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mcj88's avatar
mcj88
Seasoned Newcomer
4 months ago

Multiple issues with create-a-team

NHL 24 added the ability to create up to 80 teams, so that's exactly what I did: enough to create a custom Franchise Mode with 40 NHL teams and 40 AHL teams. It was hard, and not just because it was obviously time-consuming, but also because of multiple bugs that impeded my progress. 

First, I learned the hard way that I had to keep every team's roster at the minimum 18 skaters and 2 goalies, because it seems the game has a hard cap on the total number of players that can be on created teams, and I don't believe that cap was increased when the number of teams one can create was increased from 50 to 80.
What I learned was that if you exceed that apparent cap, the game will remove the "excess" players from a team when you save it - and if that drops the team's roster below the "18 skaters, 2 goalies" minimum, it will display that team's overall as dangerously low, anywhere from 0 to ~25, and it will cause a corruption that crashes the game if you even scroll past that team on a menu; you can't even delete the team, you have to delete the roster file and start over.

Second, and the issue that brought me here today: even if you jump through that hoop and make the max number of teams, if you put them into a custom league (again, 40 NHL teams and 40 AHL teams), when you save, quit, exit the game, turn the Xbox off and come back later, anywhere from two-thirds to three quarters of the AHL are unplayably broken - their logos won't show up on the menus, and if you attempt to play a game with one of the broken teams, it just soft-locks while trying to load the team select screen.

And furthermore, the reason I'm bringing this up here & now is that both of these bugs carried over from NHL 24 to NHL 25 - when I downloaded a roster someone else made with 80 custom teams, it was afflicted with the corruption I mentioned, and when I made 80 bare-minimum teams myself & put them into Franchise Mode, the same exact thing happened where a large part of the AHL was unplayable; I even took a screenshot of it, which I've attached to this post. 

Is there anything y'all can do about this? Team/league creation is basically the one feature that keeps me coming back to these games, so when I can't get it to work correctly, it's extremely disappointing.

7 Comments

  • EA_Aljo's avatar
    EA_Aljo
    Icon for Community Manager rankCommunity Manager
    4 months ago

    Hey there. Thanks for all the feedback on this. I'm going to relay it to the team. I know we've had quite a few reports of issues with custom rosters. Hopefully, we can get those resolved in a future release.

  • mcj88's avatar
    mcj88
    Seasoned Newcomer
    4 months ago

    I would greatly appreciate that, thank you.

  • EA_Aljo's avatar
    EA_Aljo
    Icon for Community Manager rankCommunity Manager
    4 months ago

    You're very welcome. Thanks again for the report.

  • mcj88's avatar
    mcj88
    Seasoned Newcomer
    3 months ago

    I'm bumping this because I've discovered another layer to the first bug, the one I believe to be an issue of too many players being on created teams: after reporting this 2 months ago, I went back and downscaled my planned project, deleting the 40 teams I had planned for the AHL and only sticking to the 40 NHL teams for now, my theory being that I could still run full-sized rosters using that, and then make only the extra AHL teams I needed for a total of just 48, well within the limits of what even NHL 23 could work with - I know because I've done this in that game already. 

    Well, I don't know if it's an issue of the player cap I theorized about somehow being decreased between installments, or if it's an issue of deleted team rosters staying in memory for some reason, but now a little shy of halfway through maxing out every NHL team (on ~25 out of 40), I'm getting a problem where it just crashes instead of saving my roster changes. At first I thought it was a specific player causing the crash, but after some trial-and-error I found that was not the case - it would do it with different players as the last selected and different teams being selected from.

    (Please excuse the guerrilla-style camerawork in the example video, the console's own recording feature would just stop instead of showing the crash back to Home.) 

    (EDIT: first I attached the wrong video file, then my first attempt at linking it didn't work properly. I apologize for any inconveniences I've caused, but it's late, I'm tired, and frankly I'm mad about all the bugs I keep running into while trying to get a custom league going.)
    https://youtu.be/HTd8NYhQZnc

  • EA_Aljo's avatar
    EA_Aljo
    Icon for Community Manager rankCommunity Manager
    3 months ago

    Thanks for the update. I'll relay this to the team.

  • mcj88's avatar
    mcj88
    Seasoned Newcomer
    3 months ago

    After a bit more experimenting, I discovered that even if I deleted every single custom team, it would still consistently crash when trying to save a new created team; the only thing that "fixed" it was deleting the active roster file and creating a new one.

  • EA_Aljo's avatar
    EA_Aljo
    Icon for Community Manager rankCommunity Manager
    3 months ago

    That's good to know. Appreciate the update. Thank you.

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