Free kick 168 km.h
Hello dear readers and developers, if you're actually reading this. I have played 1900 hours of Pro Clubs in FC 26. I noticed that with 90 overall and the gold "Brain Architect" specialization, the ball speed never goes above 168 km/h. Even if you set shot power to 99, the ball speed doesn't increase — is this by design, or is there a problem here? I fill all the bars to the very end — meaning -3.7 bars. And it's no secret to those who love taking free kicks that the last segment (the fourth bar) is further divided into 8 bars, with the 8th being the final one — and that's the point of overcharging the power. Now, I have scored many goals with that final bar, and the ball speed ranged from 158 to 168 km/h. Knuckleball did not enhance this shot. The question is: does the Architect specialization on a midfielder actually increase free kick power to the maximum? Is that really the case, because I tested this and there is no difference between 90 and 99 if you have the gold specialization Letme know if you'd like any adjustments to the tone or phrasing.432Views3likes18CommentsIssue with Evolution Progress
Hello, In the Rewards section of Evolutions, I was trying to start the “Old-School Winger” Evolution and selected my player. After that, I mistakenly thought I had started a different Evolution that I had not completed before, so unfortunately I had to cancel it. Since then, I have been trying to start the repeatable Evolution (which can be completed up to 8 times), but I keep receiving a server error every time I attempt to activate it. I have waited for 3 days hoping the issue would be resolved, but nothing has changed. Could you please investigate and fix this issue? Thank you for your assistance.24Views0likes0CommentsFC 26 – Connected Career World: The Future of Career Mode
FC 26 – Connected Career World The Future of Career Mode For years, Career Mode has been a single-player experience. Every save file creates a separate universe where achievements, transfers, trophies, and stories exist only for one player. Connected Career World transforms Career Mode into a persistent online football universe. Every manager exists in the same world. Every transfer affects real clubs. Every trophy is won against real people. Every season creates football history. Core Concept Each player creates and owns a football club. The club includes: Club Name Stadium Badge Kits Academy Finances All clubs exist in the same persistent world. Time progresses equally for everyone. One official match is played per day. This guarantees fair progression and creates anticipation for every matchday. Living Football World Managers are not playing isolated careers. They are competing inside a living football ecosystem. The world includes: League Competitions Domestic Cups Champions League Club World Championship Transfer Windows Contract Negotiations Promotion & Relegation Club Finances Dynamic Transfer Market Transfers work like real football. Managers can: Submit offers Negotiate fees Include players in deals Offer loans Add buy options Request installments No instant transfers. Every deal becomes a real negotiation between managers. Real Contract System Every player has: Wage Contract Length Release Clauses Loyalty Rating Ambition Rating When contracts approach expiration, rival clubs can negotiate directly with the player. Players may choose: Higher salary Bigger club Better project European football Player Ambition & Loyalty Players are no longer static assets. A star player may request a transfer if: The club is underperforming The club is relegated Promises are broken A bigger opportunity appears Managers must balance results, finances, and squad happiness. Football News Network (FNN) A fully integrated football news system reports events across the entire server. Examples: BREAKING: “Ahmed Hassan has informed Cairo Kings of his intention to leave.” BREAKING: “Falcons FC submit a €45M offer.” BREAKING: “Sharks United secure promotion.” BREAKING: “Lions FC suffer relegation.” The world generates stories automatically. Promotion & Relegation As more clubs join: Division 1 Division 2 Division 3 The best clubs move up. The weakest clubs move down. Every match matters. End-of-Season Awards Managers vote for: Best Player Best Manager Best Goal Best Transfer Young Player of the Season Season winners become part of the server’s permanent Hall of Fame. Club Legacy System History never disappears. The game records: Champions Top Scorers Record Transfers Unbeaten Seasons Legendary Players Every server develops its own football history. Why This Matters Connected Career World creates something EA Sports FC has never offered: A football universe driven entirely by real managers. Not AI stories. Real stories. Real rivalries. Real negotiations. Real football history. Career Mode becomes a living world.71Views0likes0CommentsWhy does EA hate its player base?
Pack weight for non-store packs = horrendous what is the motivation to play? Why do sbcs? its ultimate tots and the reward for participating in sbcs is submitting far more value than rewarded. icon sbcs had the worst weight for any year. the gameplay is ok, if your connection AND EA servers are perfect. what a dumpster fire88Views1like5CommentsFC 26 Clubs API & Documentation
Hi, Is it possible to access the Clubs API in FC26, ideally with official documentation? Currently, there are some publicly available endpoints such as league and playoff matches, club information, player rankings, and club rankings. However, it would be very useful to also have access to player profile data, including Rush, Drop-In, and full player match history, especially Club Friendlies. There are large community driven leagues built around the game, and being able to extract friendly match statistics through an API or JSON export would be great for organizers and players.458Views0likes4Comments