Road To Glory
We need 2 major improvements for road to glory mode PLEASE!!!!!!! Offensive AI scoring during the super sim needs a HUGE upgrade. I play cornerback and it doesn’t matter what team I play for, what difficulty I play on, or what type of field position I give my team, it’s like they refuse to score and have real struggles moving the ball down field. We need updated rosters to be available for road to glory. We should not be stuck using the same rosters that were generated from the very start of the game. It takes away the authenticity. I even attached a picture just to show the type of things that happen way too often. I got an interception leaving my team in opponents territory, and my team attempted a field goal that was blocked at 7 yd line. Granted, that could happen in real life, but it’s an occurrence that happens too often in the game.UTEP update
UTEP doesn’t come out from the big entrance tunnel where the locker rooms are at. They come out from the stands through a tunnel called ‘The Mine Shaft’. With smoke and the head coach carrying a Pick. Please it would be amazing to see this entrance with an update in the future. And also the mascot Paydirt Pete as well. And throw in their military camo uniforms please.Marching 100 Trumpet Player
I’ve never really been into sports video games like 2K, Madden, FIFA, or anything like that—they just never excited me. But the thought of having actual marching bands in a college football video game? That would completely change things for me. Growing up, I always wished video games included the band side of things, because that’s where I truly connected. Now that I’m in college, I’ve been able to appreciate football more—talking about it, watching it with others—it’s a big part of the culture. But for me, the band has always been the main event. I currently march in the Marching 100 at FAMU, and I’m a music industry major. I really believe FAMU would be more than happy to help pioneer something like this. Including bands—especially HBCU bands—would be groundbreaking. FAMU has a rich legacy, and we even won Band of the Year last year. Putting us in the game would bring massive attention to both the Marching 100 and the game itself. As someone who’s loved video games my whole life, I’d absolutely buy College Football 26 on day one if bands were in it. I felt strongly enough about this to make sure I wrote this message—because this is a very real opportunity. It’s innovative. It’s needed. And I know I’m not the only one who feels this way. Let’s make it happen. 🎺🔥Kronos Set offers no boosts
With the Gods of the Gridiron promo- we were told that you couldn’t have more than one god card in the lineup without significant stat penalties. Only the Kronos card would unlock the ability to have the full lineup. The other side of that was that the Divine Discourse chemistry would offer +15 stat boost if 5 components were there and you completed the set. My issue is simple. The god cards did not get a +15 stat boost- it only looks like the Kronos card negated the penalty of using the gods simultaneously. This is either a gross miscommunication of false advertising, because Tier 5 shows a +15 boost- not a +0 boost. Tiers 1-4 show a -5 which is understandable, but we bought packs and spent coins thinking the god cards would be exponentially better than they are. The best thing about them are 0 AP abilities- but they are unusable without the +15 boosts. They were given significant stat drops in key areas- for instance- the Hades card has 80 speed- one would think that after the boost he’d be 95 speed. You see in the pic that it says +15 in tier 5 to STR, AGI, SPD, etc. that didn’t happen. You see in the other pic that the Divine Discourse chemistry is completed and there is a +0 boosts. Please fix these cards immediatelyFix this going forward please, not for me but for all of us too
Subject: Concern Regarding Artificial Momentum and AI Fairness in College Football 25 Dear EA Sports Team, As a lifelong fan of the NCAA Football series, I appreciate your work bringing College Football 25 back to life with passion and innovation. However, after spending considerable time in Road to Glory and Dynasty mode, I’d like to offer honest feedback on an issue that’s deeply affecting the experience. While I understand the goal of creating a competitive environment, the artificial boosts granted to CPU players during key moments — such as sudden speed surges, improbable play predictions, or last-minute momentum swings — create frustrating, unfair situations. These scripted “comeback” moments feel less like smart AI behavior and more like artificial difficulty designed to force drama. In real football, when a team is outmatched, it’s outmatched. The same should hold true virtually. The beauty of sports, real or simulated, lies in fair competition — not invisible handicaps. These gameplay imbalances don’t create excitement; they undermine the player’s skill and effort. Please consider tuning CPU behavior to reflect authentic, earned competitiveness rather than artificial intervention. Many players crave realism and fairness over forced suspense. Thank you for your time and dedication. Sincerely, Broderick Brayboy Dedicated NCAA Football FanCFB 2025 underdogs game 4 bugged
Oklahoma scored first in OT the game doesn't recognize this so if you score in anyway you fail the challenge if you let them score you fail if you just do 2pt trys after failing the go ahead you run out of attempts please fix this either Oklahoma has to have 42-35 when you start the challenge or it needs to be the 2 point try for the Boise win. Thanks