No Replay Available After Race
After completing a career mode 100% race I've noticed multiple times now there is basically no replay footage of the race. When I select 'View Replay' it goes straight to the end of the race and there is no way to go back more than a couple of laps. So all of the replay footage consists of just a few minutes before getting to the chequered flag, while my entire race lasted more than an hour and thirty minutes. It's happened to me at China as well as at Bahrain now. Hopefully this can get looked into. Thanks! (Edit: It seems to mostly happen whenever my race time is far over 90 minutes.)Edit mode in FC 26
Hi EA team, I’d like to suggest an improvement for Career Mode — the ability to edit kits, crests, names and sponsors for unlicensed teams in all platforms. Reasons: 1. Similar to Konami’s Option Files in PES, players could import custom kits, logos, fonts and sponsors. You could implement a similar system. 2. On the “Edit kits” forum many users request the option to customize kit parts (shirt, shorts, socks) — either via colour palette, or by allowing PNG imports for crests and logos (cite included). 3. The editor could be restricted to unlicensed teams only (e.g. Bergamo Calcio, Latium... ), so it wouldn’t conflict with existing licensing agreements. Suggested features: - Replace textures for shirt, shorts, socks separately - Upload logos, sponsors, numbers via PNG - Activate only for teams without real license - Change team names This would greatly improve Career Mode experience as it is annoying to play for/against AC or Inter Milan with random kits or names. Thank you for considering this request! Best regards2KViews5likes5CommentsNew playstyle idea
Hi EA, my idea is to bring a new revolutionary playstyle that I personally believe would be very popular into the game and would love for you to take time to review it at the very least and take into account how much this would impact the gameplay for FC positively. Description/Concept: An attacking PlayStyle focused on positioning and run timing along the defensive line, reducing AI-controlled attackers running offside during build-up and counter-attacks. PlayStyle Effects: Base PlayStyle: The player rarely makes offside runs, demonstrating superior awareness by holding their line or curving their run to stay onside during AI-directed attacks. PlayStyle+: When not being manually controlled (L1/LB triggered runs or user-controlled movement), the player will never run offside. They will delay or check their run perfectly along the last defender's shoulder. Trigger Conditions: Activates automatically during AI forward runs, counter-attacks, and pass-reception positioning along the opposition's defensive line. Real-World Context / Example Players: Jamie Vardy / Filippo Inzaghi / Son Heung-min: Forward players renowned for playing on the absolute shoulder of the last defender and timing their runs to perfection. Why It Would Improve the Game: Reduces AI Frustration: It addresses the common issue where AI attackers blindly charge offside during crucial build-up plays without user input. Adds Tactical Depth: Gives players a tactical counter to teams relying heavily on high-line pressing and constant offside traps. Differentiates Player Profiles: Creates a meaningful distinction between raw speed merchants who constantly get caught offside and smart, positionally aware forwards who time their attacks cleanly. Thanks for your time, Edward11Views0likes0CommentsBoots in Clubs
I have been playing clubs for almost for about 15years now with my friends and the only thing we have looked forward to is the updates of boots every year. Once upon a time they were updated every quarter or so but in the last 3 editions of the game that hasn’t happened. Can we please get an update pushed out so the career mode boots selection are available in clubs. These boots can certainly be available in the clubs store for purchase.4Views0likes0Comments[Bug] Unrealistic AI Wet Weather Pace... AGAIN!
Platform: PC (Steam) Game Mode: Career Mode Track: Suzuka Circuit AI Level: 100% Control Device: Logitech G29 Description of the Issue: There is a massive discrepancy in AI pace between dry and wet track conditions on the Suzuka Circuit when playing at 100% AI difficulty. Dry Conditions: The balance is perfect. My lap times are completely competitive and equal to my teammate’s pace. Wet Conditions (Intermediate / Full Wet): As soon as the rain starts, the AI suddenly becomes 5 to 10 seconds per lap faster than humanly possible, despite using the correct compound for the conditions. The AI gains an immense, unnatural advantage specifically on corner exits and straight-line speed through wet sections, suggesting their traction physics and power delivery are unaffected by the low-grip surface. Background & History: This exact issue was already present in the original F1 25 (before 2026 seazon pack) and was reported multiple times by the community. Although previous bug report threads on this topic were marked as "Solved" / "Resolved" on the forums, the issue was never actually fixed in the game. Subsequent reports from players regarding this bug have been consistently ignored, yet the problem persists in the 2026 Season Pack. Expected Result: AI lap times in the wet should scale realistically, increasing by a similar margin as the player's lap times due to reduced grip. Actual Result: The player loses traction and time naturally, while the AI retains dry-like traction on corner exits, gaining up to 5–10 seconds per lap and dominating on straight lines. Additional Notes: This issue completely ruins wet weather sessions and races on higher AI difficulties, as the player cannot adjust the AI difficulty slider mid-session once the rain starts falling.Header: Useless National Team Update in Career Mode - Fix The Qualifiers!
I started a completely new Player Career Mode save after the latest update just to play as the Indonesian National Team. Yes, the team is finally in the game, and we keep winning every International Friendly match. However, we are COMPLETELY LOCKED OUT of the Men's International Cup! This is a massive flaw in your tournament structure. You added new national teams but forgot to integrate them into the AFC qualification brackets. The tournament slots are hardcoded, meaning newly added teams are stuck in 'Friendly Match Purgatory' and have zero mathematical chance to qualify for the main tournament. What is the point of adding a national team if we can't take them to the World Cup? Please fix this broken tournament script and qualification system in Career Mode!5Views0likes0CommentsMyTeam Tyre Allocation resetting (Possible Bug)
In my MyTeam career mode, before each weekend I am prompted to select a Tyre Allocation from "Softer", "Balanced" or "Harder". For my Monaco GP weekend, I selected the "Harder" allocation as I wanted 2 hard tyres for the Race. However I have since gone to the race weekend and I have been given the "Balanced" allocation which gives me 1x Hard Tyres and 2x Medium Tyres for the race. I am not sure if this is a bug or intentional so am hoping for some clarification. I have attached an image of the allocation given to me for the Monaco GP I previously mentioned, as you can see it is the "Balanced" allocation rather than the "Harder" allocation. The circled Medium tyre set should be available to me in Practice and the Hard Tyre set allocated for Practice should have been allocated where the purple circled tyre set is; if that makes sense.