Ship Ideas
So there are some fleets that don’t have a full 7 set of ships for certain Factions and some factions have multiple capital ships but not enough ships with that faction so every capital ship could have it’s own 7 ships. I have an idea of ships that could come to the game to at least even them out per faction. Empire Outland TIE Fighter - Dark Side, Attacker, Empire - Moff Gideon Ninth Sister’s TIE Reaper - Dark Side, Attacker, Empire, Inquisitorius - Ninth Sister Jade’s Fire - Dark Side, Attacker, Empire - Mara Jade, The Emperor’s Hand Fifth Brother’s TIE Advanced v1 - Dark Side, Tank, Empire, Inquisitorius - Fifth Brother Eighth Brother’s TIE Advanced v1 - Dark Side, Attacker, Empire, Inquisitorius - Eighth Brother Seventh Sister’s TIE Advanced v1 - Dark Side, Support, Empire, Inquisitorius - Seventh Sister Sentinel-class Shuttle - Dark Side, Support, Empire - Agent Kallus, Stormtrooper - This ship would require Agent Kallus coming to the game. Agent Kallus - Dark Side, Attacker, Empire, Imperial Trooper Bounty Hunter - They have a full 7 if you also include TIE Advanced x1 but I also would like to see these two ships come to the game. Jango Fett’s Slave 1 - Dark Side, Attacker, Bounty Hunter, Scoundrel, Cargo Ship - Jango Fett Krrsantan's Auzituck Anti-slaver Gunship - Dark Side, Tank, Bounty Hunter, Scoundrel, Hutt Cartel - Krrsantan Galactic Republic Twilight - Light Side, Attacker, Cargo Ship, Galactic Republic, Jedi - General Skywalker Naboo Royal Starship - Light Side, Support, Cargo Ship, Galactic Republic - Queen Amidala, Captain Panaka - This ship would require Captain Panaka coming to the game. Naboo N-1 Starfighter - Light Side, Attacker, Galactic Republic - Naboo Pilot - This ship would require Naboo Pilot coming to the game. Yoda’s Jedi Starfighter - Light Side, Attacker, Galactic Republic, Jedi - Grand Master Yoda LAAT - Light Side, Support, Galactic Republic, Clone Trooper - Clone Pilot - This ship would require Clone Pilot coming to the game. Captain Panaka - Light Side, Attacker, Galactic Republic Naboo Pilot - Light Side, Support, Galactic Republic Clone Pilot - Light Side, Support, Clone Trooper, Galactic Republic First Order First Order TIE Bomber - Dark Side, Tank, First Order - No Pilot TIE Baron - Dark Side, Tank, First Order - Elrik Vonreg - This would require Elrik Vonreg coming to the game. Elrik Vonreg - Dark Side, Attacker, First Order Rebel Rogue Shadow - Light Side, Support, Cargo Ship, Rebel - Rebel Officer Juno Eclipse, Starkiller, Proxy - This would require Rebel Officer Juno Eclipse and Proxy coming to the game. Luke’s X-wing - Light Side, Attacker, Rebel - Commander Luke Skywalker B-Wing - Lightside, Attacker, Rebel, Phoenix - No Pilot Sabine’s Tie Fighter - Lightside, Tank, Rebel, Phoenix - No Pilot unless The version of Sabine Wren from the episode this ship appears in gets added to the game but I think the only difference to appearance is the hair compared to the original Sabine Wren in the game. And I suppose Padawan Sabine Wren could be squeezed in as the pilot but it wouldn’t really fit the lore. X-wing - Light Side, Attacker, Rebel - Rebel Pilot - this would require Rebel Pilot coming to the game Ahsoka Tano’s T-6 Shuttle - Light Side, Support, Rebel - Ahsoka Tano Fulcrum Iden Versio’s X-wing - Light Side, Attacker, Rebel - Rebel Iden Versio -This would require Rebel Iden Versio coming to the game Rebel Officer Juno Eclipse - Light Side, Support, Leader, Rebel, Rebel Fighter Proxy - Dark Side, Attacker, Droid, Rebel Rebel Pilot - Light Side, Support, Rebel, Rebel Fighter Rebel Iden Versio-Light Side, Attacker, Rebel, Rebel Fighter Separitist Count Dooku’s Solar Sailer - Dark Side, Support, Separatist, Sith - Count Dooku -This could also work for Sith Resistance Resistance Hero Poe’s X-wing - Light Side, Attacker, Resistance - Resistance Hero Poe, BB-8 -The one from The Rise of Skywalker has a Orange and White paint compared to the original that was Black and Orange Resistance Y-wing - Light Side, Tank, Resistance - No Pilot49Views1like1CommentLevy GA defense bug
when I go to edit the fleet, it auto forces the strongest ship into to the first reinforcement position, even though it is occupied and I can't remove it from the lineup as it doesn't go into the slot (see Scythe cheerleading.) When it doesn't force a ship there, it moves all the fleet to the right and I can't put a 4th reinforcement in. Setting a template is fine, and I checked other fleet, only Levy has this issue.46Views1like2CommentsTie Dagger Update Problem
I don't want to spread hate here, or leave a nasty comment. I know that won't do any good, but I can't keep quiet either and I still have to say something. The Tie Dagger update is really horrible. I could previously, even with the P1 in Executor fleets, move up to #1 every day and beat the other Leviathans. But now? It's really just pure luck and has nothing to do with strategy or leveling up the units. which is a real shame! I put a lot of money into the Leviathan and really enjoyed it. It was able to push my skills and all my units. But now it's actually worthless... Now Jedi Padawan Sabine is coming and I really want to have GL Ahsoka as soon as possible and I've spent money on all the characters so far. But now that I see what happens to my investments, I won't spend a single cent more in this game and will only play like this - because apart from the fleet arena, the game is actually fun - but the Dagger update casts a shadow over the whole game. Please dear CG - change the problem - the P1 - and not what worked before. There is no shame in admitting a mistake and fixing it and not adjusting everything else so you don't have to admit the mistake. The community has spoken. Be blessed ya'all213Views6likes4CommentsLSB’s
To start off with the LSB hate, just stop it. It’s a game that at the end of the day, the devs want to make money. These bundles hold such high value at a decent price. I’ve had an account on this game for about 4ish years F2P while also taking a lot of time off of this game (if we put all the time together it’s probably almost 2 1/2years) because of the grind and I didn’t get the games mechanics. In fact, the grind is so hard imo because I reached level 85 about a month ago, I know I’m late to the club lol. Now I do get the game, and really enjoy it, and these past few months I’ve been hella active, and I appreciate these bundles because F2P is HARD TO GRIND (my best team by far is DR with Thrawn filler and I’m working on a few other teams for reference) so I’m looking to spend some money because I like the game a lot. The bundles don’t ruin the grind, these bundles progress the grind, and YOU asked for them. So stop complaining. now to my main point, the only LSBs I have in the store are Nightsister, chewie, Padme, Starkiller, Shadows of Empire, and GL Rey. The LSBs that I really want are GAS, Geos, Finalilizer, and Shadow of empire. I’m just curious to see if we are getting the rest of these bundles soon, because I’d like to buy 1 or two of these bundles so I can kickstart the rest of my grind. Thanks and any help y’all can offer would be appreciated 🙏🏼164Views0likes5CommentsPut the Dorito back!!!
Read the room CG...put the kit back and quit pretending you are "fixing" the Leviathan against Punishing One when all you did was cause Leviathan mirrors to take more time and be a coin flip at best. Between time outs and having to rely on RNJesus to win. It's untested garbage that was done under false pretenses and all you managed to do is annoy many people that fund this game. Do better!!!161Views8likes2CommentsLevi mirror = time sink = bad!!!
Sincerely, don’t tell me there is “a” counter, or “learn the kits”, or start with “Mk6”…. It’s irrelevant when times outs and RNG still play such a huge factor in outcomes. The Dagger change is a disaster, brought on by a greatly OP P1 that was clearly untested (another disaster). What used to be 2-3 two minute battles in my shard to maintain layout is now 4-5 four+ minute battles due to losses and timeouts even when going first. This sucks! I want my time back… I want to experience life and let SWGHO be a part of that, but this change seems to continue the pull of stealing time from me… my shard mates are all crying the same, and I don’t know anyone who “likes” this change. The came is becoming too much of a time sink….94Views5likes0CommentsP1 and the Dagger changes are too problematic
I get that the main point of P1 is to help Executor on defense. However, Between Executor gaining P1 and the upcoming Dagger changes, this leaves nothing but Levi as a consistent Executor Counter and no consistent Levi counter at all, as the Dagger changes shuts out Sith Fighter start. As it stands, I think both these ships need to be changed (Or rather the change needs to change in Dagger's case). What made Sith Fighter start so good was the reduction in RNG. If your opponent has Levi, you could take your Levi on offense to counter theirs in case they had one on defense. Usually Levi on defense even if you met against someone else who invested higher into Sith Assassin, you had a second coin flip you could win. With the proposed change, we are back to the RNGfest it was on launch of who's Levi goes first. I think if the turn meter prevention on Dagger's unique was altered to instead flip granted bonus speed on dark side enemies (So Punishing one and co would lose speed instead of gaining speed) that should allow Levi to stop Exec again without disrupting the players using Levi to beat Levi and still allow the Chimera fleet to be usable to counter any fleet that is worth putting on defense after these changes. As much as I know it isn't going to happen, Punishing one also needs a nerf. Punishing one is the core problem of all of these issues and re-enabling one of these counters will make fleets much less taxing on players and may end up not warranting a change to dagger at all. Also, If I had a nickel for every time the people who invested Sith Assassin got scammed because another unit in the squad was reworked to prevent turn meter gains in a mirror, I'd have two nickels. Which isn't a lot but it's weird that it happened twice.695Views9likes17CommentsChanges to Dagger or to rng
If you're gonna make everything rng dependant in fleet battles with Dagger, then at least make a fair rng. 6 straight battles enemy leviathan started 1st when same speed. So 6 straight loses. And this in arena. Imagine when it's GAC and all the gameplay will rest in getting that (irreal) 50% rng to start 1st. It's not funny. You're ruining game.137Views5likes2Comments