FC 25 - 26 Pro clubs requests - The end ( discussion )
this will be a repost from my fifa 22 forums post, fifa 24 forums post and fifa 14 - 15 forums post ( i got banned in all of them ) and everything still applies: Starting from fifa 10-14 fifa Pro clubs was the best mode You could play . 11 vs 11 With human players the beauty of getting actual 22 players like the real life sport and a collective effort towards a goal felt unreal . After that the game mechanics changed to run down the wing simulator Where you have 1 short guy (because tall guys can never be fast) and 1 Tall guy and the short guy runs down the wing holding right trigger on your controller and presses the cross button and tall guy heads it in . It became a game that only required you to spam X button on your controller and you’ll spam away until it works and it will work . Now I’ve been fortunate enough to play in custom organized 11 vs 11 leagues since FIFA 11 . Ranked 1 club in the world to leagues like VIFA , VPSA , VPFL , iFVPAA international, VFL , IVL , WPSA , ELITE FC , FIFA K1NGZ , l Ambitious l these are clubs in XBOX and custom leagues 11 v 11 all organized by third parties with large number of players because FIFA doesn’t want it to get a competitive platform going for clubs . There was a time where people were genuinely interested in investing their time off their real life with no pay but for the passion of the specific pro clubs where the wins were satisfying and losses felt emotional . FIFA pro clubs had and still has such a potential . I’ve posted a thread in this forum 11 years ago about clubs where I proposed ideas such as : 1) ADD A SUBSTITUTION OPTION ( where if your friends join late they can be be subbed in instead of a bot if you are playing regular division club matches it’s bots and only 2 members ) 2) ADD A SPECTATOR MODE ( where if a player wishes they can sit in the bench and watch a live game as it’s being played I know someone can stream but watching a game from in game is better since if you play competitive leagues you may have more than 11 players on at the same time and based on your competitive matches you can spectate and make decisions into next game subbing people on and off while they literally watch the game from the bench making it actually realistic . 3) ADD PAID DLC so EA actually gives a s*** . It’s very clear EA does not make money off pro clubs and ultimate team is the money maker mode with all the micro transactions and that’s why they stopped caring about pro clubs mode . Now this Idea allows them to atleast make some sort of money and get more support for clubs and get some sort of motivation to help improve hardcore pro clubs players . 4)BRING BACK lobbies and 11 v 11 modes and drop ins . Yes I know it was chaotic and people fighting for same spots but atleast you didn’t constantly just play 1 v 1 in empty lobbies . The point of this mode is multiplayer and the chaos it brings but it’s beautiful when everyone works together and you are rewarded . There’s also a mode once upon a time where you could play 11 v 11 with irl players in lobbies that’s also been taken away from us .. for no reason Here I am at my mid - late 20s just reminiscing and reminding myself that I made this exact post 11 years ago posting 3 constructive feedback as a customer who cares about the game mode and willing to pay a little bit more to see a little bit more . But I know posting a constructive comment or feedback will get me permanently banned on this forums again . It’s the end of this mode it’s unfortunate the population of the pro clubs dropped 196% past 10 years gradually .. it’s 2022 moving into 2023 you can’t tell me adding 2 things that’s really hard for them ? Just 1 or 2 actual features ?? Instead of just renaming “traits” into “archetypes “ or changing specialties into “perks” these are not improving the game it’s showing veterans that you don’t care anymore about the game anymore because money runs the world . I have no words but to just say this I had to let it out and I know my ideas are not perfect but atleast I tried . I’m from Vancouver British Columbia Canada 🇨🇦 where the FIFA franchise has been made . I’m out thanks for the read if EA doesn’t permanently ban me and censor me I’m sure you’ll be able to read this . FIFA 23 is the Last ever FIFA since EA lost licensing and it has been an era of huge disappointment and they let all of down with no effort. They don't care as long as the money comes in. Now with FIFA 25 and 24 we had issues with drop ins not finding players to people hacking in FC 25 clubs modes or glitching to slow down defenders. The gameplay is dead and 10 year old games now perform better. updated add on : Instead of focusing on 1.2 Billion hair and audience animations which no one cares about why not focus on fixing gameplay , adding all the features requested to pro clubs.. or is it the greed of ultimate team packs and micro transactions thats preventing you from doing it? It is The end of what was to be best of our times . They had multiple chances to resolve multiple years to add and improve.... but now its gone. Forever a memory that cannot be re-lived again. Now with FIFA giving up ON EA the only thing they have added is "CROSS-PLAY" within same generations thats their only real "Feature" still you cannot substitute players into a match. This game the potential to be a major E-SPORT ground since 2012 if they played their cards right and maybe into top E-SPORT platform and even in Olympic E-SPORT for pro clubs 11vs11. At this point EA should just delete and close the franchise. Instead of faking it and renaming old conventions such as "traits" now being called "playstyles" then calling it a "new thing" just stop pretending and delete the franchise since you failed and get back to making a proper game like battlefield. Dont put half effort into it just go all in with full effort or give up completely . Dont waste your own time or your customers time faking it the whole time. You gave up on us ... and we will give up on you. This year is your last chance to redeem yourself as a final note before you file for bankruptcy.13Views0likes1CommentCareer Save File Corruption -“Appears to be damaged” Error
Hi, I'm facing a recurring issue with Career Mode in EA Sports FC 25 (PC/Steam) where my save files consistently get corrupted once they reach exactly 14,575 KB. After that point, trying to load the career gives me this message: "The save file appears to be damaged and cannot be used. If you choose to delete the damaged file, it will be removed from your storage device." This has happened in three different careers, even after: Fully deleting the Settings folder Clean reinstalling the game Disabling Cloud Save (Steam and EA App) Verifying game files Using different career names and slots Each time, the file size reaches exactly 14,575 KB and then breaks. I suspect there's a file size limit or memory bug involved. I’ve backed up the .sav files and I’m happy to share them for technical inspection. Any help would be appreciated. Thanks.23Views0likes0CommentsCMS General Discussion Thread
A thread for everyone wanting to discuss matters related to Career Mode Stories. - Tips and advice in regards to writing a story? - Tips and advice in regards to visuals, use of graphics etc.? - Discussions about future Career Mode plans or ideas? Please make a thread of your own, when you start a Career Mode Story. It makes it much easier to follow, when it's written in a separate thread. But anything else, just fire away here...1.3KViews3likes169CommentsLimited player creations
Hello EA, Since FIFA 20, I've been creating players to make custom teams to create tournaments with multiple countries, including Algeria, Senegal, Madagascar, etc. But now, with the rule that only a maximum of 50 players can be created, I can't complete my teams. EA, please, can you remove this limit?14Views1like0CommentsPlayer Career...
Player career mode needs to be seriously revamped, as the AI teammates make it practically unplayable at the moment... Teammates refusing to make a tackle on a defender standing right in front of them, not running into the box (or anywhere for that matter) on offense, not passing to you when you're wide open AND calling for the ball, but forcing balls to you in tight spaces when you haven't requested it. Career mode has felt like this for years now, and I am truly struggling to see how this is supposed to feel like a realistic football game. Every match feels like your teammates are actively trying to sabotage you. Truly one of the most miserable gaming experiences.12Views1like1CommentEdit mode in FC 26
Hi EA team, I’d like to suggest an improvement for Career Mode — the ability to edit kits, crests, names and sponsors for unlicensed teams in all platforms. Reasons: 1. Similar to Konami’s Option Files in PES, players could import custom kits, logos, fonts and sponsors. You could implement a similar system. 2. On the “Edit kits” forum many users request the option to customize kit parts (shirt, shorts, socks) — either via colour palette, or by allowing PNG imports for crests and logos (cite included). 3. The editor could be restricted to unlicensed teams only (e.g. Bergamo Calcio, Latium... ), so it wouldn’t conflict with existing licensing agreements. Suggested features: - Replace textures for shirt, shorts, socks separately - Upload logos, sponsors, numbers via PNG - Activate only for teams without real license - Change team names This would greatly improve Career Mode experience as it is annoying to play for/against AC or Inter Milan with random kits or names. Thank you for considering this request! Best regards34Views1like1CommentThis is my last effort and I’m giving up, please help !
This is my last effort and I’m giving up, please help ! I am trying to get my very frustrated son on to career mode, keeps saying you have lost your online connection - WiFi is working and connected , it also won’t take the EA log in and also says we can’t due to parental controls (he is 10) I have turned those off too. Please help if you can!44Views0likes5CommentsSuggestions For Career Mode EA FC 26
1. Add unique “frustration” animations for each player when they miss a golden opportunity. 2. Introduce “greedy reaction” animations for Atalanta defender Isak Hien (e.g., during the UEFA Champions League playoff match against Club Brugge) when he placed his hand on Club Brugge striker Nelson’s chest inside the box, resulting in a penalty call. Bonus suggestion: Allow viewers to trigger custom celebration animations on TV/monitor by pressing dedicated buttons (similar to post-goal celebrations). 3. Add animations for opposing fans’ reactions when a player celebrates a goal in front of them. 4. Substitution realism: Substituted players can shake hands with teammates, exit the field, watch from the bench, and drink water or juice. 5. Player protest during substitutions: Include animations of visibly upset players when substituted (e.g., Sadio Mané’s famous protest toward Jürgen Klopp at Liverpool). 6. Pre-match training routines: Let players train in gyms, saunas, jacuzzis, and aerobic facilities at their home stadium days before crucial matches (e.g., Barcelona vs. Dortmund in the Champions League). On matchday, allocate 15–20 minutes for both teams to practice stretches, set pieces, and drills on half the pitch, condensed into a 5-minute sequence to avoid tester fatigue. 7. Technical staff analytics: Coaches and analysts hold tablets during matches to review and explain opponents’ weaknesses to the manager. 8. Post-match interviews: The Man of the Match receives a tournament-specific award (e.g., the Champions League trophy). Use prerecorded player voices (studio-recorded pre/post scanning) for interview responses. Testers can choose from 3–4 dialogue options for players’ replies to journalists. 9. Custom celebrations for the top 10 league players using motion-capture technology. 10. In-game player chatter: Top 10 league players speak in their native language or English during matches, each with unique voice lines. 11. Head-injury realism: Add blood effects when players clash heads in aerial duels. Medical teams treat injuries on the field (e.g., applying white bandages or stitching cuts without anesthesia, similar to Dutch player Strapp’s eyebrow stitches). 12. Custom pitch design: Unique grass textures and colors for each top-10-league team’s home stadium. 13. Tattoo customization: Add 50+ tattoo designs for players’ arms and legs. 14. Stadium snacks: Include animations of fans eating or drinking (e.g., popcorn, beer, pizza, soft drinks). 15. Story mode revolution: Create a unique narrative (à la Alex Hunter) set in 1754, featuring Pele-esque gameplay with period-accurate stadiums, muddy pitches, and vintage kits. 16. Pitch invasions by animals: Dogs, cats, squirrels, frogs, etc., referencing real-world football incidents. 17. Selfie mode: Let pitch invaders like Jimmy Jump take selfies with their favorite players. 18. World Cup stars: Add a star to each national team’s jersey logo for every World Cup title they’ve won. 19. Pre-match strength training: Players visit the gym two days before an official match to perform exercises—such as bench press, leg press, and barbell lifts—according to the program provided by their strength and conditioning coach. 20. In the Settings menu, under Edit Real Player, we want to be able to select any number of players and change their nationality to whatever we like, lower their age all the way down to 12 years old, and add any variety of arm and leg tattoos to our chosen players. 21. In Player Career, we should be able to sign a 5-, 6-, or even 7-year contract with a club, so that we’re not forced to negotiate a new deal every single year—unless our player wants to move clubs and has received compelling offers from elsewhere. 22. We should be able to play at least 30 seasons—i.e., 30 years—in Player Career with our chosen player, and retirement should be entirely up to the user. Also, include a special “farewell match” for our player at the end of their career in Player Career. 23. In Player Career, at the start or mid-season, our player should have the option to request a loan for one or two years to help them develop their skills. 24. In the Settings menu, under Edit Real Player, we want to be able to set our player’s potential growth rating—for example, increasing Jude Bellingham’s potential rating up to 99. 25. In both Player Career and Manager Career, whenever our chosen club (for example, Manchester United) wins the league or the Champions League in any season, add a star above the club badge on the kit for each Champions League title, and place a Champions League winners’ badge in the center of the shirt for every season they win it. 26. A very important feature in Real Player Career: we want to be able to raise our player’s Skill Moves to 4 or 5 stars, and add 2, 3, or 4 Playstyle Plus traits to our player. Thank You EA Team 🙏56Views1like1CommentReject all option/button for youth player reports
Please add a 'reject all' button in the youth scout reports for EA FC 26. It's so unnecessarily time-consuming to reject each youth player individually every single time. It would be so easy to implement but would make such a difference for players like myself who use and enjoy the youth scouting so much. Please look into this and see for yourselves; it will take a few minutes to review this and see that it needs adding. There are already 3 buttons in use, so that leaves one button left for this option that should be there (X button on an Xbox controller for example). If you press X, it should give you an option to reject ALL players. Usually, 99% of youth players wont be signed, so when I'm finished scrolling through them all and I can see that none of them are good enough, then it makes sense for me to have an option to instantly discard them all. It allows us as players to very easily cherry-pick the youth players that we want to keep and then get back to other parts of the game rather than taking needless amounts of time to manually reject each player; this can become extremely tedious if you use youth scouting as much as I do.25Views1like1Comment