get alongisde to the AI so i cant pass, unless it is a risky divebomb. Rest off the battery is used to defend until the next corners and the hairpin.

    Canada is pretty much the same, but the AI has always during the last years had much higher straight line speed there. For some reason, it is really hard for the average player to run a low-drag setup here so hard to say here.

    Same in Austria and Silverstone. lower drag setups, engine are fine with temps and wear. Gain alot in the corners, have better exits before its like the AI engage the Nitro from Fast & Furious. This goes on for lap after lap.

    In Spa, i had some luck because the AI run a more balanced setups with to much drag and are barely calibrated to use ERS. The Kemmel Straight with DRS is still a fight, but on the back straight its okay because the AI actually lift a bit in the little left kink before the bui stop chicane. The also lift up Eau Rouge.

    Monza, everybody is on low drag setups, engine are goods, i gain at the exits before each DRS zone. Cant pass, Reach speeds over 360kph and even without DRS the AI match my speed. I overtake easily in the braking point because the AI is so poor all over the cornering phase.

    Baku, same story, but i gain almost a second in the castle section, with a low drag setup.

     Same goes in Mexico. Low or lower drag setup then preset. Tyres, engine, temps all good. The corners and especially the S-section i gain plenty off time on the AI.

    In Vegas, bit off same story. The AI has never been calibrated properly here. so you can attack a bit more, but you have to drain your battery here do to the long straight.

    Qatar however. I just crank it up to 110 AI and crushes the AI, just because they are so poor in the corners. Thats also why the AI is so poor in Monaco and Singapore.

    Honorable mentions is Suzuka back straight and main straight. They just fly pass, especially on the back straight. Same on the straights at Cota, Spain, Zaandvort.

    This is the same thing that almost all the players on different AI is experiencing. I just saw Jarno Opmeer video on MyTeam in Monza yesterday and everybody should see his last lap overtake on Ocon. Where he reaches 353kph with DRS, some battery and slipstream. Ocon does not have DRS, yet he is pretty much just as fast. Yes the AI car Opmeer drives is poor do to his own set challenge, but when a 3x world champion also complains about it in a video, then some alarms should be raised. He easily overtook Ocon in the braking point as Ocon braked 50 meter+ before a braking point most players would use.

    I have currently 135,5 hours on the game and its the same story all over season after season. I never let the battery drain to under 10% as the deployment is halfed in Hotlap and it will recharge in medium. I always make sure the engine is good, the only gain i have strategy wise is the undercut.

    It cant be ERS management, engine mangement, setup etc. Something is very off with the AI straight line speed vs corner speed and it needs to be balanced out.

  • Gaz4020's avatar
    Gaz4020
    Seasoned Vanguard
    9 months ago

    in each test I can generally be between 0.5 and 0.2 seconds behind the AI. and what you say about the ERS doesn’t make any sense, the AI can switch to overtake mode exactly the same as me yes. But I’m in the AI cars slip stream, in overtake mode and when I open the DRS and the AI in front does not have DRS, or a slip stream then surely being 0.5-0.2 seconds behind said AI car, I would catch the car before the end of the straight. 
    With this particular problem, that isn’t happening. 
    and in this situation, approx 80% of the time other cars behind catch and attempt to/ overtake me.

    As I say, It seems to mainly be a problem with the high speed circuits. 
    but driving a McLaren for example, running a low downforce setup, with DRS open, overtake on, in a slipstream, I should be able to catch/not be caught by any lesser of a team. 

  • Gaz4020's avatar
    Gaz4020
    Seasoned Vanguard
    9 months ago

    Also, don’t get me wrong, I absolutely love this game, I think it’s a huge improvement on last years and I think there are only little tweaks that need to be made, but this issue is one of those little tweaks. 
    other than that, bravo EA/Codemasters for making a much improved title. 

  • Apophis-STR's avatar
    Apophis-STR
    Seasoned Ace
    9 months ago

    I've just done a Quick Race in China (dry), with equal performance, 110 AI, please especially pay close attention on how the ERS was managed on the back straight of lap 2 & 4, and main straight of lap 3, and the changes in gaps (not by visual, but by seconds) between me and AI on those places under the certain ERS modes I used:

    https://youtu.be/MjrYPzLHHiQ?si=3DhVeGusYPK1CB1t

    One thing I don't really like about ERS is the naming of the Overtake mode, because in most cases it's not being used as a push-to-pass, but a set up tool. Simply calling it Overtake makes it a bit misleading if I'm honest.

    ERS is more like the Overboost in Cyber Formula to me lol

    Also one thing, never ever run 0-0 wing in any circumstances, you lose too much corner exit speed, and, even if you're doing low downforce setup, or whether you're draining the battery or not, the max speed plateau at around 320-340kph (due to drag and the gear ratio setup), you don't really get any straights long enough to give you any advantage even if you manage to be 10kph faster than AI, since you've already lost out a ton on the long, early phrase of acceleration.  

    You should focus on how to reached those maximum speed as soon as possible and then cut off any excess use of battery afterward, because AI has those ceiling just as you do, trying to break those speed by draining the battery is the wrong approach, a fatal mistake almost every new player suffered, included myself.  

    Here's another Quick Race of Canada (110Ai):
    https://youtu.be/tD6wsA1lZFI?si=hyNByaioNQEDWBVs

    The back straight on lap 4 against Hadjar is imo the perfect demonstration of how the player could do the exact same thing against AI, how powerless they would become just like the player when they're not being toll by DRS, and I was even running default wing setup, and without draining the battery. 

  • Captain_Dipsheee's avatar
    Captain_Dipsheee
    Seasoned Rookie
    9 months ago

    Watched a little bit off the China and Canda clips to know that i wouldnt recommend you as my engineer. That wasnt exactly managed battery and one could see that once you came on the verge off losing DRS, they pulled away from you by tenths. Then came the corners where you gained ca two tenths just on entry.

    And also, the management that goes on is different between a longer race then doing a five lap sprint. One cant compare them together, it makes no sence.

    And also, who said i run 0-0 wings? I might use a low downforce setups and run a 0 rear wing, but not front as that defects turn in at corners. And if i want do run a 0-0 setup, i know how to manage that quite good. And if you read what i said before, i even had the battery enabled as soon as i could plant the throttle down in the long right hander at China. Which is around 170-180kph and i gain on the AI there and yet the catch me. Many others describe the same thing.

    Even in the clip you had from Canada, at the Pit straight, Hadjar came back at you and if the straight was 100-150 meters longer, he would have the opportunity to fight you side by side into the corner if he goes on your left. Thats not normal and didnt even happen in previous titles where some are also reporting the problem.

    I am starting to wonder if you are here just to argue and troll. Does not look like you see the whole picture pretty much everybody else is painting here. Many people writing here as seasoned players with multiple hours and F1 games under their belt. While some are new, most off them are not. Many off us know how and where to brake and how to accelerate out off corners. And if you read some off the coments, the solution many is using is lower downforce setups because the AI is so slow in the corners that for the players, thats the closest to a balance one can create by themself. Your answer higly neglects a lot off what people has said before. Like when we have higher exit speed, activate ERS immediately upon exit during low speed for acceleration and use DRS, how can a non DRS AI catch us? That has nothing to do with corner exit speed, ERS activation or such.

    I advice you to read the comments here and on other forums from other players to make yourself more acquainted with the situation.

  • Apophis-STR's avatar
    Apophis-STR
    Seasoned Ace
    9 months ago

    I wonder if you've noticed I was running None ERS setting at the later half of almost every long straights (even during overtaking other AI), and the gap barely changes as long as I've already reached certain speed (320-330kph), it's a demonstration of how to effectively use ERS, not just rush in and drain-it-all regardless of situations, you have to wait or create opportunities, starts recharging as soon as you know the move can't be done or is already executed, it's a patient game whenever you're part of the DRS train.

    Regarding the Hadjar battle on Lap 5 of Canada, I didn't have DRS, so of course he was gonna gain at me because that's the intended mechanics of DRS, and even that it wasn't enough for him to do so whilst I managed to overtook him on lap 4 where he was in my exact same situation on lap 5, it was all done by having better exit and usage of ERS. 

    Also, the 0-0 wing setup is actually responding to some other comments here, I didn't want to make so many replies in fear of them looking like spam.

    Edit:
    I see what you meant by him coming back at me at the end of lap 4, but that was a bad exit, he was already right up my gearbox to take full advantage of the slipstream, and I even disabled the ERS because I know even then he wouldn't be able to make a move as long as I stay on the racing line (just like Oscar irl this year against Lando).

    At the end of lap 5, where the gap was about the same as before, but he even had DRS this time, and still wasn't able to get ahead before the finish line, because I actually use my battery this time