EA Sports FC 27 Manager Mode Feedback: Unlimited Seasons, Realism, Stability
I’m sharing this as constructive feedback, not demands. For next year's game ea sports 27 Manager Career Length Please remove or extend the 15-season limit. An unlimited (or much longer) manager career would massively improve long-term saves, especially for players who enjoy rebuilding clubs over decades. Gameplay Realism Gameplay still needs work to feel more realistic, especially: Passing consistency and weight Goalkeeper reactions and positioning Defensive AI (tracking runs, positioning, recovery) These issues affect immersion across all modes, not just Career. Manager Mode Depth Manager Mode becomes repetitive too quickly. To keep it engaging long-term: Add more meaningful systems and events (club growth, board dynamics, squad development depth) Improve season-to-season variation so saves don’t feel the same every year English League Structure Please add a lower English league (below League Two). Starting from the very bottom and working up would add huge replay value for Manager Career fans. Stability & Bugs Ongoing glitches and bugs seriously hurt the experience. Fixing game-breaking issues should be a priority, as they can make the game frustrating or unplayable. I know not everything can be changed in one cycle, but improvements in these areas would go a long way toward making Career Mode deeper, more realistic, and more replayable.116Views2likes1CommentPrivate 2v2 Co-op Friendlies – Play Against Another Friend Duo
I would like to suggest a Private 2v2 Co-op Friendlies mode for EA SPORTS FC. Currently, Co-op Seasons allows two friends to play together, but the opposing duo is selected through online matchmaking. Online Friendlies allows us to invite a friend, but only for a traditional 1v1 match. Clubs Friendlies can partially provide a private 2v2 experience, but it requires Virtual Pros, created clubs and AI-controlled teammates. The proposed mode would allow four friends to create a private lobby and play as two fixed duos against each other using authentic clubs or national teams. How it could work: One player creates a private lobby and invites three EA friends. • Players are assigned to Team A or Team B, with two players on each side. • Each duo jointly controls the entire team, exactly like in Co-op Seasons. • Players can select authentic clubs and national teams. • Matches are unranked and do not provide rewards, preventing competitive exploitation. • The lobby could support single matches, rematches, best-of-three series and small knockout competitions. • Cross-play could follow the same platform-generation rules already used by other online modes. This feature would allow groups of four friends to compete directly without depending on random matchmaking. It would also be perfect for friendly tournaments, rivalries between duos and community competitions. The necessary systems already exist separately in Co-op Seasons and Online Friendlies. This mode would simply bring them together in a private and social experience.18Views0likes0CommentsAlexander Golovin – 9 Years at AS Monaco and Still No Real Face
Hello EA SPORTS FC team, I am a big fan of the game, never missed a single FIFA/FC simulator since FIFA 1999. I would like to raise a very specific player authenticity issue regarding Alexander Golovin of AS Monaco. Golovin has been an AS Monaco player since 2018 and has spent his entire senior career at the club since joining from CSKA Moscow. He has remained part of the first team through multiple managerial changes and has always been a key player of the project. Yet, in EA SPORTS FC, he still does not have a real player face and continues to use a generic face model. As a long-time FIFA / EA SPORTS FC player and an AS Monaco supporter, I find this particularly surprising because Golovin is not a fringe or recently added player. He has been one of Monaco’s established first-team players for many years. However, I can see EA adding new facescans for new players or players making a lower impact, but not adding this type of a solid player makes me feel bad about the game I used to buy 27 years in a row. I would genuinely like to understand what is preventing this from happening. Could someone from the FC team clarify: Has EA ever attempted to arrange a face scan with Alexander Golovin or AS Monaco? Is there a specific licensing, scheduling, logistical or player-related reason why this has not happened? Is a real face scan currently planned for a future EA SPORTS FC title or update? If there is no current plan, is there a reason why Golovin has remained a generic-face player for so many years despite being an established AS Monaco first-team player? I completely understand that face scanning requires coordination between EA, clubs and players, and that not every player can be scanned immediately. I also know that yet in the past Monaco had a contract with KONAMI, which is not in force anymore. What I would really appreciate is transparency about this particular case. EA SPORTS FC places a major emphasis on authenticity and immersion. For supporters who play with their actual clubs, seeing the real players represented accurately is an important part of that experience. Golovin has been at AS Monaco for years. He is one of the club’s recognizable first-team players, and one of the most recognizable athletes in Russia, and it would be great to finally see him represented properly in the game. I would genuinely appreciate it if someone from the FC player-data or community team could clarify the situation. Thank you.10Views0likes0CommentsPlease EA get the Switch 2 version running at 60 fps
EA I love football games and was really excited about getting this for my Switch 2. While I appreciate the effort you have put into the visuals, I like many thought this would have 60fps. Surely if a pS4 , as old as that is can handle it a Switch 2 should be fine. This feels a very rushed release. I hope you address the elephant in the room and fix /make improvements to the frame rate so Nintendo Switch 2 players get a smoother experience (which they deserve). It shouldn’t be the same frame rate as the original Switch. Nintendo players are desperate for this. I like many will be looking with great interest to see if you get this ironed out before purchasing. thanks for listeningSolved6.6KViews18likes17CommentsBetter Youth Academy
Hey EA Team, I have a good idea for any future FC Games Many players complained for lack of realism so instead of a 5v5 we can make it 7v7 same settings on an official match, the 5v5 can be made as a friendly match that can be arranged by the board and approved by the player. 7v7 can be used in competitions and instead of the usual QF-SF-F competition there can be regional championship, maybe can be called U18 Womens/Mens Championship, with league and qualification between the top 5 teams of the regions and can even feature generated teams like private academies. You can have different branches such as U18, U15, and U13. After a youth player reaches a certain age you can pick to promote to the different branches or be released. Staff there are two types of staff, Youth Manager and Youth Coach. A Youth Manager manages the youth team games while you can watch/play, or he can simulate it for you (can't be quick sim unless you skip the day of the match) and youth coaches similar to the current coaching system where based on different skill set such as Tiki-Taka, Gegenpressing, e.t.c. The next feature can be Youth National Cup where players can be called up to represent their nation making them temporarily unavailable if you do have any matches. If you are a National Manager you can choose to partially or fully manage the youth national team. Players can also leave the youth academy for several reasons, they might be moving to a different city, they might leave for their grades, they might lose interest in the sport, e.t.c The next feature I have is instead of halves there are 3 shifts, every 30 minutes in game time the youth team takes shifts, and they can't take more than 2 shifts meaning you need to manage 3 teams per match. The final feature is that with 50,000 Euros you can arrange the Senior Team vs Youth Team in a 11v11, you can't take sides and the Senior Team might go easy or hard changing the scoreline significantly, this is a big morale booster and at the end cut scene youth players can get autographs signed on their shirt, ball, or goalkeeper gloves (if they are a goalkeeper). That's all I gotThank you!
Just want to give my thanks! I am absolutely thrilled. Honestly, it’s music to my ears every single time I load into a match lately. For the past 10 games, EA has blessed me with opponents who are two whole divisions above me, boasting win rates that make my record look like a total joke. I am achieving pure spiritual [Edit - CM] and floating on cloud nine watching my defense get utterly dismantled by these pro-level tryhards. It is truly a spiritual experience. In fact, I am so deeply moved by this flawless FC 26 matchmaking system that I’ve started gifting these absolute legends three free own goals as a bonus. Consider it my humble tribute to their incredible merit and EA's unmatched algorithmic genius. Thank you for this unparalleled joy. Truly, I am living the dream.44Views0likes1CommentWhy Is my Ultimate Team So Trash?
Hey FC developers if you are reading this you have ruined the love I have for your game even though I will be playing fc27 next week I just wanted to let you know how terrible the gameplay is I decided to give champs one last run and it is utter trash I have all these players who are "meta" and "lengthy" yet i have these moments that happen to me and only me it is as if you cursed my account from the first day I made it my defenders cant defend my midfielder cant pass to save their lives and my forwards cant convert a goal or make a run in behind I have these moments where I really believe you reward all these players for nothing I have my keeper diving at nothing and even scoring own goals then I have my defenders setting up red carpets right down the middle for a finesse shot I have a right back who has 99 pace and is lengthy and still gets outpaced and bruiser doesnt mean anything for my team but suddenly my 6'3 striker lukaku gets owned by some 5'5 woman with 93 physical I can never win a challenge and if I do it just goes right back to them please for the love of God make the gameplay fair, make cards fair, fix bruiser and stop taking a **bleep** out of your community thanks for your timeRevolução para a solução de conflitos de novos jogadores e veteranos.
pessoal! eu tenho uma ótima solução para a adaptação dos jogadores novos e antigos do jogo FC SPORTS!!! Vamos ser sinceros e jogar as cartas na mesa, e vamos falar sobre a programação por logaritmo do jogo. Eu tenho a solução para a EA não perder novos jogadores para veteranos do jogo. Seria uma ideia que ficaria bom para todos! Vamos lá! Como seria? A solução não é complexa, é mais simples do que se imagina. É SÓ POR O JOGO CLASSIFICADO POR RANKING!!! Pegamos o exemplo do jogo de luta como SF6, na qual existem as classificações por ranking. temos o Rank do Bronze ao Diamante, fazendo com que os jogadores iniciantes irão enfrentar pessoas do seu nível (bronze). Conforme a pessoa vai evoluindo, consequentemente vai subindo no Ranking, (bronze, prata, ouro, platina e diamante). Pelo menos no modo Rivals. Agora no Champions, ficaria aberto para todos os níveis do ranking, jogando de forma aleatória contra os jogadores de todos os níveis! deixando bem claro que não seria um modo fácil devido a diversidade dos jogadores de níveis diferentes. Fica uma solução levando em conta principalmente os jogadores que já jogam e admiram o jogo há muito mais de uma década, (que é o meu caso), e que não prejudica os novos que ingressam no mundo FC SPORTS. Sendo dessa forma um meio da pessoa jogar o jogo sabendo que está ganhando ou perdendo por mérito seu e do adversário. Sinceramente, eu estou quase entrando para a estatística dos jogadores que abandonaram esse jogo por não aguentar mais o HANDICAP da programação por algoritmo do jogo. Qual é a graça de jogar um jogo sabendo que você pode estar ganhando ou perdendo por causa da programação??? Isso me dá a sensação como se eu estivesse jogando um jogo de azar, na qual eu estaria ganhando de um jogador superior a mim devido a uma programação do jogo, ou perdendo para um jogador muito inferior com a ajuda do mesmo!!! Portanto, faço isso como se fosse o meu último suspiro para permanecer ainda jogando este jogo!!! Nada mais justo que a pessoa saber que está ganhando ou perdendo por mérito!!!