The additional information descriptions for the checking gameplay sliders don't mention what you're affecting if the slider is at its highest value. (See attachment for example) I noticed most, if ...
Ideas
Checking slider explanations
EA_Aljo
Community Manager
5 months agoIt depends which slider, but in general, it shifts the magnitude in which collisions need to hit to be considered falls.
- SirJuggeth5 months agoNew Hotshot
@EA-Aljo sorry I meant to add an attachment to my original post (I added it now) that showed an example.
But the majority of the sliders don't mention how they work.
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