Innovations in the NHL game series
Good afternoon, the purpose of this letter: suggestions for innovations to the NHL game. 1- Add a pre-game warm-up, and show the flooding machines during breaks. 2- Add pre-game arena selection as an additional feature, and also add the arena for the Winter Classic, which will be held this year. 3- Change the World of Hero system to include a rating system for additional player interest. 4- Change the AI game so that your goalie doesn't let in a goal with every shot, and the opposing goalie doesn't let in a goal within 30 shots. Also, the AI doesn't actively pressure your team.Even if you play with an active pressing tactic. 5- Rework the goalie's energy system, because once it runs out, any shot gets blocked. Or make the game mode selectable between arcade and realism, and keep the goalie's energy system in arcade. 6- Fix imbalanced systems, like one-timers in NHL 25, where they can be blocked from any position, regardless of any factors. 7- Add an All-Star game mode that would change every year, depending on the competitions that will be held that year. 8- Make the franchise mode deeper, as it's more detailed in FIFA. 9- Add a university league and the KHL. Also, why isn't there a Russian national team? After all, sports are above politics. 10- Make a proper pre-game introduction, a long one that can be skipped. 11- Make a referee mode. 12- Implement customization through artificial intelligence, for example, so you can upload a photo of your face and it would more or less transfer it to the NHL as is. It's unrealistic to look through 200 different heads to choose from; you'll forget what you had initially. Plus, you could do the same with jerseys: you upload a photo, and the game uploads that option. 13. Rework the system related to forwarding: after forwarding, there are lags that prevent players from switching, and they also have some energy left. Also, make sure that the computer playing against you also changes players in a timely manner, otherwise it happens that one player stays and plays a period without a change. Also, make sure that in games against the computer, it doesn't choose a single "scorer" who it doesn't cover, and your AI, which you don't control at the moment, moves away. I understand that this is done so that the computer scores at least some goals, but the computer's gameplay could be completely reworked. 14- Take photos of young players who join the league, and it doesn't matter what mode, just a quick match or cards in Ultimate, otherwise it looks disrespectful. Plus, make sure your created players also get photos.15 - in neighboring games almost nothing changes, I understand that this is a conveyor and the game is made for the sake of profit, but if it is possible, then make the game cycle two years long, so that each game feels like something new.Create a different atmosphere in each game so that the game menu doesn't look the same as the previous one, like in Ultimate Team mode, where the tabs are always in the same order. Change everything so that each game is remembered as a separate one. 15-Make an online franchise mode so that about 30 people can choose a team and compete with each other, and if this is difficult to implement, then at least make an online World Cup, although the first option is the dream, and also deepen the franchise mode itself and the player's career.16. Add an AI-powered commentator. You could make him an AI character associated with the NHL series. The idea is that he doesn't rely on a set of phrases, but rather on AI that analyzes the game.17 - add retro modes, like everything is black and white, or a box in the yard, or the beginning of hockey with the rules of that time, well, you get the idea.18-there are no real tactical mechanics in the game, work on this point, and this can also be linked to the coach mode# What needs to be changed in Threes # 1. Make the mode "live" Currently, every game feels the same. We need: * random events, * different match types, * unique arenas, * seasonal changes. For example: ## During a match, the following can happen: * double goal for 30 seconds * the ice becomes slippery * the lights go out * the puck changes to a burning one * the goal moves * sudden death * bonus for power moves This will make matches unpredictable. # 2. Add abilities and ultimates Currently, players are almost identical. We need to create archetypes. For example: ## Sniper * temporarily gains: * boosted shot * perfect accuracy ## Enforcer * can: * knock down players * temporarily break opponents' balance ## Playmaker * auto-boost passes * teammate speed boost ## Wall Goalie * ultimate: * huge reflex for 10 seconds # 3. Full progression There's no point in playing for long periods of time right now. Need: * levels * seasons * ranks * cosmetics * unique animations * player cards * emotes * celebrations # 4. Make "street hockey" This could be the main feature of the mode. ## Add: * rooftop rinks * Canadian courtyards * lakes * New York streets * frozen rivers * night rinks And each arena affects the game. For example: * the ice is worse in some places, * the rink is small in others, * the boards are electric in others. # 5. Tournaments and Mini-Events Every week: * a new tournament, * unique rules, * limited-time modes. For example: ## Chaos Weekend * power plays x2 * no offsides * the puck accelerates after shots ## Tiny Goalies * small goalies ## Big Hit Mode * you can break glass # 6. Add "Boss Matches" This could become a cult classic. For example: you play against: * NHL legends, * super teams, * special characters. ## Examples: ### "The Great Wall" The goalie saves almost everything. ### "Goons" A team of enforcers. ### "99 Challenge" A Gretzky-level team. # 7. Make the mode less sweaty Currently, many online games are turning into: * abuse mechanics, * spamming the same goals. We need to: * balance the meta, * add more randomness, * make the game fun, not just competitive. # 8. Co-op modes For example: * 3 players against AI waves, * goal defense, * survival mode, * challenges. # 9. Destruction and interactivity Arcade mode should be crazy. You can add: * breakable glass, * destructible boards, * fans throwing objects, * weather effects. # 10. Team chemistry system If you play with the same team for a long time: * bonuses unlock, * combo passes, * unique combinations. # What needs to be reworked in Threes mechanics # Address the main problem – repetitive goals Currently: * players quickly find the meta, * and everyone scores the same. Need: * more variety, * smart goalies, * dynamic AI. # Add "momentum" For example: if a team: * makes a comeback, * launches a series of attacks, * finds the tempo – the game begins to feel faster and more emotional. # Improve physics Threes can allow for: * crazy collisions, * huge power plays, * spectacular falls. # Add style and charisma Currently, the mode isn't visually memorable enough. Need: * vibrant effects, * stylish interfaces, * unique commentators, * meme-worthy lines, * music like in 2000s sports arcades. # An idea that could really bring back popularity ## Make Threes the "Rocket League of hockey" That is: * easy entry, * high skill ceiling, * fun chaos, * esports, * customization, * seasons, * constant updates. 20 - Add a PC version. This will extend each game, making the community larger, and will also allow for the creation of mods and memes, although this proposal is certainly very controversial. 21 - Enable the creation of custom leagues with their own rules and conferences, and also allow the ability to add custom players and teams to all offline modes.22 - Make the draft mode a separate mode, as well as in the Ultimate mode, and also make a reward system for it, so that at least someone plays it in the Ultimate mode, because in FIFA this is already worked out.23 - In the career mode, make it so that players can go to the Olympics, and after their playing career, there would be the option to continue as a coach. 24 - Make one of the franchise modes where you play not in the current year, but from the 80s, to rewrite NHL history. 25 - Remove the meta so that duplicate goals aren't scored. Obviously, removing it isn't possible, but changing it every month is fine. 26- Implement co-op brawls so that 2, 3, or 4 players can fight simultaneously on different controllers, like four against the computer, or online in World of Tanks mode, or team vs. team. 27- Rework the training mode, make it skill-building like in FIFA, plus keep what's there, and also make it so that you can try different majority formations during training as a separate mode. 28- In single-player mode, make the camera from the player's perspective, maybe even first-person or third-person, like what happens when you take the goalie's place and play as a sixth man.10Views0likes0CommentsMake Franchise Great not Good
For Franchise mode I'm tired of having a tear down or out of contention for playoffs team in the season and seeing the stands packed with glow up sticks like it's the game 1 of the Stanley cup finals.... when it actually is game 62 of a tankathon season no one want to watch that! I think they should implement adaptive fan attendance depending on team record and status weather it is big market small market that would be pretty cool and visually appealing. Another thing is with the development of voice detection and AI I want to see more custom commentary seriously EA..... you could make this really cool. I'd also love to see a more of a customized scouting panel with scouting teams instead of scouts where you have to rotate through regions you should have a team in each league in the content. Also maybe an overall refresh on FA for example make it a mini game like the trade deadline and fix the AI logic to resign an RFA that has elite or top 6 potential over paying Jeff skinner 5 million dollars and locking themselves in cap hell.89Views0likes0CommentsNHL 27 and on Should Build Around 6v6 – Here’s Why
To the NHL Development Team, I am writing this as someone who genuinely loves this franchise and wants to see it grow long term. The gameplay has improved in many ways. Movement feels better and the pace feels better. However, there are competitive balance issues and a larger direction issue that needs attention if NHL 27 is going to grow instead of plateau. This is not a rant. It is a case for where the franchise has real long-term potential. The 6v6 community, which is the most structured and competitive part of the player base, is struggling with specific mechanics. Truculence is a problem. Most serious 6v6 leagues ban it outright. When organized competitive communities self-ban a feature, that is a sign of imbalance. Back Atcha allowing reverse hits to counter poke checks removes defensive skill expression. Hitting should feel like realistic contact such as bumping, angling, and separating from the puck rather than sending players flying every shift. Too many goals slide under goalie pads. Low quality trickle goals are not satisfying to score or defend. Skill based top corner shots should be more viable and rewarding. Competitive players want balance and skill expression, not arcade overrides. The bigger issue is the 6v6 ecosystem being undersupported. Right now, the franchise feels centered around HUT monetization. I understand why, as Ultimate Team generates strong revenue. However, industry data consistently shows that players engaged in organized teams and social groups have significantly higher retention rates than solo players. Multiplayer research shows that players in organized squads stay longer, social identity increases lifetime value, and competitive ladders increase engagement per session. NHL already has this foundation in EASHL 6v6 Clubs, but it has not been fully built out. Bringing back the spirit of GM Connected in a 6v6 League Connected format could change everything. Imagine built in commissioner tools, scheduled games, draft systems, player trades, integrated stat tracking, promotion and relegation between major and minor leagues, smart CPU fills that are actually competent, and a built in social hub similar to Discord. Right now the community builds all of this manually outside the game, which means engagement is happening off platform. If NHL owned that infrastructure, it would increase retention, streaming content, rivalries, community growth, and organic esports pathways. I am not saying remove HUT. However, 6v6 could be monetized in long term ways through custom arenas, goal horns, ice projections, club banners, jersey alternates, league branding packs, arena cosmetic upgrades, and championship prestige cosmetics. Players will pay for identity, especially when it represents their team. The emotional attachment to a club over multiple seasons is stronger than attachment to a temporary card lineup, which creates long term monetization rather than annual reset monetization. Offline modes also need attention. Be A GM and Be A Pro have not meaningfully evolved in years. Offline modes are entry points into the ecosystem, and if offline stagnates, the pipeline shrinks. The NHL franchise does not need to chase arcade shooter energy. It already has something stronger: structured, social, competitive hockey. The 6v6 community is not asking for chaos. We are asking for infrastructure. If you build around 6v6 identity, league systems, and social retention, you will strengthen the entire franchise's long term health.194Views0likes2CommentsNHL 26 mode franchise
Jai une question pour tous ! j’ai pour habitude de monter mon équipe en franchise et de simuler les parties afin de regarder mes joueurs aller ça rends le tout nettement plus réaliste et ..j’ai toujours fait ça et c’est très plaisant mais depuis NHL 26 peu importe les joueurs que j’ai peu importe l’intensité et la qualité de mon équipe je finis l’année avec des saison de 60 win et 7 défaites mais tous des parties gagner 2-0 ou même 1-0 la plupart du temps .. mes joueurs ne joues tout simplement pas mais mes gardiens arrêtent tout 🤣 c’est tes plate comme spectacle lol c’est ma troisième équipe et ce me fait encore ça . Est ce que je suis le seul ?99Views0likes1CommentNHL 26 сбой
Всем привет, в сетах собирал карту leon draisaitl, собрал все 24 карточки для сборки , при попытки их добавить в сет они не добавлялись , либо 1-2 штуки . Пробовал в ручную по одной и автозаполнением - бесполезно. Пока я пытался собрать сет время на сборку истекло и карту я не получил , хотя должен был. Прошу помочь ,все условия я выполнилSolved66Views0likes1CommentNhl
Voulez vous m'expliquer pourquoi NHL n'est plus et toujours pas accessible en mode multijoueur pour ce qui est du mode saison et/ou franchise car dans les années 90 et début 2000 nous y avions cette possibilité? Sujet à part pourquoi certains joueurs tel que Guy Lafleur n'y est pas?37Views0likes0CommentsPourquoi NHL n'est-il toujours pas sur PC?
Je prends le temps aujourd'hui de venir m'exprimer sur un sujet qui revient depuis plusieurs années, mais qui, malheureusement, semble toujours ignoré, le retour de la série NHL sur PC. Cela fait plus d'une décennie que les passionnés de hockey sur PC attendent avec impatience le retour d'un jeu NHL officiel. Pendant ce temps, d'autres grandes franchises sportives, comme FIFA et Madden, ont non seulement conservé leur présence sur PC, mais ont aussi continué à évoluer d'année en année. Pourquoi NHL reste-t-il l'exception? Le hockey est un sport mondialement apprécié, et il y a une forte communauté de joueurs PC qui est prête à soutenir et acheter le jeu s'il était enfin disponible sur notre plateforme. Plusieurs fans en viennent même à chercher des alternatives ou à se détourner complètement de la série à cause de cette absence. Nous sommes en 2025, la majorité des jeux sont multiplateformes, et avec l'essor du jeu en ligne et du crossplay, il devient de plus en plus incompréhensible de laisser les joueurs PC de côté. Nous ne demandons pas l'impossible. Nous demandons simplement d'avoir la chance, nous aussi, de vivre l'expérience NHL, de bâtir nos équipes, de jouer entre amis, et de suivre notre passion pour le hockey sur nos ordinateurs.712Views0likes4CommentsBring NHL back to PC – Crossplay potential
Hello EA Sports NHL Team, I have been a loyal NHL fan since NHL 07 on PC. After that, I played every NHL game on PS3, PS4, and PS5, buying each new release. But now that I’ve switched to PC, I can’t play NHL anymore, and I really miss it.I truly believe NHL on PC has great potential, especially with crossplay. Many PC players want to play with their friends on consoles, both together in online clubs and against each other. If crossplay works in FIFA and NBA, why not in NHL? Eventually, it will have to happen, so why not now?By not releasing NHL on PC, you are losing dedicated fans who have simply moved to a better platform for graphics and performance. It’s frustrating that I can no longer enjoy NHL with my friends like before. My friend and I used to create an online club—me as a Center, him as a Goalie—and we had so much fun playing together. Now, I have no way to experience that, and I know I’m not the only one in this situation. I don’t want to buy a console just for NHL, and I don’t want to be forced to just watch others play while I sit out simply because I chose to game on PC. Please consider bringing NHL back to PC with full crossplay support. There is a demand for it, and many fans would love to see it happen. Thank you for your time.76Views2likes0Comments