Oyundaki lab bag adı her neyse artık
Oyundaki lab bag adı her neyse artik sinir bozumakran baska nirsey yapmiyor topl alamiyorsun adam bir anda giciryi sen gecemiyorsun cok saxma seyler ve 5 seri malibiyet gosterdigi ortak sezonlar bilgisinde araba 1 galibiyeyim var ve onu goster miyor bu sacmalik nedirya uapiyorsaniz bir is adam gibi yapin6Views0likes0CommentsCareer mode - Create a player age only 2005??
Why hasn’t EA FC updated the age range for created players? We can only put an age of 2005, which means a player age is 19/20. The Create a Club age is limited is 2009, which means a player age is 15/16. It has been the same since FIFA 22. This is pure laziness from the game designers.755Views2likes5CommentsEA Sports FC 27 Manager Mode Feedback: Unlimited Seasons, Realism, Stability
I’m sharing this as constructive feedback, not demands. For next year's game ea sports 27 Manager Career Length Please remove or extend the 15-season limit. An unlimited (or much longer) manager career would massively improve long-term saves, especially for players who enjoy rebuilding clubs over decades. Gameplay Realism Gameplay still needs work to feel more realistic, especially: Passing consistency and weight Goalkeeper reactions and positioning Defensive AI (tracking runs, positioning, recovery) These issues affect immersion across all modes, not just Career. Manager Mode Depth Manager Mode becomes repetitive too quickly. To keep it engaging long-term: Add more meaningful systems and events (club growth, board dynamics, squad development depth) Improve season-to-season variation so saves don’t feel the same every year English League Structure Please add a lower English league (below League Two). Starting from the very bottom and working up would add huge replay value for Manager Career fans. Stability & Bugs Ongoing glitches and bugs seriously hurt the experience. Fixing game-breaking issues should be a priority, as they can make the game frustrating or unplayable. I know not everything can be changed in one cycle, but improvements in these areas would go a long way toward making Career Mode deeper, more realistic, and more replayable.157Views2likes1CommentMake the menus quicker.
Dear EA, Please make sure that making the menus quicker is a priority for FC 27. This has been a problem since FC 24, which we have persistently asked to be fixed, and yet it is still present. Half the reason people get so sick of the games is that it feels like it takes half an hour to make literally any progress in modern titles, and most of that is due to extended wait times due to menu lag that we all experience. If the menus went back to the speed they were pre-FIFA/EA split, things such as applying playstyles, submitting SBCs, and claiming objectives may actually be enjoyable and enticing to the average player, drastically increasing player morale. Please consider this. Thanks.105Views0likes2CommentsIt's impossible to play this!
I am so sick of trying to beat the game instead of the opponent. Every match is a battle against the game itself! 26 years!!!! You’ve been making this game for 26 years, and it’s terrible! I simply don't understand how to pass the ball in this **bleep** game! I don't even aim the pass to the right (for example), but it... passes to the right anyway! You set the power to 2 bars, and it... passes with 3 or 4 bars of power. I conceded a penalty from 11 meters out—outside the goalkeeper's box. My ping doubled. My players are just 11 bushes on the pitch. And my tactics don't matter—it's just 11 bushes on the pitch. My AI-controlled players run away from the opponent right after he receives a pass. Or four of them rush at a single player. What exactly am I paying for? Just for the privilege of owning the game or actually playing it?! I don't understand how there can be a fair game when EA is the middleman! I've only been playing this game since February, and I honestly don't understand how people play it year after year! It is the **bleep** game in the history of humanity.14Views0likes0CommentsFix this before Fc 27 or in the near future EA
I genuinely think EA could make Ultimate Team much better by slowing down the content cycle and making the game more focused on skill, grinding and actually enjoying the game. For example, gold cards could be much more relevant during the first couple of months, with TOTS later becoming one of the major points of the year. Icons and Heroes could remain extremely rare and actually get that feeling like you beat the game when you pack one and instead of constantly releasing new promos, there could be fewer major promos throughout the year. I’d also reduce the number of SBCs and Evolutions released at once. Rather than being able to complete everything in one day, give players a few genuinely good options and make them choose which one fits their team. That would make the decisions feel more meaningful. On evos they have ruined the power curve and there whole purpose should have been to bring a bronze player you might know or you’ve seen playing for your local club, up to a gold rating or just be usable enough to play in your team becuase you enjoy playing with the nostalgia of using that exact player not what it is used for now they are way too overpowered and everyone’s focused on what evo comes out this week becuase they are better than the cards in promos and half of the sbcs so just make them a smaller part of the games focus. Content also doesn’t necessarily need to be released every single day. Giving players more time to actually use and enjoy the content they’ve earned would make the game feel less like a constant grind. The store should also be less focused on pay-to-win. I’d like to see more ways for free-to-play players to earn useful rewards through actually playing the game, rather than having to spend money or grind an unreasonable amount of time for coins because road to glories are also are big in content in your community Most importantly, I’d improve the gameplay and make it more skill-based and rewarding. Add things like player IDs, a proper Weekend League/competitive system, Top 100 leaderboards and a 2v2 Weekend League. I’d also seriously look at PlayStyles and whether they make the game too dependent on specific card mechanics rather than the actual stats and ability of the player. I don’t think Ultimate Team needs more content. I think it needs better content, better gameplay and a better reason to keep playing.21Views0likes0CommentsEA FC Feature Request: Authentic Era Player Faces & Legacy Team Promos
Dear EA SPORTS FC Team, I would like to suggest a feature that could significantly improve the authenticity, nostalgia, and emotional connection of EA SPORTS FC — especially in Ultimate Team. Authentic Era-Based Player Faces One of the features I would most like to see in EA FC is player appearances that accurately match the era represented by the card. When a historical version of a player is released, their in-game appearance should reflect that specific period of their career, including their hairstyle, facial appearance, and overall look. The same concept should also apply to Icons and other legendary players. Different versions of the same player could represent different stages of their career, making each card feel much more authentic and collectible. EA could also introduce short Legacy Team Promos based on legendary teams and seasons — for example, a 1999 Manchester United promo featuring several players from that squad, their authentic kit, and era-accurate faces. I would genuinely love to see EA SPORTS FC explore this idea. Thank you for listening to the community and considering new ways to make EA SPORTS FC even more authentic and immersive.15Views0likes0CommentsWhy Is my Ultimate Team So Trash?
Hey FC developers if you are reading this you have ruined the love I have for your game even though I will be playing fc27 next week I just wanted to let you know how terrible the gameplay is I decided to give champs one last run and it is utter trash I have all these players who are "meta" and "lengthy" yet i have these moments that happen to me and only me it is as if you cursed my account from the first day I made it my defenders cant defend my midfielder cant pass to save their lives and my forwards cant convert a goal or make a run in behind I have these moments where I really believe you reward all these players for nothing I have my keeper diving at nothing and even scoring own goals then I have my defenders setting up red carpets right down the middle for a finesse shot I have a right back who has 99 pace and is lengthy and still gets outpaced and bruiser doesnt mean anything for my team but suddenly my 6'3 striker lukaku gets owned by some 5'5 woman with 93 physical I can never win a challenge and if I do it just goes right back to them please for the love of God make the gameplay fair, make cards fair, fix bruiser and stop taking a **bleep** out of your community thanks for your time16Views0likes0CommentsPlease add customizable colors for the Free Kick Aiming Line
I’d like to suggest adding an option to change the color of the Free Kick Aiming Line in EA SPORTS FC 26. The current aiming line can sometimes blend into the pitch, stadium, lighting, or other visual elements, which can make it harder to see clearly while taking free kicks. A simple color selection in the settings would make the aiming line much easier to see and would also give players more control over their visual preferences. For example, EA could allow players to choose from colors such as: • White • Red • Blue • Green • Yellow An additional option to adjust the line’s brightness or thickness could also help. This seems like a relatively small change that could improve visibility and accessibility without affecting gameplay or giving players a competitive advantage. I’d really appreciate it if the FC team could consider adding customizable Free Kick Aiming Line colors in a future update. Thanks!11Views0likes0Comments