Recent Discussions
Hondo/Aphra RNG fails, wasted money and refund
I bought the Doctor Aphra Lightspeed bundle and it has been a waste of money. The Hondo phase requires RNG to pass. I have wasted over 10M credits and at least 5k crystals farming and slicing mods for both high health and high protection and cannot pass with either stat. I've also wasted the resources to rank Hondo to Relic 7 and still cannot pass the RNG built into this encounter. The Hondo phase of the Aphra journey is a fail mechanic. You have to pray for the perfect RNG and it still hasn't happened for me. This is a bad mechanic and needs to be fixed PLEASE fix this encounter so that it is not a RNG check. I am not the only player that bought this LSB and hit this wall making it almost useless. Please fix, complete tge encounter or start issue refunds or resource compensation to players that hit this wallPaladin_Xemo13 hours agoRising Newcomer45Views0likes1CommentLeviathan unlock
Started Levi event today, managed to use 19k crystals to get it to 50/100 but now I can’t 7* it as no shards are showing in store. Seems like I’ve wasted all my crystals for something that’s impossible to 7* due to some kind of bug.Waterboy198015 hours agoSeasoned Newcomer21Views0likes1CommentMany issues
Missing rewards from soft lock, LSB issue, Game freezes and messes up GAC, Coaxium missing, First) The game's soft lock on 11/18 broke my grand arena rewards and bonus energy, and I was never able to acquire either. I still have not received any resolution after contacting the in-game support. Second) Purchase of Finalizer LSB on 11/28. For over four full days, I never received the content of the LSB. I went to the help button on the PC client and was told I needed to do it on mobile. I did it on mobile, and I was just told to be patient as it is a known issue, and the team is working around the clock to solve it for me. After spending upwards of three hours reaching out to support and being redirected in circles, I finally received my LSB thanks to EA_Gunner on the forums on December 2nd. Later, on December 2nd, However, I could not pre-save this change to my roster for the upcoming GAC because it was 12:36 AM. Even though I purchased it on the web store, I still have not received my coaxium; when I first reached out, they said it was a known issue, and the team was working on it. When I reached back after several days, they told me that it was a solved issue and that the case had been closed a few days before. This is ridiculous because I still have not received my coaxium and am still missing it. This processing issue has caused many problems. As of December 2 or 3, I attempted to reach out to support again. When I went to the help.ea.com website, I was forced to go through many unrelated articles only to find that the chat button was not there and that there was only an email. So I sent an email, and it took a day for the robot to respond, asking generic questions that I clearly addressed in my original email. Then, a few hours later, I looked on the website and saw that the case was closed. This is beyond absurd. I never received any response or any resolution, and the case is just marked as closed. So then I reached out again and opened a new case, and I received the exact same automatic email asking the generic questions; once again, I answered them and stated how they were clearly addressed in the original email. And with this next case, I didn't get any response, so today, on the 8th, I went to check the case status. Now I see that the chat shows up again (in the exact spot where it was missing the last time), so I opened the new one and told another agent about my issue. Then they told me it was a known issue, and the studio was working on it, so they closed the case. Why would they close the case? Going back to this issue, I will be able to unlock the finalizer tomorrow, and then I will be able to start the SLKR journey, but it will take me three to four days to complete, and by then, I will have missed the proving grounds. If I don't have SLKR in proving grounds, I won't be able to complete the event and get the rewards (by the way, I am not expecting to complete proving grounds off of a freshly unlocked SLKR; I have done lots of research on how to beat the proving grounds with SLKR, and I have saved all the gear I need to bring him to gear 13). EA's failure to deliver the LSB kept me from having the Finalizer and SLKR on my Grand Arena and being able to complete the upcoming proving grounds (along with all of the fleet and squad arena currency that I should have gotten). Three) The game froze when I started a Grand Arena Fleet battle. Somehow, this battle went through and counted as an attempt, and the team was used (even though I never actually got to use it) Four) I am missing a lot of coaxium from my purchases on the webstore. The EA support agents told me they knew about it and later that it was a solved issue when I am, in fact, still missing coaxium.BenGrogu11386 hours agoSeasoned Novice9Views0likes0CommentsGrand Master Yoda Touch Up!
I have been thinking of some Ideas over the years of GMY touch up since his last rework. Him being the first Legendary and has been reworked before I can see he could get some love now. Here is my interpretation of at least his Lead and a added Unique. Also got more Ideas with my Thrawn touchup with someone posting a comment about linking it. Don't have the best of names for his Unique so why I just Chose, Jedi Grand Master. I chose to exclude General Kenobi incase of a update to his kit if CG decides to update him and give him his 212th attack battalion in 2025. Grand Master's Guidance (Zeta) Jedi allies have +30% Potency and Tenacity. Whenever a Jedi ally Resists a debuff, they gain the following: 30% Turn Meter, Critical Chance Up for 2 turns, and Critical Damage Up for 2 turns. Whenever they suffer a debuff, they gain Tenacity Up for 1 turn at the end of that turn. If all Allies are Galactic Republic Jedi, at the start of the encounter Tanks taunt for 1 turn. If Mace Windu is an Ally, all other Galactic Republic Jedi Allies are Immune to Shock! In addition the ally in the first ally slot has their Leadership active and is disabled when defeated. Leaderships that are excluded from being active are: Galactic Legends, Kellran Beq, General Skywalker, General Kenobi, Qui-Gon Jinn, and Shaak Ti. Jedi Grand Master (Zeta) Grand Master Yoda has 35% Protection, 25% Health Steal, 15% Accuracy. Yoda is immune to Blind, Shock, and Frustration.ordo801st6 hours agoNew Traveler109Views0likes6Comments5TH Levi buff in a year?
So, Scimitar got a buff that makes it the 5th buff to Levi within a year. When will other fleets get some love for once. CG buffed the Tie Dagger but all it did was make Levi stronger when it should of been a First Order focused buff instead. Executor got P1 which is what it needed to be a top ship and compete with Levithan but what happened rather than balance it there was a update to make it not work versus Levithan. now Prof can't even beat it, so you have to levthan mirror and hope you go first perfect gameplay love when if i win or not is 100% up to a coin toss. Re-work the Scythe to work for Chimera and ignore the dagger change to give us a counter to Levithan again. Give something to Raddus or Home one to bring them back up to bat. Give us a few new empire ships for executrix that make it have a chance vs stuff like negotiator and lower. Fix fleets it is 100% the worst part about the game right now. and maybe consider stop releasing broken Datacrons with new characters that break GAC and TW if people whale for them. literally makes a major paywall, and ruins any fun in having to play strategically with teams if it is as simple as i throw down these 4 teams with a Levithan on the back and i winSweetllew39397 hours agoSeasoned Rookie23Views0likes0CommentsDuel of Fates/Peridea Patrol Reward odds
For these 2 "new" assault battles is there a place we can see the odds of each possible drop somewhere? Specifically: Is it supposed to be 50/50 odds for getting 5 Gyrda Keypads vs 5 droid brains? I have gotten only droid brains (unneeded) on 3 or 4 tries. Still early to claim not 50/50 but it is a concern and would like to know, community deserves to know before these huge investments, for this and future assault battles. If someone from CG can confirm exact odds. Thanks!Chaincode8 hours agoSeasoned Novice81Views0likes4CommentsTerrible Grand Arena System.
Is there any plan to fix the grand arena matchmaking ever? I don't think I have ever been the higher power in a grand arena match and for the last 2 years every single opponent is at least twice my overall power. I should not be fighting 14 million power opponents in chromium. And even when I get lucky enough that I can punch through to ships, the ships system is so bad that I lose to luck. I just beat all the ground teams on offense and then missed 5 attacks in a row on fleets so I lose again to someone 5 million power above me. Why should I get punished for doing everything right? Please make some sort of incentive for higher powered players to climb the ranks because it is torture playing the only good game mode just to have no chance of winning. So basically what I'm trying to say is fix your game CG.16sgnak4d9nu9 hours agoNewcomer56Views1like1CommentJedi Master Dooku (From 'Tales of the Jedi') character kit concept
Inspiration: Dooku is one of the most fascinating former Jedi in the saga; he was trained by Yoda himself, and was the master of the Maverick Jedi, Qui-Gon Jinn. He was also a renowned duellist, rivalling even the likes of Cin Drallig and Kelleran Beq. 'Tales of the Jedi' really shone a light on Dooku's time in the order, and added depth to an already-compelling character. Unit Name: Jedi Master Dooku Relic Amplifier: Lightsaber Affiliation: Light Side, Attacker Tags: Leader, Galactic Republic, Jedi Attacks and Abilities Basic: Lightsaber Finesse Deal Physical damage to target enemy. Each instance of damage has a 50% chance to inflict Stagger for 2 turns, which can't be Evaded or Resisted. If the target enemy has Backfoot, Jedi Master Dooku attacks again. Special 1: Impressive Display (Cooldown: 3) Deal Physical damage to target enemy three times and inflict Armour Shred for the rest of the encounter. If Jedi Master Dooku had Riposte, deal true damage and inflict Backfoot until the end of the encounter or until it is cleansed. If the target enemy has Stagger these effects cannot be evaded or resisted. Backfoot: At the start of the enemy's turn, they have a 50% chance to lose their turn. If they lose their turn in this way, they lose Backfoot. While in Grand Arenas and if all allies are Galactic Republic Jedi: Deal bonus damage based on 50% of Jedi Master Dooku's Potency, and inflict an additional stack of Armour Shred. Special 2: Combat Superiority (Cooldown: 3) Target enemy is inflicted with Marked for 2 turns, which can't be Resisted or Dispelled. Jedi Master Dooku and a random Galactic Republic Jedi ally gain 20% Turn Meter and Riposte for 2 turns. Jedi Master Dooku gains an additional 5% Turn Meter for each Galactic Republic Jedi ally. If Jedi Master Dooku already has Riposte, call two random Galactic Republic Jedi allies to assist. If Sifo-Dyas is present, he is also called to assist. Leader: Peace and Order All Galactic Republic Jedi allies have +40 Counter Chance and have +10% Critical Chance and Critical Damage for each Debuffed ally. Whenever a Galactic Republic Jedi ally inflicts a Debuff, they gain 1% Max Health (stacking, max 75%) and whenever they are Resisted, they gain +2% Potency (stacking, max +60%). While in Grand Arenas and if all allies are Galactic Republic Jedi: All enemies start the battle with Backfoot, which can be neither evaded nor resisted. All allies gain +30% Critical Avoidance until the end of battle and Tenacity Up for 2 turns. Unique: Duellist Whenever any enemy gains Backfoot, Jedi Master Dooku and one random ally gain Retribution for 2 turns. Whenever Jedi Master Dooku gains Retribution, he gains +2% Max Health, +2% Max Protection, +2% offence until the end of battle (Stacking, Max +100%). Whenever a Galactic Republic Jedi ally is damaged by an enemy with Backfoot, Jedi Master Dooku gains Anger for 2 turns and takes a bonus turn. If Jedi Master Dooku damages a single enemy 20 times without damaging any other enemy, he gainsFatal Flourish for 1 turn and that enemy gains Armour Shred. While in Grand Arenas and if all allies are Jedi: All allies gain Foresight at the beginning of battles. Whenever any ally evades an attack, all allies recover 10% Health and 10% Protection. All allies gain bonuses equivalent to Jedi Master Dooku's Health, Protection, and Offence bonuses from this ability. Whenever Jedi Master Dooku damages an enemy affected by Stagger, he applies Backfoot. If the enemy has Armour Shred, this effect cannot be Evaded or Resisted. If Retribution is dispelled from any ally during an enemy's turn, that ally gains Retribution for two turns at the end of that turn. Jedi Master Dooku gains Fatal Flourish twice as fast. Anger: -10% Accuracy except against Debuffed opponents. +50% damage against Debuffed opponents. Anger is dispelled on a successful attack. Fatal Flourish: If target enemy has Armour Shred, instantly defeat target enemy (excluding Galactic Legends and Raid Bosses). Against Galactic Legends, Raid Bosses, and any target that is not Debuffed, ignore Damage Immunity for this attack and deal Massive Damage in addition to the normal damage of this attack. Once an attack deals damage or instantly defeats an enemy,Fatal Flourish is dispelled. Jedi Master Dooku can be obtained by completing the Legacy Event 'Peace and Order' He'll also be required to unlock Galactic Legend Darth Tyranus.dosman22339 hours agoSeasoned Vanguard136Views5likes7CommentsBloated Pointless Events. QoL
Heyyyyy, I was just wondering is there any way we can hide the Finalizer & Raddus event if we already have them at 7 stars? It's just kind of taking up space for no reason. And also, maybe create a marquee tab or be able to hide old marquees that we already have the character? Because it's not like we can continue getting shards. Takes up a mile of scrolling through events. I just would like a better way to see events that are actually relevant to the playerInterstellarX17 hours agoRising Scout109Views3likes4CommentsKessel Run questions
There is no instructions or information on Kessel Run. At first I was. At first, I was getting gifts for spending but now nothing. It shows the first column completely done, but on the second column, it is missing entries for. Parsec 4, 6, 8 and 10. I have no idea what it wants or how to complete these. Are their instructions anywhere?johnjec17 hours agoNew Novice128Views0likes2CommentsNo Leviathan shards in the shop
Hey all just started the Leviathan journey, completed all the Tiers and the bonus one. Simmed the rest to 6 Stars (50/100 shards), but can do any more battles (like nornal), but the shop does not have any of the 1299 packs. Is this the 'new' normal where you need to wait a month to 7 Stars capital ships?BopSpuz6 hours agoSeasoned Newcomer125Views3likes5CommentsProfundity is dead
In their last attempts to fix Leviathan against Executor and Leviathan, the developers completely destroyed the Profundity fleet. It is not capable of taking out the current Leviathan and Executor fleets. Press F - Profundity is Dead. But I wrote that only 1 line in Dagger is enough to prevent this from happening. But the developers do not read the forum.Finalistic_Kleo14 hours agoRising Traveler253Views0likes10CommentsCount Dooku, Suggested Touch up.
I have always liked the way Count Dooku works yet he is very squishy for the most part. He did get a rework, yet I feel it wasn't done the justice he deserved. I felt like he should have gotten the touchup added to his kit of the Makashi Form that Ki-Adi-Mundi has. Honestly I wish they would make a saber form for each of the 7 forms of Lightsaber combat and give them to various characters to touch them up that way. Especially to those lower tiered Galactic Republic Jedi. Here is some of the Changes I'd do to Count Dooku. I would also swap his Makashi and riposte ability names around. Especially if they made Juyo and gave it to Darth Maul. Flawless Riposte Count Dooku dispels all debuffs from himself, Recover 15% Health and Protection, and gains Riposte for 2 turns, which can't be dispelled or resisted. All non-Tank Separatist allies gain 15% Turn Meter and Stealth for 2 turns. Riposte: Attacks out of turn ignore Protection; can't be copied Nefarious Connections(Zeta) Separatist allies have +50% counter chance, +50% Tenacity, and +50% Defense. In addition they gain 25% Tenacity the first time they are Stunned, Blinded, or Dazed. Whenever an enemy falls below 100% Health and 50% Health, they inflict Tenacity Down and Healing Immunity for 2 turns on themselves, which can't be evaded or resisted, and all Separatist allies gain15% Offense (stacking, max 75%). Master of Makashi Count Dooku has +50% Protection, +30% Potency, and +25% Health Steal. In addition, whenever he attacks outside of his turn, he deals 35% more damage, gains 20% Turn Meter, recovers 15% Protection and 5% Health, and starts the Encounter or Revived with Makashi Form. If Savage Opress, Embo, and or Cad Bane are allies and all other allies are Separatist, they gain the Separatist tag for the rest of the battle, and both Cad Bane and Embo start the battle with their Contracts active and gain +50% Defense. Makashi Form: +100% counter chance, +60% Tenacity, and Critical Hit Immunity. If building a team around Dooku's unique, and all 3 members listed in the unique are allies plus 1 Separatist is an ally with Dooku they all gain the Separatist tag. Since they all worked for Dooku at some point(cad bane working with Sidious and Nute as well), they should gain the Separatist tag. Giving them some new locations to be tested with. Let me know what people think if this works.ordo801st21 hours agoNew Traveler36Views1like0CommentsVerification of Event Participation Conditions After Guild Transfer (2024)
Are the participation conditions for various guild events correct when transferring guilds as follows? Raid: Must be at least 48 hours before the start of the raid TW: Can participate within the TW recruitment period TB: Can participate as long as it's before the start of TBzya0henqi51x2 days agoSeasoned Adventurer29Views0likes0Comments