No more updates?
So EA, I guess your not going to update NHL26 anymore? so no more updates for Be A Pro's form score where you don't have to score a point to get 100 for a game? no more for the piece of crap poke checks/stick lifts? no more for the late hits? do I need to go on? I played a game where the other team did NOT score when my player was on the ice AND we won AND I had all green (well above the target % by the way) in the coaches score BUT the ONLY thing I did not do was score a point so I get a 63 form score for that game? BS. I should have gotten a 100. if you can't make it where scoring is separate for a particular position, then make it the LOWEST in the line for the form score. I'm sick and tired playing with an enforcer Dman and have to score points just to keep a decent form score. and what I mean by decent is getting a 90-95 score when I DO NOT score a point, get a +1 to +2, get 5-10 shots on goal, get 5 or more hits, and they do not score when my player is on the ice. that is a great game for an enforcer. oh and playing with an enforcer there should be no reason why he has to get 65% target coaches score in offense. the highest that should be on FIRST PAIRING is 50. that is NOT an offensive position. they are there to punish the other team NOT score. it even says that in the coaches score tip for that position. yea on 3rd pairing you need only 45 but the team play is 85. how can you get 85 when you have to try and score instead of passing and hitting and fighting? the whole game just sucks3Views0likes0CommentsAttempt to trade
So I wanted or still want a star of the month 95 Brian Rust card. I offered a team of the season 96 Libor Hudacek which seems rare, a 93 team of the week, a 92 star origins and a 91 prototypes and it said review the price terms and remake offer with fair terms. So I was like wtf. After dicking around I offered just the 93, 92, and 91 and it went through. Are you guys really that worried about collusion that it screws people over when they want something? If I had 4 96’s I would have gave them up for the 95 because I want the 95. What’s it any business of yours what I would trade. Guess what, none available now so thanks. Your trade program is broken and needs rebuilt from ground up.3Views0likes0CommentsNewest (current 96) ad future Captain cards
Hello, I am not sure if there is anything that can be done, but the way the new and highest captain cards make is nearly impossible to do. Yes, we can buy the 5 93s from the market needed to make the current 96s, but there are next to one. Also, building them from the ground up (starting with 85 OVR captains), takes forever. Just going through all the sets and pages takes hours. I feel like there should be a way to earn high overall captain cards similar to Icons, rookies from the XP path, to at least make it a bit more obtainable, because I am guessing next captain cards will be 97 OVR and require 2 95 captains and 4 93 captains. I don't know if a simple solution could be to change the sets for previous seasons. So for example, the Season 3 captain sets, instead of costing 5 90 OVR captains, the set can cost 2/3 90 OVR captains and 3/2 ANY 90 OVR cards, to help make the sets more accessible. This would also make other cards overall keep value within the market instead of just costing 1000 coins since there is no use for them below the event overall needed (currently 89 OVR). This might also make no sense but I just feel like the Captain sets need to somehow be streamlined to be more accessible.Be a Pro Issues
Okay, so clearly this mode wasn’t play tested by the development team. Maybe they weren’t given time, idk. form score in the last patch was updated for scratch, 4th line and 3rd line players. Glad to see it. What about 2nd and first line players? To get on 1st line I need to have 85 form score???? What? That literally is not possible if you play on a higher difficulty. it is not realistic to score a goal a game. I don’t want to do that. I want a challenge. EA_Aljo can the team fix form score? At a bare minimum can we be told explicitly how it is calculated? I’m leading my team in goals, points plus minus and I’m not on the top line because I can’t get 85 form score. This is impossible. Second issue that clearly was not QA’d or play tested: my player has pretty much lost the X factor ability wheels. Why? Because I didn’t realize my acceleration stat (which I have maxed out in the TP tree) is at 90 when my health is at max (giving a bonus of 5%). I upgraded my wheels X factor to blue which requires 89 acceleration. So now if I play a game, my health goes down and I lose the X factor ability and can’t equip it because I lose the 5% acceleration stat. And there is NO WAY to equip yellow wheels again. Seriously, I’m trying to have respect for the development team, I’m a developer myself, but I swear these people don’t think. How can I increase my acceleration stat in the game through gameplay? Since I’ve maxed out the acceleration TP tree, I’m kinda screwed??976Views3likes19CommentsBe A Pro is unplayable with multiple large issues
The developer team was on the right track with the changes made this year to the game mode but ultimately fell short in the execution. In this thread I will go over the issues I have noticed with many hours of play time as a multiple year experienced player. 1. The health feature. After each game your player gets fatigued or exhausted and you to spend 2-4 energy points to recover. That would not be an issue if we received more energy points. On average you play 3-4 games per week and you only get 6 energy points. Quite often you will find yourself running out of energy points before your last game of the week, forcing you to play super fatigued. This is very frustrating as you always fall behind the 8ball and it drops your speed, acceleration, endurance, agility and durability by 10-20 attribute ratings. During the season you never have any energy to spend on trait points, X-factor points, or the likability options. A good comparison of a health system that works is in EA's College Football games. In those games you don't have to spend all your points on health as you only play 1 game per week. They pretty much copied the same feature in NHL26, except it's the same amount of energy points but with way more games per week. It just does not add up... 2. Form score. The form score seems to only go by point productions from your player. It possibly may be ever so slightly tied to the coach feedback score, too hard to tell. Your player can play extremely well and get an " A " grade for the coach feedback, but since you did not score a goal or an assist, your form score will be only 20/100. If you are on a line with grinders (like an NHL 4th line), or just don't "finish" the play, you get penalized. The game requires you to have a high form score to make the NHL team, or move up the lineups. This also is a big problem for Defenseman or a 2-Way forward who doesn't prioritize a purely offensive game. 3. Gameplay sliders. The sliders that are set in settings get reset every time you play a game. Even if you set the sliders in settings before you start your Be A Pro, it will not work. Each game they have to be edited. 4. Draft stock media interview. The media interview right before draft day is absurd. It is not realistic at all to be able to drop 20 spots in the draft from answering questions that seem like a good response. A simple fix would be making the worst answer -1 draft stock, the best answer +1, and the 2nd best/worst being 0 change. Also, make it more apparent what your goal is (to answer questions closest to your higher likeability- being management, teammates, and brand). 5. Chapter challenges/lineup challenges. Unless your player goes on an offense masterclass in the pre-season, you will not make the NHL team. This goes back to #2, where I spoke about form score. It is not realistic to require such a high production to make the team. Second which, once sent down to the AHL, you have 8 games to maintain a 65 or higher line score. If you make the NHL team, you are stuck on the 4th line where you play only a few shifts per game (even on 20 minute periods). You do not have enough ice time to produce at the rate required to make the 3rd line. It's at the point where you need a higher points per 60 minute stat than the top players in the league to progress. As a defense player, this makes it absolutely impossible to move forward. The coach grade feedback also needs to be adjusted per ice time. You can have all your 4 shifts where you play well and go from the C- starting point, to a C+, which is never high enough to grow. If the developers can make the correct tweaks, this game mode has such good potential. I recommend either adding more energy points per week, or reduce the fatigue you gain per game you play. At the least, have a setting to turn off the health feature like in other EA sports games like CFB25/26. There also needs to be adjustment on the form score. It needs to be more related to your coach feedback and your player role/position. They needs to be tweaks for both of those metrics for the ice time you are allocated. Those simple fixes will make a massive difference in this game mode. I have not seen any player, YouTube, or Streamer happy with how this game mode plays and I have not heard any response from the EA team on this topic. Please give us hope for this game!9.9KViews61likes164CommentsNHL 27: Alumni players wishlist
EA_Aljo Here is a timeline of alumni players and alumni teams in the NHL video game. • NHL 19: EA Sports added alumni players and alumni teams to the game. • NHL 20: With the exception of the Vegas Golden Knights, EA Sports added an alumni team for every NHL team. In addition, three former NHL teams, the Hartford Whalers, Minnesota North Stars, and Quebec Nordiques, received their own alumni teams. • NHL 25: EA Sports removed the Arizona Coyotes' alumni team from the game and added the Vegas Golden Knights' alumni team, which is unusually found under the name Vegas Golden Knights Icons. • EA Sports has added new alumni players to the game annually, but unfortunately, some alumni players have also been removed. Removed players include at least P.K. Subban, Bobby Orr, Guy Lafleur, Pavel Datsyuk, Paul Bissonnette, Cam Neely, Patric Hörnqvist, Tyler Weiman and Wendell Young, and Bobby Hull. • The alumni teams also feature some players who are still playing in the NHL. These players include Mikael Granlund, Anton Forsberg, Nino Niederreiter, and most of the Vegas Golden Knights team's players. We currently have a relatively good selection of alumni players in the game, but it would be nice to have Pavel Datsyuk, P.K. Subban, Bobby Orr, Bobby Hull, and Guy Lafleur back in the game. Of course, it would also be good to have new alumni players added to the game, such as: Goaltenders: Miikka Kiprusoff, Tuukka Rask, Kari Lehtonen, Tommy Salo, Nikolai Khabibulin, Jose Theodore, Tim Thomas, Arturs Irbe, Martin Gerber, and Jonas Hiller. Defensemen: Kimmo Timonen, Scott Stevens, Brian Rafalski, Doug Wilson, Kevin Hatcher, Andrei Markov, Tomas Kaberle, Mark Streit, Dustin Byfuglien, Roman Hamrlík, Ruslan Salei, and Sandis Ozoliņš. Forwards: Mikko Koivu, Johan Frantzen, Valtteri Filppula, Andrei & Sergei Kostitsyn, Mikhail Grabovski, Alexander Mogilny, Pavel Bure, Ilya Kovalchuk, Thomas Vanek, Pavol Demitra, Marián Gáborík, Miroslav Šatan, Ziggy Palffy, Tony Amonte, Zach Parise, Paul Kariya and Vincent Lecavalier. I see that EA Sports could develop this alumni player feature further, here are a few ideas on how. • Classic Teams: NBA 2K has two types of alumni teams; there are All-Time alumni teams, which could be compared to the NHL team alumni teams in NHL 26, and then there are classic teams. Classic teams are from specific seasons, e.g., '05-'06 Miami Heat, '00-'01 Los Angeles Lakers, and '95-'96 Chicago Bulls. In NHL 27, it would be great to see classic teams such as: Montreal Canadiens '92-'93, Tampa Bay Lightning '03-'04, '06-'07 Anaheim Ducks, '00-'01 Colorado Avalanche, or '63-'64 Toronto Maple Leafs. • Alumni National Teams: This could be a good addition to the alumni teams. All-Time Finland, All-Time Sweden, All-Time Canada, All-Time USA, All-Time Czechia, All-Time Slovakia, All-Time Russia. In addition, it would be nice to have the Atlanta Thrashers and Arizona alumni teams back in the game. If licensing issues prevent this from happening with the correct name, then perhaps similarly to how some Serie A teams are in EAFC, with real players but not real team names. The Atlanta Thrashers could be the Atlanta Hockey Club, and the Arizona Coyotes could be the Arizona or Phoenix Hockey Club. Hopefully EA Sports could add at least some of these players and ideas to NHL 27. .38Views1like3CommentsNHL 27 Face Scan Priority List. Tiers.
These are guys that are playing real NHL minutes, have real roles, and should actually look like themselves in the game. LOCKS Ivan Demidov (MTL) Beckett Sennecke (ANA) Jack Quinn (BUF) Josh Doan (BUF) Matthew Savoie (EDM) Ryan Leonard (WSH) Jimmy Snuggerud (STL) Zeev Buium (VAN) Alexander Nikishin (CAR) Artyom Levshunov (CHI) Jackson LaCombe (ANA) Lian Bichsel (DAL) Oliver Kapanen (MTL) Denton Mateychuk (CBJ) Bobby McMann (SEA) Lawson Crouse (UTA) Christian Dvorak (PHI) Collin Graf (SJS) Porter Martone (PHI) confirmed Confirmed scanned: will be in if James Hagens (BOS) confirmed, roster update Cole Eiserman (NYI) confirmed if he makes NHL Gavin McKenna confirmed if he makes NHL Goalies Jesper Wallstedt (MIN) Lukas Dostal (ANA) Dustin Wolf (CGY) Spencer Knight (CHI) Logan Thompson (WSH) Ukko-Pekka Luukkonen (BUF) Filip Gustavsson (MIN) LIKELY WILL BE ADDED (almost all scanned already at NHLPA rookie showcase) Cole Hutson (WSH) Noah Ostlund (BUF) Dalibor Dvorsky (STL) Axel Sandin-Pellikka (DET) Fraser Minten (BOS) Gabe Perreault (NYR) Berkly Catton (SEA) Sam Dickinson (SJS) Matthew Wood (NSH) Justin Sourdif (WSH) Easton Cowan (TOR) Gage Goncalves (TBL) Mackie Samoskevich (FLA) Jackson Blake (CAR) Anton Frondell (COL) Emmitt Finnie (DET) Kiefer Sherwood (SJS) Benjamin Kindel (PIT) Vasily Podkolzin (EDM) Goalies Jet Greaves (CBJ) Daniel Vladar (PHI) Scott Wedgewood (COL) FRINGE BUT HIGHLY DESERVING (big miss by EA if left out) Zachary Bolduc (MTL) Oliver Moore (CHI) Peyton Krebs (BUF) Zayne Parekh (CGY) Igor Chernyshov (SJS) Emil Heineman (NYI) Alex Turcotte (LAK) Alex Newhook (MTL) Will Borgen (NYR) Shakir Mukhamadullin (SJS) Marat Khusnutdinov (BOS) Calum Ritchie (NYI) Michael Amadio (OTT) Kailer Yamamoto (UTA) Goalies Joseph Woll (TOR) Joel Hofer (STL) Yaroslav Askarov (SJS) Joey Daccord (SEA) Karel Vejmelka (UTA) This isn’t about adding everyone. Just make the game match what we’re actually watching. If a guy is playing top minutes, top lines, or starting in net, he shouldn’t still have a generic face, especially if EA already has a scan or he’s a veteran. Curious who people think I’m missing or who should be moved up or down?44Views2likes1Comment