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How to report harassment
The in game method requires an ally code, which I don't have. We have a guy in our arena shard, that I reported a year or so ago. He seemed to disappear, but unclear if anything was done. He would endlessly harass players. Focus on single players just to drop them one place or max drop, it didn't matter, would just repeatedly focus attacks on single players without any reason. He would change his in game name to match another player and then copy their profile pic. He returned today with the same tactics of copying a player name and portrait, but went one step further by starting a guild with the same guild name as the player he copied. He then dropped that guild and created one titled "Your worst nightmare is back EdSolo" which is my username here and in game. I have a screenshot of it. He has now changed back to Mol Eliza, which, even though a common default name, was what he used previously to harass another player who used the Mol Eliza name. Essentially this guy has no life and will spend any amount of crystals on refreshes to target players. While I doubt there is anything to be done about endless attacks, the changing names, imitating other players, and calling me out specifically I think should constitute harassment. I thought this guy had quit since it had been over a year, but he is now back and back to his old ways. I'm fairly certain he purchased the account from someone else years ago because he started as an older username before doing the copy name thing.364Views0likes6CommentsColiseum issues at tier 4
Clearly this isn't an issue for everyone cause people do make it to tier 5. But I was talking to a couple people on discord and in my guild chat, and a lot of us came to the same census - once we're about to kill the boss, our characters do zero damage to give the boss a free turn and kill our entire squad, even if we're at full health and protection. It's always around 87% damage for me when my characters stop doing even 1% of damage until the boss takes a turn and wipes out my entire team. Is this an issue on a wider scale or is it just affecting the people in my circles? The people I've talked with just say it's CG's way of making us pay to play the game - by making a threshold so we absolutely have to pay to get the materials to upgrade our characters 10-15 levels higher than the inflated bosses. But, like, jfc, what a way to tank the game. For reference, my characters are level 46-49. Boss is level 40005aadcda97e581b2 hours agoRising Newcomer174Views1like5CommentsRecent Marquee Release Schedule
Today is Jan 6th, what gives? Unit Marquee Farm Zuckuss Nov 04 Waiting 4-LOM Oct 21 Waiting Longer B-Wing Oct 7 STILL WAITING (sitting at 3 months now) Rogue One Sept 23 Dec 10 (2.5 Months) Captain Silva Sept 9 Nov 12 (2 months) Vane Aug 26 Oct 29 (2 months) Brutus Aug 12 Oct 15 (2 months) I realize CG is in love w/ this new ERA method that no one enjoys but did we forget about the last 3 of the old ERA characters? They get released every 2 weeks but we waited 4 Weeks between Pirates & Rogue One for some reason & now its been another Month.Schwartzring5 hours agoSeasoned Ace105Views3likes2CommentsHas anyone purchased the corrupted signal data pack?
Back to my favorite game, malice or incompetence which we unfortunately have to play all to frequently as an unintentional mini game within SWGOH. If you look at the pack it shows a range of each SD (8-10 corrupted, 35-50 flawed, 50-70 incomplete, 70-100 fragmented) which would lead you to believe the minimum you will receive is 8, 35, 50 and 100. Long experience with this game has taught me never to trust that. It’s 2 cards, 1 card guarantees 5-25-35-50 and the other card has 8 possibilities (20% for each with a lower amount and 5% each for a higher) for individual payouts of each particular signal data. Buyer beware!a3ddf5adffef79b25 hours agoSeasoned Veteran50Views0likes4CommentsColiseum is hot garbage.
Not only is this game mode horrifically boring whale slop, but it's an unfunny joke that you forced Coliseum and Era toons into the middle of our menu when you rigged them both to be largely ignored for most of your player base. Shoving the two things that constitute the least amount of fun or interaction in our faces is serious clown behavior. Ya'll are failing at carrying this IP.LaserBadgers6 hours agoRising Traveler118Views10likes1CommentCount Dooku Fan Suggested Touch Up!
I have liked the Kit of Count Dooku over the years. I just notice he is a bit squishy. Which makes since, he is an older man. But still in the shows and movies he can pack a punch. Here is some suggested ideas to making Count Dooku better than before. My Suggested Changes are in red. Hindering Press: Deal Physical damage to target enemy with a 50% chance to attack again, doubled if the target is Galactic Republic or Jedi. These attacks have a 50% chance to inflict Stun and Ability Block for 1 turn and can't be countered or evaded. Force Lightning: Shock the target enemy, deal Special damage, and Stun them for 1 turn. This attack has a 50% chance to Shock and Stun another random enemy, doubled if the target is Galactic Republic or Jedi. Master of Makashi: Count Dooku dispels all debuffs from himself, recovers 15% Health and Protection, and gains Riposte for 2 turns, which can't be dispelled. All non-Tank Separatist allies gain 15% Turn Meter and Stealth for 2 turns. Riposte: Attacks out of turn ignore Protection; can't be copied Nefarious Connections:(Zeta and Omi) Separatist and Sith allies have +50% Counter Chance, Tenacity, and Potency and gain 50% Tenacity the first time they are Stunned or Dazed. Whenever an enemy falls below 100% Health, they inflict Tenacity Down and Healing Immunity for 2 turns on themselves, which can't be evaded or resisted, and all Separatist allies gain 10% Offense (stacking, max 50%). While in 3v3 Grand Arena: Separatist and Sith Allies have 50% Offense and Defense. If all other allies are Asajj Ventress and Savage Opress they each gain the Sith, Separatist, and Nightsisters Tags, and their Leaderships are activated as long as they are active. Savage is Immune to Stealth. Flawless Riposte: Count Dooku Starts the Battle Using Makashi Master Form. In addition he has 50% Protection, Health Steal, and 35% Counter Damage. In addition, whenever he attacks outside of his turn, he deals 30% more damage, gains 15% Turn Meter, recovers 15% Protection, and gains Tenacity up for 1 turn. Makashi Master: 100% Counter Chance, Tenacity, 50% Counter Damage, and Defense. Critical Hit Immunity.ordo801st6 hours agoSeasoned Hotshot17Views0likes0CommentsPuke fest
This game is junk it contradicts itself skips glitches an dances all over the place! Terrible it is, I like to point this out on a regular basis lol puke fest here pure garbage this isn’t a Star Wars game it’s a puke fest stay awayACLOUDOFSM0KE8 hours agoSeasoned Rookie121Views1like4CommentsCore Gameplay, build off momentum
Overall, I have loved the update and wanted time with it to marinate my opinion. I think the catchup features are great for new players and veterans. Many people made new accounts to reap the rewards, and I feel like it was overall net positive. With that being said I have a few points of emphasis I'd like to suggest to start 2026 off on the right foot. Focus on your core gameplay attractions: GAC is the lifeblood of this game; without it the community would be fall apart fast. People love to compete especially in games with this kind of time commitment. Modes like GAC and TW encourage this and should be the prioritized rather than PVE. People love PVE too, but they aren't playing the game anymore for that. YouTube alone proves this, as all content is centered around getting ready for GAC. Taking rewards from TW was a mistake. Not fixing early GAC matchmaking is a mistake. Putting all effort into Coliseum without any type of game mode that can sustain theory crafting is a mistake. All of these discourage extended time on the game and make people get off faster, turning the game into a chore to do list. People look forward to GAC not clicking sim 12 in galactic war Ease back Cash Grabs: With the holiday season I have noticed most of the "festive" deals are still so centered around heavy spenders. Almost all store options are bad value outside of LSBs. Give some crazy deals at low cost, surprise people, why not? don't just reward them after you shoo them from the game with mistakes and bad updates. Whales will always whale, focus more on the people on the edge of spending money, give them deals that force them to swipe the card rather than release 1800-dollar characters. Dropping a $20 bundle with the value of $50 doesn't hurt a game like this... it's why so many people are attracted to the LSBs, the value is too good to pass up! More of this less of the $100 G12 bundles that no one pays attention too I have big hopes for 2026 and year 11, thank you CG44BEAST8 hours agoSeasoned Newcomer28Views0likes0Commentsno proving ground ?
we just finished the conquest and there is neither a running nor ana announced PG. anyone know anyhting ? other than it being another failure ? i mean i was happy to get a bonus ultimate journey, but i do like my shards too....sarisse9 hours agoRising Traveler156Views0likes6CommentsHow to get other raids?
Hi folks, I’m in a guild that has order 66 raid on auto-run and no other raids are enabled. It’s fine, but I’d like to try other raids too, especially those geared towards beginners where I have more suitable characters available. Krayt dragon, speeder bike chase, even the pit etc. Do I need to hop between guilds to get them? How do I find which guilds have them on? Are they even available anymore as they are legacy? That would also help to get the two raids attempt for the character quest. Many thanks in advance!Solvedkvs2y6b677pc10 hours agoSeasoned Novice186Views0likes5CommentsConquest Sucks
I'm new to the forums, but had to come on here to vent about the complete crap that is Conquest. The artificial difficulty of this mode is beyond ridiculous. Inflating enemy stats are one thing, but then also granting them truly unbelievable bonuses is nonsense. An Old Republic team where a Canderous Ordo is able to stack over 80 DOT's on my team is just plain bs. Or an Ewok team taking 15 consecutive turns before I can even take my first turn. Games are supposed to have some level of fun to them, and Conquest just is not fun. Its an annoying slog to get through every time, and I'm not even taking the challenge path. I have a GP of over 5 million, yet I get trounced in many different battles on Medium difficulty, which recommends a GP of 2 million+. Based on my GP its recommended that I play Hard. While the hell would I even attempt it if Medium has this much stupid crap in it? I have 10-12 full Relic 5 and 7 synergized teams, but am really able to only use 1-2 of them to reliably get through the nodes. The GP recommendations in Conquest are a great example of why GP as a concept in this game is just flawed and inaccurate. GP is just an artificial wall to block players off from things, even though GP does not accurately reflect a player's capabilities. I'm curious if others have had the same terrible experience with Conquest. To me, Conquest is far and away the worst mode in the game, and one of the worst modes I've ever played in any video game ever.KoolK-1714 hours agoNew Rookie1.2KViews7likes55CommentsWrong conquest payout
528781665 is my allycode i got 630 keycards in all 3 of the strangers cycles. however once i only got paid gold rewards. Which means if we account for the 20 bonus shards i am sitting at 325 ahead of this gac week now. That is unfair since i got red box all 3 times. Ingame support is useless. They ask the same questions in a loop even tho i answered them all. I do not have a screenshot since noone actually screenshots their rewards because everyone just assumes they get the correct ones. I am helpless. Pls if anyone at ea reads this jus give me 5 stranger shards snd i am done hereMueller20715 hours agoSeasoned Newcomer45Views0likes0CommentsJarjar is a joke
Before I begin, yes I have watched the videos and guides, but the RNG is awful. Whole team is at relic 8 with the recommended settings, still during the second combat my phalanx gets insta killed (while having full life and shield) and a few turns later JarJar gets killed as well. I've lost count of how many times I have tried it. Lord Vader was a struggle but you could tell the RNGs weren't working and after eleven or twelve attempts I managed to pass the most difficult stages. JarJar? I'm about to stop trying it to be honest, I don't even like him... I think I'm going to try something else and stop with the bloody gungans.ypd03j4xo8p915 hours agoSeasoned Novice301Views0likes11CommentsPlease give us information on RD in conquest
So, now this conquest cycle is coming to an end, and the next cycle will be using Relic Delta. If I recall correctly, you said that you want its introduction in conquest to be an overall positive change. Please communicate with us how you plan to do that soon, so that ideally we can give feedback before the next conquest starts. My suggestion would be to change the types of feats. Remove "Gain [buff] 50 times" or "Inflict [debuff] 200 times" feats and just do "Win using [character or tag]". This will solve two problems: first, it means that conquest battles will require less micromanaging provided you have powerful enough teams. Second, this will allow kraken players to still be able to redcrate. With RD, a full R8/9 roster might make it difficult to do buff/debuff feats, so you'd get screwed because of overinvestment. An alternative solution might be to attribute more feat progress based off of RD difference (e. g. if your RD is +4, every debuff gives 3 feat progress instead of 1), but then you'd have to recode a lot of abilities to have the debuffs apply before the damage (otherwise one-hits would be kind of a big problems for high relic rosters) and that seems like something that's not really feasible. But please, whatever you do, communicate. We've had too little of that in this era, which is very unfortunate considering all the changes that came with the big update.ConWarlock15 hours agoSeasoned Novice243Views0likes10CommentsI miss galactic challenges
I used to enjoy playing around with my new teams in galactic challenges to get a feel for them and messing around with theory crafting. Since galactic challenges have been removed and replaced with a game mode we cannot use our rosters it has removed something I highly enjoyed doing in this game. Is there a chance we can get galactic challenges back or have coliseum opened up to our rosters? Or please add a game mode me can play around in or sandbox.28Views3likes0Comments5 min fight need upgrade
Hi, we had the same 5 min fight since the game released. Then gear 12 relic datacron Relic 9 Relic 10 Some of the meta team easily make you use the full 5 min at 4x speed. Can we get more speed multiplication or longer fight timer? Thank you.MockingMax18 hours agoSeasoned Adventurer54Views0likes1CommentDo the Decision Makers even care about us- the consumers?
I see far too many posts without any developer or feedback from staff actually paid to respond to consumer issues, not just us - the unpaid staff - in the group called: consumers. Does our feedback even matter? Short answer; No. They are a corporation with shareholders; therefore they only have 1 goal: profit. It feels like we’re the Rebels, trying to get the Empire to change.slaughlin9802 days agoNew Traveler40Views0likes0Comments
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