Match making, erronée
Bonjour, je vous explique la problématique quand on lance une game de Battle royale souvent on n’ arrive pas en même moment dans l’hélicoptère sur RD SEC il faut toujours quitter au menu relancer si vous pouvez corriger ce bug, et aussi quand ’on a pas mis sa deuxième plaque le bug de switch de pistolet8Views0likes0CommentsPlease resolve the issues quickly and communicate with the players.
I'm a long-time player and a fan of the Battlefield series. I loved Battlefield 6, but it has some flaws that detract from the game's appeal. First, the servers in the Middle East, especially for PlayStation users, are useless and lack any competitive spirit. You can only join with a small number of players, no more than ten, and the rest are bots. Second, the jet planes take damage too quickly, and I no longer enjoy aerial maneuvers. Third, the machine gun is weak against ground vehicles, which is unfair since everyone is hiding in the respawn, and I can't destroy them with my plane. Please fix these problems. Finally, we would appreciate additional modifications to the jet planes and gyroscopes to complete the enjoyment. Thank you for your excellent work.2Views0likes0CommentsGame keeps Resetting my Custom settings
every time I launch BF6 I have to Re do my settings because ever time i launch the game it asks me to set up my setting even though I'm level 91 have played on the same account on the same system every time and had my custom setting saving perfectly fine before hand when i would launch the game. P.S. this has only started to happen since they announced that right now that BF6 is on a free to play trials for users (I all ready own the full game)Matchmaking not filling small modes with AI to start the round, Bot Quota issue
‼️STILL AFFECTING MATCHMAKING AFTER 1.1.2.0 UPDATE ‼️ In summary there's 3 bugs affecting Official Matchmaking servers: 1. Bot Backfill is not filling small team modes to the required players to start the game. Giving CQC modes long unbearable waiting times as the "populating with bots" message doesn't fill the server with enough bots to start the game, stopping shy of 4 remaining 'players'. There's also an enforced maximum bot count per team or Bot Quota ratio, making bots disappear when there's a certain amount of players on a team. This is counter-intuitive and should be removed, bots should continue to supplement the player-count regardless of how many humans are present, until the lobby is full to capacity with humans. 2. Bot Backfill is not filling large team modes to 64/64 capacity. Causing imbalance and empty games. 3. Bot Backfill is not replacing bots after a human leaves the server. 4. Possible bug with "Casual Breakthrough" or just an oversight, the game doesn't start until there's 8 players in the game. This is counter-intuitive. These bugs are not isolated incidents, they're widespread continuously affecting the global span of servers. It seems this change is what's affecting it [BFComms] Reintroducing Bots to Verified Experiences | EA Forums - 12889166 Domination from 5th Nov 2025 where Bots never filled the enemy team, showing the Bot Quota issue: Bots need to fill the entire lobby, the Bot Quota that's in place is doing more harm than good. Domination from 1st Nov 2025 where Bots never filled the lobby: This is the same bug that had its page locked: Latest Game Update Broke Matchmaking!!!!!! | EA Forums - 12808903 Low player count regions can't play small team modes because bot fill is not working as intended. Larger modes are also not bot backfilling to capacity leading to "empty games". The only time CQC modes can be played is during peak player hours when there's enough people searching for these modes where as before, you could search for 'King of the Hill', find a game, and if enough players did not join to meet the 'minimum players required' count, it would supplement with bots and the game would start. This is NO LONGER happening, the lobby is forcing a strict requirement of players, making these game modes unplayable during all times of day in lower player count regions. The same strict adverse requirement is being forced in Casual Breakthrough. Please, either make the bots fill to capacity or get rid of the 'minimum players required', it seems counter-intutive to have bot backfill but then enforce a strict 'minimum players required' count. Now that RedSec is out, these lobbies almost never fill up with humans. Improve the Bot Quota, let the bots continue to supplement the server when humans join instead of removing the bots. Furthermore this is part of another bug which continues into larger lobbies, where bots vanish and reduce the overall player count on a team for every human that joins, they should instead fill every single remaining slot on the team up to 32. If the server has 32 humans, the remaining 32 slots should be filled with bots until more humans join. This has also led into another bug where in some instances, the Bots never re-fill after a human leaves the server. I cannot overstate enough how boring the games are when lobbies are not filling to 64/64 by not properly supplementing with bots. The whole integration of bots into matchmaking is seriously bugged and needs to be looked at ASAP, especially with RedSec siphoning away players in the lower player count regions. Please just make bots backfill entire lobbies and make the matchmaker keep humans together between games instead of starting new lobbies. This bug is without a doubt collateral damage from the recent backend changes to how the matchmaker works shortly before Season 1's update. The issue has persisted since then, well into Season 1. King of the Hill where as players joined, the bots were kicked out the lobby, reducing the total players and defeating the point of the bot fill. Breakthrough where Bots are NOT filling the server to capacity resulting in lob-sided lobbies, 'empty games' and an unfair experience.3KViews42likes88CommentsRedSec Queueing Issue
9 out of 10 RedSec lobbies I enter populate up to around 50 people, then stall out for a minute, and then rapidly lose players until only a handful remain. Once the pop gets into the single digits, it will just stay there and never go back up. I waited a full 10 minutes in one, and not a single new player was added in. Last night was my first attempt at trying to play RedSec and I joined TWENTY THREE lobbies, and only two of those actually filled up and let me play a round.2.3KViews24likes10CommentsParty members being left behind
Jion a party que up for matchmaking with them and some members of the party go into a game some don't. So we all go back to menu try again and again some go into a game some dont. It's not always the same party members left on the menu screen sometimes different just took me and the boys 8 time for us to be able to join a game together after the game we let it que us up for another game and again only some of us got took into the next game others where left on the end game screen and that happens a lot to.109Views16likes5CommentsPC - Campaign mode is ALWAYS windowed
Whenever I switch to campaign and the campaign mode launches, no matter what I set in the graphics settings, even at fullscreen settings the game is always windowed. There is no change of anything on switching to borderless or windowed or fullscreen, it always stays like this. Pressing the maximize/shrink button of windows (beside the X) only changes the size of the view within the window, but it is always windowed. This issue doesn't exist in the multiplayer/training etc modes.242Views3likes3CommentsMatchmaking
Hi 8 times out of 10 when searching with a squad in red sec duos or quads I always have someone who isn’t loading into the party, this gets to a point where I’d itn don’t even bothering playing and switch games this has been an issue since release can you please fix this !!6Views0likes0Comments