⚡ Feature Suggestion for Future FC 27 Updates: Competitive Attack Scenarios Mode
⚡ Feature Suggestion for Future FC 27 Updates: Competitive Attack Scenarios Mode One feature I would love to see in future EA SPORTS FC 27 updates is a new competitive mode inspired by the VS Attack concept from EA SPORTS FC Mobile, but redesigned specifically for the console experience. The original VS Attack concept is interesting because it focuses on creating different attacking opportunities instead of playing a full-length football match. However, a console version should be designed around the strengths of console gameplay and should not simply copy the mobile format. ⚽ How the Mode Could Work Each player would receive five attacking opportunities, giving both players a total of ten scenarios per match. Each opportunity could last around one minute, keeping the entire match short, competitive and exciting. The winner would be determined by how effectively each player converts their opportunities. For example: - 🥅 1 Penalty opportunity - 🚩 1 Corner-kick opportunity - ⚡ 3 Dynamic attacking scenarios, such as counter-attacks, one-on-ones, fast breaks or other situations where the attacker and defender can directly demonstrate their skills The important part is that these shouldn't simply be automatic chances. Both players should have an opportunity to demonstrate their actual gameplay skills. 🛡️ Attack vs. Defense The attacking player should have to make the right decisions, use skill moves, create space and finish the chance. At the same time, the defending player should be able to read the attack, position their defenders, anticipate passes, make tackles and prove their defensive ability. This would make every opportunity feel meaningful rather than simply being a shooting challenge. 🏆 A Separate Competitive Mode I think this mode could work especially well as its own competitive game mode, similar to how VS Attack is incorporated into the Division Rivals experience in FC Mobile. It could have its own: - Competitive ranking system - Divisions or tiers - Weekly rewards - Weekly objectives - Milestones - Exclusive cosmetic rewards - Packs and player rewards For example, EA could release new weekly objectives specifically for this mode, encouraging players to come back throughout the week and continue improving. This would give the mode its own identity rather than making it feel like a small side feature. ⏱️ Short, Fast & Competitive One of the biggest advantages of this mode would be its short match duration. A complete match could take approximately 7–10 minutes, making it perfect for players who want a competitive FC experience without committing to a full-length match. As a player, I believe shorter competitive modes can be extremely valuable because sometimes you want to play FC, compete and test your skills — but you don't always have enough time for a full match. And because the matches are short, players could easily play multiple games in one session. For example, if a player plays around 10 matches per day, that could potentially create around 70–110 minutes of gameplay per day, depending on match length and matchmaking time. That could make this mode not only fun for players, but also a strong source of daily engagement and playtime for EA. 🔥 Why I Think This Mode Could Be Extremely Successful I genuinely believe this could become a very popular mode because it offers something different from traditional FC gameplay. It's fast. It's competitive. It's skill-based. It's fun. And most importantly, every single opportunity matters. You don't have to spend 20–30 minutes playing an entire football match just to get a competitive experience. You can jump into a match, face a series of challenging situations, test your attacking and defensive skills, and know the result within a few minutes. The combination of short matches + competitive progression + weekly objectives + rewards could make this a mode that players return to every day. 🎮 A Console Version of VS Attack — But Better I wouldn't want EA to simply bring the mobile version of VS Attack directly to console. I would love to see EA take the core idea and build a deeper, more skill-based version specifically for FC 27 on PlayStation and Xbox. A console version could give players much more control over every situation and allow both the attacker and defender to genuinely demonstrate their abilities. That could make the mode feel less like a mobile mini-game and more like a real competitive FC experience. ❤️ Final Thought As a player, I think this could be one of those modes that you launch FC 27 just to play for a few minutes — and suddenly you've played ten matches because you're having fun and trying to climb higher. It's the kind of mode that could be fun for players, competitive for serious players, and valuable for EA in terms of long-term engagement. I genuinely believe a console-focused Competitive Attack mode could become one of the most fun additions to FC 27. Please consider bringing this concept to EA SPORTS FC 27 in a future update and giving players a completely new way to compete. ⚽🔥13Views0likes3CommentsMass False Bans for “Balance Transfer” on PC
Throwback to 24.12.25, when EA’s automated detection system flagged thousands of PlayStation accounts for “balance transfer.” After 8–10 hours, they fixed the issue and unbanned everyone with a single click. Everyone thought the problem was resolved, the Wildcards promo continued, and the money kept flowing. Now, three weeks later, guess what’s happening on PC? Exactly the same thing that happened on Christmas Eve. Multiple accounts in my community have been banned over the span of just two days. Casual players, traders — you name it. I even tested the issue myself by hopping onto unused accounts, trading a few cards, and playing a couple of Rivals games. And guess what? After about 10 hours of normal gameplay, I got banned for literally no reason. We didn’t sell coins. Most of us didn’t use any external web app add-ons or bots. Just regular Weekend League gameplay with some trading on the side to improve our teams — literally using the in-game market as intended. My friends and I did some research to figure out what might have caused this. We reviewed the cards we bought and sold, as well as our profits and losses. Across all 14 accounts, there was exactly one common card purchased on every single account: Ibanez Winter Wildcard. The point of this post is to make this issue public and hopefully get it noticed by someone at EA. Many people have lost their time, money, and nerves. EA Help’s policy is based almost entirely on automated responses, so when you try to appeal a ban, you’re stuck resending the same message only to get rejected by a bot 24 hours later. It’s incredibly frustrating. I've already made a post on Reddit and X both got quite a big attention, but still no action by EA. So please, if you’re in the same situation, upvote this post. Feel free to comment about your experience with EA Help, and if you managed to get unbanned, let us know how you did it. Fellow EA FC 26 players — cheers.9.8KViews42likes242CommentsMake the menus quicker.
Dear EA, Please make sure that making the menus quicker is a priority for FC 27. This has been a problem since FC 24, which we have persistently asked to be fixed, and yet it is still present. Half the reason people get so sick of the games is that it feels like it takes half an hour to make literally any progress in modern titles, and most of that is due to extended wait times due to menu lag that we all experience. If the menus went back to the speed they were pre-FIFA/EA split, things such as applying playstyles, submitting SBCs, and claiming objectives may actually be enjoyable and enticing to the average player, drastically increasing player morale. Please consider this. Thanks.26Views0likes1Comment3rd party tools & SBC softbans.
Dear EA, I'm trying to understand why 3rd party tools are such an offense, especially at this time of year, and my main argument is actually that, for most of the year, THOUGH NOT ALL, I'm in favour of one of the most unpopular parts of SBCs - softbans. Ultimately, if SBC softbans did not exist, I can see how 3rd-party tools would be unfair - the ability to create faster would mean the ability to create more, and thus would provide an advantage to players using said tools. This isn't the case, however - SBC softbans exist and limit us to a certain number of SBC completions per hour and per day. It is completely possible to complete the limit of daily and hourly SBCs in the timeframe they come under using EA-made methods; 3rd-party tools are only made by a majority of the community to save time, which is a completely valid reason to do so in the eyes of any rational person. The best solution to this, and one I'm sure the community at large would be pleasantly surprised to see, is the implementation of far better menu GUIs surrounding SBCs. To be extremely blunt, if a system like SBC templates from paletools was implemented into the actual game, or an easy way of applying playstyles such as that in fodder.gg, or challenge solvers such as those found in FutGenie, a wide majority of players would no longer need to use 3rd party tools at all. Not only would it remove the help 3rd-party tools provide, but it would also leave a situation where anyone still using 3rd-party tools would be using them for things that actually provide an unfair advantage over other players - sniping bots are the most prevalent example of this. This would provide you with an easy way of detecting which players are just using 3rd party tools to not waste time, and which ones are using them to expressly gain an advantage - all rational members of the community would be in favour of this, as the community at large does not like sniping bots. I'm interested to see how streamlined SBCs affects this in FC 27, ultimately - if the menu GUI is actually quick, I think the system is effective enough that there would be a reduction, though not an abolishment, of people using 3rd party tools just to save time - I really hope this does come to fruition, as I think a world in which the community is satisfied with the EA-provided methods is the best possible. TLDR: If EA improved menu efficiency and speed, 3rd-party tools could be used in combination with SBC softbans, and it would be fair and generally accepted, alongside making it clear who's actually cheating and who just wants to save time. Hopefully, streamlined SBCs eradicate the need for them, though the menu GUI needs to be much better than it has been in recent years for it to do so. Thanks.Please add customizable colors for the Free Kick Aiming Line
I’d like to suggest adding an option to change the color of the Free Kick Aiming Line in EA SPORTS FC 26. The current aiming line can sometimes blend into the pitch, stadium, lighting, or other visual elements, which can make it harder to see clearly while taking free kicks. A simple color selection in the settings would make the aiming line much easier to see and would also give players more control over their visual preferences. For example, EA could allow players to choose from colors such as: • White • Red • Blue • Green • Yellow An additional option to adjust the line’s brightness or thickness could also help. This seems like a relatively small change that could improve visibility and accessibility without affecting gameplay or giving players a competitive advantage. I’d really appreciate it if the FC team could consider adding customizable Free Kick Aiming Line colors in a future update. Thanks!4Views0likes0CommentsMy FC 26 Transfer Market Ban – Request for Manual Review
I’m posting because I’m looking for guidance regarding a Transfer Market ban on my EA SPORTS FC 26 account. My account was flagged for alleged coin distribution, and I lost access to the Transfer Market. I have appealed multiple times, but the penalty has remained in place. I want to clearly state that I have never bought, sold, or transferred coins. I also do not use any third-party software, websites, apps, bots, or auto-buyers for trading. All of my Transfer Market activity is done manually through my PS5 using the official FC 26 game interface. My trading consists of manually sniping and flipping players. I purchase players listed below market value and relist them at an appropriate market price. I was trading frequently because I was saving coins to purchase a 99-rated player and work towards building a 99-rated team. I understand that EA has systems designed to protect the game from coin distribution and other violations. However, I genuinely believe my legitimate Transfer Market activity may have been incorrectly interpreted. I am respectfully asking EA to have a human member of the appropriate Terms of Service team personally examine my Transfer Market transaction history and coin history. I believe a review of the actual transactions will show that my coins were earned through legitimate in-game trading. I have also submitted a privacy/data request asking for information relating to my Transfer Market activity, the penalty, previous appeals, and the data used in connection with the enforcement action. I would genuinely prefer to resolve this directly with EA. However, if I cannot obtain a meaningful review of the evidence behind the penalty, I intend to file a complaint with the Better Business Bureau (BBB) to formally document the issue and seek assistance in having my case properly reviewed. This is not intended as an attack on EA—I simply want my account and transaction history examined fairly by a person. If anyone has experienced a similar situation or has advice about getting a proper manual review, I would appreciate hearing from you. Thank you.Solvedinput delay in pc
So since i bought the game im struggling with huge input delay on pc i can’t play single normal game this problem didn’t allow me to play several fut champs so low rank in rivals and waste so many events the problem that you made a several updates and totally forget about the pc users we need a fix for that and my laptop is specially for gaming and every other games runs smoothly perfectly without problems except fc26. So please find a solution . we need a compensation for the time we waste with bad experience.I play a ultimate gauntlet and doesn't count
I play a the last game I was 2-0 the game disconnected and I lost the match 3-0 In the second round I won 3 and lost the last round then I saw the round doesn't count I must got double triple win and I am now 0 So please solve this problem and thank you Ea:Elgamed1LOST MY PLAYER
Yesterday I remove all evolution from my FUTTIES William Saliba to sell him and buy some packs but guess WHAT HE JUST DISSAPPARED FROM MY TEAM. I BOUGHT THAT SALIBA WITH MY OWN HARD EARN MONEY. GREAT COMPANY EA SPORT 👍 YOUR GAME STILL HAVE THAT KIND OF SILLY BUGS. I HAVE CONTACT EA LIVE AGENT, THEY ALL SAY THE SAME STUFF. IM NOT EVEN SUPRISED IF THOSE “AGENT” IS AI LMFAO. FANTASTIC 👍Solved100Views0likes7Comments