H2H online
I went from a top 30 player and beating people consistently on cfb 25 to not even being able to score. How does a dude that knows how to beat every zone in the game lose consistently. I’m sorry I’m too prideful and competitive to run metas and play with the best teams I rely on logical schemes and real life principles/manipulation of zones to beat opponents but because of stadium pulse and just broken defensive logic my style doesn’t make sense in a game like this. This is the worst competitive game ever. And I’m hurt cause I really played 90$ just to play 3 days early and to stop playing 2 weeks into the release LOL 😂😂. Who thought stadium pulse was a good idea like I just need to talk to dude and pick his brain 😂😂 as long as stadium pulse around I’ll stick to my roots in madden you can’t mess that upHonest Road To CFP feedback.
I'll start by saying EA has done a great job bringing college football back to game. Thank you for the hours of work and dedication. With that said here is some honest feedback from a longtime football gamer... The defense in Road to CFP does not exist. I have literally seen highly rated linebacker stare directly at the qb and allow a slant to go right passed them without even moving. The defense needs to go back to what it was in 25. Not having the ability to select my uniform is undoubtedly the biggest let down in 26. Can we at least select a home and away uniform before starting a season and that be loaded based on being home and away? Stadium Pulse well .... sucks. You can't do anything with it. That mixed with poor defense almost hands the home team a win. Top that off with being able to see home vs away, you'll see everyone running to LSU for their road games in no time. Lastly, interception have been needed into the ground. Im almost 75 games in and I have less then 5 ints but probably twice as many drops or "out of reach" messages. Please fix because if teams can't play defense everyone will be using LSU very soon. thanksPunting online play
Despite being able to punt at full power I can't punt past 28-30 yards or so. I know very few ever punt but this is unrealistic to be able to punt only 30 yards if i hit full or near full power. Anyone else experience unrealistic short punts? Please address this love the game overall but this is a problem. IMy championships disappeared
My power went out while playing a game. I come back to my 3 championships missing. It now says I have zero championships even though I’ve won 3 and my rank has dropped from the 300s to 40,000. I’ve restarted the game and everything. Why did this happen how can I fix this???Road to CFP – Major Bugs & Exploits That Need Fixing
Let me start by saying: LSU, Alabama, and Ohio State are completely broken in Road to the College Football Playoff. LSU can run "all go" routes repeatedly, and there's no effective way to stop it. Defenses just can’t keep up. Alabama's quarterback (and several others) can still run directly backwards on an every down basis to avoid a sack, zigzag all over the backfield to make the AI defenders take terrible angles to miss the sack and either throw the ball out of bounds or make a perfect across-the-body pass—even while under pressured. Ohio State has multiple glitch-style plays where someone is always open, no matter what coverage you're in. Players like Jeremiah Smith and Ryan Williams catch everything—even in double coverage. The passing game is so overpowered online that nearly every good opponent stats before the game starts shows 70–80% passing. If the game was balanced you wouldn't see this. It’s frustrating because NCAA 25 CFP used to feel balanced. You could run and pass effectively. Now, if you have a solid running game, your running back will almost always end up seriously injured before the game ends—meanwhile, receivers take huge hits across the middle and stay in with no issue. Other issues: Missed chip-shot field goals (even from the 5-yard line) are way too common, especially with stadium pulse disrupting kicks unfairly. Zone adjustments and pre-snap setups like QB contain, shading, or custom coverage aren't viable online—you simply don’t have the time before the snap. Pick opportunities on wide-open deep balls are missed constantly, but contested catches in tight double coverage happen far too often. Also the tight end and running back check down passes are always caught even if a defender is a few inches behind them. The AI defenders never jumps that pass, they sit behind the player and wait for the catch. Man coverage is still highly exploitable. Zig routes beat man every time, and since you can only control one player, you’re left helpless. I had high hopes after the beta, but honestly—they fumbled the bag. This feedback is specific to Road to CFP, but it’s clear the game is currently in a broken state online unless these core issues are addressed. Recommendation: Until updates are made, I suggest quitting out of any game against LSU, Bama, or Ohio State before the game starts so you don't have to deal with these issues. There’s no reason one player should be able to spam the same play over and over with no counter available.Defensive preplay adjustments make players run clear across the field???
I have yet to play an online game for Road to CFP, where anytime I make any pre play defensive adjustments (line shift, stunts, really any adjustment) without it making either a CB, LB, or any player playing zone coverage from switching their respective zones to the complete opposite sides of the field, essentially giving opponents wide open throws/TDs. For example, if I’m in a cover 4, instead of the CB on the left hand side back pedaling into his zone, he will run across the field and attempt to cover over there, giving opponents free TDs. Please fix this issueStadium pulse, bad idea!!!
I want myself an the opponent to have equal opportunities to win in the same game. Stock plays don’t work vs good players especially those who spam blitz every play and use lsu or other top tier teams EA there were so many different avenues you all could’ve took to have stadium pulse and still be fairly competitive like visual effects- Ex: play art doesn’t show or hot routing to a post but play art if shown shows the incorrect route or on 3rd/4th and longs you cant audible. stadium pulse not that effective to players as you non playing ppl think hand and sign signals are a thing. look if stadium pulse was a way to make players hate cfb 26 after buying it just to make sure we buy madden it worked cause screw this non competitive game