EA Match Interference in UT
Any chance you can reduce the amount of interference you have set on this account in UT? you've made it totally unplayable and abusive once again. cant make a single pass without losing the ball unless its along the back, my opponent doesnt have the same problem, not 1 off games but EVERY!! single game... and why is it this issue switches on and off over time ??? i got a theory for you, this game gets directed to most kids these days through their parents because they played it back in the 00's (when it was good), lets see how this game does with the next gen, i mean would you allow your kids to play this seriously abusive scam ??? want your kid to grow up a total lunatic ?? STOP INTERFERING WITH GAMES OR FIX WHATEVER CAUSES IT !!!! this sloppy scam is a disgrace.15Views0likes0CommentsBring back 4-4-1-1 (CF)
Bring back formation 4-4-1-1 (1) with a CF role that existed up to FC 24. We need a more compact version of formation 4-2-3-1 (2) because the current one is far too wide. There should also be a version of 4-2-3-1 (2) that allows a CF/SS for big physical attackers Either restore the CF role for attackers or allow a striker to play behind another striker The current system removes tactical freedom and limits gameplay depth15Views0likes0CommentsFC 26 from the best edition to a huge failure
Rebounds against me while when I put to intercept the opponent pass it rebounds back to them even if my player got intercept play style 90% of the match I hit the post or the bar at least once the ball is shot against my GK instead of grabbing it he dives down letting the ball go into the goal passing follows AI instead of my controller direction AI defending is so much overpowered packs outcome is terrible 99% even opening store packs gets minimum in most of the occasions even while using fc points Delayed game response Gameplay encourages toxic gameplay over entertaining gameplay this game is designed for professional players while the majority of casual players struggle EA instead of working on adding menu music options which is useless thing work on gameplay which is the core of the game champs stadium is full of objects that makes the game less responsive which forced me to quit playing fut champs evolution limits ruin the idea pc has advantages over console EA_Mio12Views0likes0CommentsPina!
How is Gold Claudia Pina still bodying players twice her stature and physical stats. The fact people are still playing with her 3 months into the game show how broken she is. And the sheep will follow until she is nerfed. But there will be at least 2 more Pina cards for you to make money on I suppose23Views0likes0CommentsSubject: Suggestion: “Player Shades” Feature for EA Sports FC 26
Dear EA Sports Team, I am a passionate fan of EA Sports FC and have enjoyed playing the game for years. One of the things I love most is how it allows players to create their own unique style on the pitch. However, I believe there is an opportunity to make the game even more engaging and personal by adding a feature inspired by NBA 2K’s MyPlayer “shades.” The idea is to introduce player builds with “shades” of real-life football superstars, where each build is influenced by the attributes, movements, and signature skills of iconic players. For example: Speedster Build: Inspired by Mbappé, Thierry Henry, and Vinícius Jr., this build would excel in acceleration, sprinting, and off-the-ball runs, giving players the experience of outpacing defenders and breaking through the defense. Dribbling God Build: Inspired by Messi, Maradona, and Hazard, this build would focus on close control, agility, creative dribbling, and flair moves, allowing players to weave through tight spaces and create scoring opportunities. Power Striker Build: Inspired by Ronaldo, Lewandowski, and Ronaldo nazario, this build would emphasize finishing, strength, positioning, and aerial ability, giving players the feel of a dominant striker. Playmaker Build: Inspired by Kevin De Bruyne, Zidane, and Modrić, this build could focus on vision, passing, and game intelligence, enabling players to control the tempo and deliver precise assists. Or a Joga Bonito Build: Inspired by Ronaldinho, Neymar and jay jay okocha this build gives the players trickster more skills and animation like the players of those shades thus making street skills. In addition, players could unlock animations or signature moves unique to the shades they choose, such as Messi’s dribble, Henry’s sprint burst, or Ronaldo’s finishing techniques. This would allow gamers to not only select a playstyle but also feel like they are playing in the style of their idols, creating a deeper connection to the game and more personalization options. I believe this feature could enhance both Career Mode and online play, making matches more exciting and diverse. It would also give fans a reason to experiment with different builds, try new playstyles, and engage with the game on a deeper level. Thank you for taking the time to consider this suggestion. Adding a “Player Shades” feature would bring EA Sports FC closer to giving fans the ability to truly play like their favorite football stars. Sincere Bohlokoa Lesia User on FC 25 or 26 Que mira bobo FC PlayStation user Sleepy miss32Views0likes0CommentsBring keeper movement back
My games are ending at 10 goals each because the keepers can’t save anything by themselves where as with keeper movement my games were closer and harder. I don’t see why people hate on keeper movement that much because after the first 3-4 shots if the person moves the keeper you can just wait until they move them again and get a free goal you just need to use common sense18Views1like0CommentsNew player update
Why was Tomas Rigo off Stoke City not added to the game with the latest player updates ? He joined in the summer ? Is in the career mode but has not been added? Also why has Stoke City not recieved any player face updates for years not one player in our squad is wearing our kit and some players look nothing like that anymore it’s about time you pulled your finger out and go scan there faces and update there player cards it’s a disgrace! Yet every other club in championship hast yearly updates 😆 just be honest what’s the hate against stoke city ? No special cards for how many years now 5 ? Only performance based team off the week cards yet every club in the league has squad foundations or scream cards or something fun. You create this new evolution system so we invest in our hometown players then your make it seem so dry and bland. Add Tomas Rigo already it’s obviously a lazy mistake and an international player who will probably be playing in the World Cup next year should be in the game as I way to make this up to us loyal Stoke fans I expect Sorba Thomas to receive an incredible promo card at some point this year or how about World Cup winning midfielder Steven Nzonzi the man has come back home after 10 years after winning trophies across the globe show the man some appreciation 37 pace is a god dam disgrace to a legend and he’s impossible to evo because off this.29Views0likes0CommentsWorld Cup 2026 teams
I grew up playing this game since fifa 2004 and began playing again with FC25. I couldnt believe Colombia was not in the game. I thought maybe this year since they made it to the World Cup, I would have the pleasure to play with the team. I was disappointed to say the least. I don’t think I will be purchasing another FC game until that gets resolved. You’re supposed to be representing every team internationally and clubs. You’re the only soccer game out there and have been around long enough to not be able to afford to pay licensing. Get it together guys9Views0likes1CommentFC 26 – Core Gameplay Broken by Camera Sync Issues
THIS ISSUE IS NOT ONLY IN RUSH!!!! Hello EA team, This issue has been ongoing for a long time, especially since you introduced RUSH mode into the game. It may sound complicated, but this is the reality: The problem has gotten much worse since last year, due to the major changes to the pitch size, angles, zoom height (now much higher), and the dynamic camera switching in RUSH. The issue is not only inside RUSH itself, but how the camera settings now affect the general gameplay experience in all other modes like Rivals or Squad Battles. In other words, the pitch changes, dimensions, and camera focus from RUSH also influence other Ultimate Team matches. The biggest factor: the camera. This is visible in player handling, first touch, passing, turning, and body orientation – which suddenly glitch when attacking near the goal. On top of that, gameplay is clearly different when pressing the camera focus button (PS5: touchpad, Xbox: “view/screen” button). Just like in RUSH, it switches focus from player to full pitch. The problem is that this function collides with and damages gameplay in other FUT modes, even when it’s not visually obvious – inputs and outputs change in a very noticeable way. Key observations: Passing and shooting reach: pressing the button alters reach drastically. Long passes: sometimes too short even with high power, or too long after switching focus. Short passes: can either hit a nearby opponent or suddenly fly 20 meters down the pitch. Shooting: Looks like long-distance shots (30–40m) even when standing just 15m from goal. Dribbling: The ball stays further from the foot, easier to lose. Defending: Tackling timing breaks due to “long focus” stretching the pitch. Narrow vs. Long focus: Narrow focus: more responsive short passes, tighter dribbling, tackles feel magnetic. Long focus: smoother look, faster flow, but unresponsive, with exaggerated animations. This creates imbalance: players who use the long focus gain unfair advantages (gliding movement, stronger long shots, faster pass execution). Camera setting collision (important): The collision is not only between RUSH and FUT modes – it also occurs between different in-game camera settings themselves. Switching between “Tele,” “Rush broadcast,” and others causes zoom/focus conflicts. These trigger the same gameplay inconsistencies (passing range, shooting, dribbling, tackling). Players can even meet in matches with different active camera focuses, which makes gameplay unequal. How to reproduce: Play one RUSH match on Rush Broadcast camera. Enter any FUT match (Rivals, Squad Battles, etc.). Use the camera focus button (PS5: touchpad, Xbox: “view/screen”). From here, the glitch activates permanently. Conclusion: The integration of RUSH camera logic into other modes has broken gameplay. It affects balance (passes, shots, dribbling, defending), input/output consistency, and the entire FUT experience. This issue used to be limited to RUSH/Rush Broadcast(and other rush cam's) , but now it extends further due to zoom changes, pitch dynamics, and coding mismatches (e.g., player distance vs. keeper is registered incorrectly). It’s disappointing to see such a core feature left unresolved, and I believe this has already cost EA many players who cannot accept a game that feels this inconsistent. I sincerely hope the development team investigates this as a priority. regards, a gamer with an IT degree4.5KViews7likes16Comments