Mace Windu TW Omicron
i believe there is a bug with mace windu omicron, everyone except for mace windu can NOT ignore shatterpoint to target any other units without taunt. If there is no enemy with taunt mace windu CAN target anyone, not just shatterpoint, but everyone else for some reason can only target the shatterpoint. Doesn't seem like a big deal, but if the shatterpoint doesn't go your way in a difficult matchup, it could lead to you losing because you cant target the person you need to actually get rid of to win. below are 2 clips of a video i made, first one showcasing that there is no taunt on the enemies and everyone but mace windu can't target anyone other than shatterpoint. 2nd one is showing mace windu can target everyone if no taunt is up. If this bug is already on your radar... sorry for reapplying it, i've tried to use your bug map and theres just too much for me to digest, so again if its a known bug already i apologize for the inconvenience.3Views0likes0CommentsLeviathan Event
I have had the requirements completed since mid-March and it appears the event has come and gone twice without me receiving any sort of notification or having the event pop up in my events. Is the expectation that people check Journey Guide every day? EA really needs to do better or long-time players like me are going to leave. I am sick of overspending resources trying to meet requirements and then having things like this happen. The same thing apparently happened last month on my secondary account with the Stardust Transmission event. I had all the requirements met by mid-March and received no notification the event started. Since these events only last one day, it’s really tough when you don’t receive a notification.10Views0likes1CommentGreat Mothers Leader Ability Triggering Without a Full Nightsister Team
GM's lead ability says (in summary) If all allies are Nightsister, at the start of battle and at the end of each turn in which there is either no ally with Blessed and/or no enemy with Doomed, take a bonus turn during which they can only use the ability that grants (blessed/doomed). Previously, GM were taking a single bonus turn at the start of combat regardless of whether you had a full Nightsister team and whether or not they were in the leader spot. Now they have to be in the leader spot but they are taking a bonus turn at the start of the battle and (because no one has Blessed or Doomed) at the end of each other character's turn. They can't use the Blessed/Doomed abilities but can use Energy Threads and Majik Storm. See attached video of GM, Darth Vader, and Wat Tambor with GM getting a bunch of free turns in the current Galactic Challenge.14Views0likes1CommentGAC week off message bug
Hi, I noticed when there is a week off between GAC championships the message is misleading saying that "Event Already in Progress". Next event starts in monday so there is no event active at this time and no event is in progress. I asked a guy on Discord and he said he got that message for 8 years now, I got the same kind of bug as him it seems. Because I asked two of my guild mates about it and they said they got message "No Event Active" with countdown time to the next one. Thats why I started to think about it, why they got different message than me at the same time and their seems to tell the truth. Please look at it devs, cheers!9Views0likes1CommentEnfys Nest Special "Sudden Impact" Not Working As Intended
For ease I am going to just port over your format from my last report: How often does the bug occur? Every time (100%) Summarize your bug Enfys Nest's special, "Sudden Impact", does not work as stated. The ability reads: "Deal Physical damage to target enemy, Stun them for 1 turn, and inflict Buff Immunity for 3 turns. If that target had any Protection, this attack deals 50% more damage and ignores Armor. " However, with the mechanics image below and my screenshots of a near identical setup, it shows that the armor ignore entirely depends on the stun landing and not simply if the target has protection remaining. Note the resist on the one where the damage drops off hugely. Steps: How can we find the bug ourselves? Use Enfys Nest's "Sudden Impact" ability against an enemy with tenacity up, or until you get a resist on your stun. The damage will be significantly lower than expected. I did this in the current galactic challenge a number of times and (as shown in my graph below), when you get a 15% base resist, it doesnt work as intended. That is clearly seperate from the regular damage variation. Thank you! ^^37Views0likes1CommentLord Vader Not Preventing Fear
I was playing through conquest sector 5 and was using Lord Vader lead, Royal Guard, Maul, Marrok and Shin Hati against a Darth Revan team. The Darth Revan team was able to apply fear to my team despite Lord Vader’s lead normally preventing fear on Unaligned Force Users and Empire allies.17Views0likes0CommentsCX-2 Unique 2 doesn't specify on turn.
UNIQUE 2: Focused and Determined ... 1. Whenever CX-2 uses an ability against the same targeted enemy that he did in the previous turn, he gains 50% Critical Chance and Potency (stacking, max 100%) and all Empire allies recover 15% Health and Protection until he uses an ability on his turn against a different target. 2. Whenever CX-2 uses an ability against the same targeted enemy 3 times in a row, inflict Order 66 on that enemy for 2 turns, which can't be copied, dispelled, evaded or resisted. Both clauses are drill conditions, as long as he is using abilities against the same target he attacked in the previous turn the bonuses should apply. Another character with the same conditions of "X uses an ability against condition = bonus" 0-0-0 Interrogation Protocol: Whenever a Dark Side ally uses an ability on an enemy with Torture, grant that ally 1 stack of Translation for 3 turns. Clause 2 mirrors 0-0-0's unique in the format "whenever X uses an ability against condition, inflict/grant bonus" Clause 1 should be tagging an enemy he damages in his previous turn for these bonuses, and "using an ability on his turn against a different target" should be changing his target for trigger. If both of these clauses are intended to only be from CX-2's on turn attacks it should be specified, especially when there are some neat ways to give CX-2 some use outside of LV with a unique worded as it currently is. Image 1 shows the trigger occurring on his turn with the team recovery. Image 2 shows no triggered team heal for using an ability on the same target he did on his previous turn.35Views0likes0CommentsFocused Datacron Scion Boba Foresight bug
Boba Fett, Scion of Jango's Focused Datacron states "at the start of his first turn, he dispels Foresight from all enemies and makes them immune to Foresight until the end of the encounter." In reality: His and Fennec's attacks become unavoidable, there's no dispelling foresight. https://www.youtube.com/watch?v=3bhRRIbRwXo is an example vs a Queen Amidala squad. The code on swgoh.gg says the datacron only reduces enemies evasion by 99,999.900% (which goes though foresight).48Views0likes0CommentsBug in TB at Tattoine
Hi. My guild is having an issue in ROTE at Tattoine. We got the characters to complete 4 platoons (for 1st time after a really hard effort) to make dissapear the pirates at REVA's mission. But that's not happening. Pirates are appearing anyway, any guess why? We lost some fights there probably cause that bug. Really annoying after that effort, :( somebody else have same problem? My ally code is 667-157-168 And my guild is: Remanente Mandaloriana11Views0likes0Comments