0.32.0 Patch Notes
Welcome to the 0.32.0 patch notes. Developer’s Note: With the launch of Season 5, the Legacy skate.Pass is being retired, meaning all Season 5 Standard and Premium track rewards must be earned within the active season. This change is part of how we’re evolving progression in skate., and we want to set clear expectations that Season 5 rewards need to be earned during the active season. To ensure a smooth, rewarding progression experience, we have tuned earn rates and introduced new ways to collect Tix, including Spotlight Challenges and Endless Bounties. While unlocking every single seasonal item requires 76,346 Tix, dedicated players can earn a maximum of 123,543 Tix before the season ends. We’re excited for the future of skate. and will be sharing more details in the coming months about where we’re going. Before you dig into the bug fixes and feature updates below, take a look at our Season 5 article to learn more about the new S.U.M.R Camp Mega Park, brands, game modes, and more. You can also read our progression article to see the changes coming in Season 5. New Features Underflips These are new flip trick variations where you can perform an additional flick right after popping a flip trick to quickly stop the board with your foot and flip it again. 16 Variations of Underflips Kickflip Underflip Heelflip Underflip FS Pop-Shuvit Underflip BS Pop-Shuvit Underflip Hospital Flip Hospital Heelflip Impossible Underflip Front Foot Impossible Underflip Nollie Kickflip Underflip Nollie Heelflip Underflip Nollie FS Pop-Shuvit Underflip Nollie BS Pop-Shuvit Underflip Nollie Hospital Flip Nollie Hospital Heelflip Nollie Impossible Underflip Nollie Back Foot Impossible Underflip Underflips can be disabled via the Underflips Setting in the Trick Toggles menu. Developer’s Note: We're excited to bring Underflips to skate. Our goal with this new trick was to make it feel satisfying to pull off while also opening up new variations like Hospital Flips and Impossible Underflips. Remember to check Skatepedia to see the Flick-It patterns you'll need to learn for Underflips. Block Parties Block Parties are now permanently in rotation! Introducing Block Party Subtypes—four variations of the Block Party Ruleset: Standard—the base experience. Pro Comp—a more challenging experience, with locations and objectives that compliment masters of the mode. Mixer—lightweight social challenges with a party vibe. Block Blitz—a short, high-intensity battle that takes place in one location. Each new Block Party will be randomly assigned one of the four subtypes. The top three players in a Block Party are now given a special gold, silver, or bronze visual effect that lasts until new winners are declared. The effect is applied only after the Block Party has ended. You can toggle this effect in the General settings menu under “Show Winner Crown VFX.” UX improvements: Block Party Subtype displayed throughout the UI (Hud, Map, etc). Round point multipliers shown before & after each round. Player-Placed Spot Battles You can now create your own Spot Battles via the Throwdowns menu. When setting up a Spot Battle, you can set the number of players, privacy setting, number or rounds, turn timer, starting position, and rotation. Feature Updates Gameplay Improvements Updated Manual Nose and Tail Brake animations. Updated Air Footplants to reduce visual sliding. Updated Flick-It detection for Impossibles to reduce accidental Impossibles. Updated Flick-It influence on pop-height for Pop Shuvits to give better height control. Grind Assistance now works with longer airs to rails. Improved camera behaviour in various situations, including Big Airs, Transfers, Low Airs, Coffins, against rails, and more. Throwdowns Spot Battles Players can now see the leaderboard via the menu panel during any point of the match. The leaderboard will also be displayed between rounds. Nearby Invite Whenever a Throwdown is created, nearby players will receive a notification indicating which mode was placed. (Ex: Charles has created a Spot Battle). Audio The playlist keeps evolving. To kick off the start of Season 5, we’re bringing 17 new tracks to the airwaves of San Van. 2Hollis - Flash Jawdropped - Skully R.M.F.C. - Spectrum Junior Varsity - Cross the Street and 13 more We'll have more hitting the playlist with our mid-season update. Graphics Settings Added support for 120hz video output on PlayStation 5 Pro using the Global Graphics Quality Performance setting. Added an additional Performance optimization setting exclusive to PC called Target Simulation Rate. It allows you to choose between 60hz and 30hz to find what performs best for you. We have also configured the default settings for PCs below our targeted Minimum Spec to use 30hz. PCs will now use Borderless Fullscreen by default. Block Parties The Best Line Score criteria has been removed from Block Parties. Bug Fixes General Fixed various stability and performance issues. Fixed an issue where teleporting to a spectated player could cause an infinite loading screen. Fixed an issue where Gap Distance failed to register correctly in Block Parties. Fixed an issue where Block Party rounds would count sequences started before the round. Fixed an issue where Dark Lipslides were not counting towards "Any Slide" objectives. Fixed an issue where Own The Lot could have an All Players objective for only one player. Fixed an issue where launching the game would change display modes, causing a black screen on some PC setups. Fixed an issue where Block Party UI elements would disappear after returning to session marker. Fixed an issue where the Total Airtime with Grabs task was counting sequences with grabs and not airtime. Fixed an issue where you could see through your skater's legs when wearing Ripped Jeans. Fixed an issue where some gesture animations would stop playing in the Co-op celebration screen. Fixed an issue where equipped stickers would obstruct Board Art previews in the Shop and skate.Pass. Gameplay Fixed an issue where a "Dark Pop Glitch" allowed skaters to launch themselves high into the air by holding and releasing a dark catch while simultaneously opening and closing a D-Pad related menu. Developer’s Note: The Dark Pop Glitch has been incidentally patched as part of ongoing development while fixing a rare crash. However, this was an issue we already intended to address due to the negative impact it could have on competitive game modes. Fixed an issue where doing a spin then Late Body Flip would cause the skater's orientation to snap. Fixed several issues where the skateboard's wheels would get caught on the lip when landing in transition. Fixed cases where the skateboard would get bumped out of grinds, especially when going fast. Fixed an issue where the flip trick after finishing a grind would skip frames. Fixed an issue where Low Nollie Pop-Shuvits would push the skater to the side. Fixed an issue where the skater's feet would sometimes sink into the board after a running mount. Fixed several cases where the skater's feet would clip through the board during a trick. Fixed an issue where ground Footplants would sometimes pop too low. Fixed an issue where Runouts could occur from a Coffin. Fixed an issue where performing a Footplant would cause a One-Foot Grab to be added to future scoring sequences. Fixed an issue where score values for Judo and BS Footplants were swapped. Fixed an issue where high-speed grinds could cause the wrong grind type to be detected. Fixed some visual issues with mounts and dismounts. Fixed an issue where Slappies could fail to engage correctly. Fixed an issue where Stalefish Grabs were incorrectly called Stale Grabs in Skatepedia. Fixed an issue where Boned Ollies were not counted as Ollies in Total Ollies Near Players challenge. Fixed an issue where players were pulled out of their menus when a Block Party starts at their current location. Fixed an issue where the score obtained before the round started counted towards the Best Sequence Score and Total Trick Score criteria. Fixed an issue where Sketchy tricks counted towards the Total Clean Trick Score criteria. Fixed an issue where Best Gap Distance was tracked incorrectly on the leaderboards. Fixed an issue where Ollies made in a sequence before the round starts counted for Total Ollies Near Skaters. Reverts made during Total Reverts Near Skaters now score individually instead of at the end of the sequence UI Fixed an issue where the Add EA Friend option would be missing when using the Find Skaters feature. Fixed an issue where the report confirmation screen would always display Inappropriate Name regardless of the selected report reason. Fixed an issue where someone you unblocked could not be re-added as a friend. Fixed an issue where owned items didn’t display a check mark in the Store. Fixed an issue where the comms radial menu would not remember the last selected tab. Fixed an issue where the neighborhood info panel would not correctly display a max-level neighborhood. Fixed an issue where disabling subtitles would hide the Character Icon and Skip Button in Cinematics. Fixed an issue where the Challenge Player Visibility setting would not follow the party leader's setting when in a party. Fixed an issue where the compass would show an incorrect neighborhood level after completing a challenge. Fixed an issue where the Top Skaters leaderboard didn’t accurately reflect your placement. World Fixed an issue where a ground seam in Stadium caused skaters to float and forced unwanted bails. Fixed an issue where flags were unintentionally floating in South Hills, Isle Of Grom. Fixed a typographical error on Billboard in Steamer's Reach (Brickswich.) Fixed an issue where boards were clipping through Hedgemont ledge in M-corp Plaza. Fixed an issue where skaters couldn’t climb the top of the ramp using the Climbing bar or ledges in the Market Mile Community park. Fixed a section of the floor, pavement, and foliage in Brickswich that was hovering above the ground and clipping through the skater. 0.32.0 New Known Issues Rarely the title crashes when you select San Vansterdam at the Ferry Terminal in SUMR Camp. Mini stutters are present while traversing the map on Xbox One. skate.Pass shortcut does not work when opening the Bounties menu from D-Pad. The parental restriction for communication on consoles doesn't affect the in-game setting and functionality. When the field of view is set above 90, LOD causes aggressive texture changes each time the skater switches from onboard to offboard. Gen 4 console users can get stuck in loading screens when Gen 5 console and PC users frequently use co-op travels. The prompt received after getting kicked states that users don't have access to San Vansterdam instead of the location they've attempted to enter without access. Block Party UI fails to appear when spawning inside an active Block Party. Borderless full screen mode accidentally uses the last resolution set by the Full Screen resolution setting.125Views1like0Commentsskate. - Community-Raised Issues [Last Update: Sep 10]
What's this post all about? This post will be used to inform you on issues that the skate team are actively investigating or working on that have been raised by members of the skate community. By keeping an eye on this thread, you'll be able to see some of what the team is working on before a patch/update is made available to download. You may see a ❗Workaround or ❗Note from Dev below certain issues that give additional context to those listed. Wherever relevant, pages that add more context to a particular issue will be linked. How do I report a bug or issue? Here's a how-to guide on how to effectively report a bug on the EA Forums: skate. | How to report a bug Even if you're familiar with bug reporting, please consider checking the linked post. For account-related issues, please reach out to us via EA Help 🚧 INVESTIGATING 🚧 A significant number of people have reported this issue. The development team is currently investigating how it can be resolved. Please, provide as much information as possible. Editor | Replay Editor displays other players' flip trick animations differently. | Flip Tricks in Replays Gameplay | Wallride detection often causes skater to flip unnaturally. | Wallride detection is broken and overly sensitive Graphics | Legs become invisible when performing tricks while wearing ripped jeans | invisible legs under pants Graphics | Quick Ollie/Nollie into No-Foot Grab causes leg clipping with the board. | Quick ollie/nollie into no-foot grab bug Objectives | Various tricks are not being counted toward the Waterworks Own The Lot challenge despite being successfully performed within the highlighted area. | OTL Waterworks objectives won't count Players stuck | Multiple reports on players getting stuck/softlocked | Softlock Megathread Players stuck | Returning to session marker while "getting unstuck" can get the player stuck on a black loading screen | Infinite loading/black screen after returning to marker or completing challenges. Progression | Neighbourhood Progress reset & stuck at 0 / 0 | Neighbourhood Progress reset & stuck at 0 / 0 | EA Forums - 13261056 Replay Editor | Can't export videos in MP4 | Can’t export MP4 videos from replay editor. (PC) | EA Forums - 1298613 Tasks | Smith to Tailslide task often fails to register when done correctly. | Pro Mastery Challenge: Smith Grind to Tailslide not working Video Export | Some players are unable to export videos | Can't export MP4 videos from replay editor (PC) ❗Workaround: Exporting in WebM format functions correctly. ⏳ AWAITING UPDATE ⏳ A fix/adjustment has been made and will be issued in a future patch/update. Items marked as 🆕 in here may have previously been in the Investigating section. 🆕Graphics | Skater upper body snaps upright immediately after landing. | bugged landing animation Visual | Wheels clip through map | Wheels clip through map near Imperva tek HQ fast travel Visual | Height & Animation mismatch | Boneless animation mismatch at player height 1 | EA Forums - 13255146 ✅ RESOLVED ✅ This issue has been resolved in the game version listed beside the issue. Please ensure you have updated your game to the latest version. Patch v.0.32.0 🆕Black Screen at Launch | Some PC setups cause a black screen when launching the game | game blackscreen at launch 🆕Content | X-Games Intro Video, Mission, Tasks and Challenges are missing on first login after the 0.31.5 update 🆕Graphic | Flags are unintentionally floating in South Hills, Isle Of Grom. | Floating flags at grom pump track 🆕Graphics | Skateboard clips through a specific ledge in the Hedgemont area. | trucks going through ledge 🆕Graphic | Skater's feet sometimes goes through the board | foot going through board 🆕Infinite Loading Screen | Teleporting to an spectated player can cause an infinite loading screen | Spectating & Teleporting To A Player Can Cause Infinite Loading 🆕Reporting | The report confirmation screen would always display Inappropriate Name regardless of the selected report reason. | "Report for inappropriate name" but its supposed to be griefing 🆕Scoring | One-foot grab appears in trick scoring when performing any footplant which can prevent goal completion. | Footplants causing erroneous grabs 🆕Subtitles | Disabling subtitles hides the Character Icon and Skip Button in Cinematics. | Disabled subtitles prevent skipping cutscenes 🆕UI | The neighbourhood info panel doesn't correctly display a max-level neighbourhood | neighbourhood ui bug Patch v.0.31.5 Crash | black screen after the skater character teleports to a new location. Patch v.0.31.2 Party Issue | Player is put in a random party when attempting to join a friend's party | I can't join my friend's party. Patch v0.31.1 Content | Duplicate Product Boxes appearing for all three neighborhoods in the store with an “Insufficient Funds” error if opened. | Boxes Blocked Tricks | Sometimes a player will bail when landing a late flip correctly | late flips *AND late dark flips cannot be landed since the new update | EA Forums - 13341562 Video Export | Some players are unable to export videos | PS5 Replay Editor - Video export always fails Visual | UI Overlap & Texture Issues on AMD GPUs | UI Overlap & Texture Issues on AMD GPUs | EA Forums - 13123864 ❗Workaround: Go to AMD's driver site and find your graphics card from the "Search or Browse Drivers" section > Click on "Previous Versions" and download the one labeled "Adrenalin 25.12.1" > Download and Run the AMD Cleanup Utility > Reboot, and then run the Adrenalin 25.12.1 installer > Reboot again and launch the game Patch v0.30.8 Crashing | Game crashes when VO language is set to French and German and starting the ZexyZek Challenge| The new ZexyZek challenges make my game crash. Patch v0.30.5 Audio | Liked playlist no longer works | Liked playlist no longer works. | EA Forums - 13246056 Challenges | Big Billboard goal in the Large Barge OTL can not be completed | Own the lot: large barge | EA Forums - 13288826 Content | The Green Machine title is missing after completing the Paddy's Day event tasks. | Skate Paddy’s Day Challenges/Rewards | EA Forums - 13264903 Crashing | Game is crashing when launching into Isle of Grom | Game Crash - Loading Isle of Grom [PC] | EA Forums - 13334460 Tricks | Late flip tricks on flat ground are missing the Late points modifier. | Late flip bug | EA Forums - 13252804 Patch v0.30.2 Achievements | PS5 trophies/achievements don't work after update 0.30.1 | PS5 trophies/achievements don't work after update 0.30.1 | EA Forums - 13246198 Content | Missing Barrel Jumper title | I paid for an incomplete pack (1 item missing) | EA Forums - 13247684 Tricks | Broken tricks out of grinds | Broken tricks out of grinds | EA Forums - 13246135 Tricks | Coffin air gets stuck until you land on the ground | Coffin air gets stuck until you land on the ground | EA Forums - 13250779 Patch v0.30.1 Settings | Screen resolution set to low when launching the game | Graphics Settings Fail to Save (NOT Duplicate) | EA Forums - 13027437 Social | Random players can join when the party is set to Nobody Can Join | Party set to invite only, randoms are still joining | EA Forums - 13025193 Social | Random players joining co-op challenges | Forcing people into my games? | EA Forums - 13061128 Tasks | Players are having various issues related to tasks | problems with tasks UI/Text | Footplant tricks are incorrectly named on goofy stance | Boneless foot plant labeled wrong on Regular side skating | EA Forums - 12587183 Visual | Friends list does not load completely on accounts with large amounts of friends | Fix the friend’s list, please | EA Forums - 13077613 Visual | HUD can disappear after starting a challenge | Gaming hud disappearing after starting mission | EA Forums - 12742772 Visual | Stickers are invisible when placed on the board | Stickers now invisible | EA Forums - 1298379 Patch v0.29.7 Players stuck | Players are getting stuck in replay after mission is completed | Stuck in replay after mission completed | EA Forums - 12981412 Patch v0.29.6 Players stuck | Players are stuck when completing tutorial missions | Map tutorial / Voice over loop [Workaround] | EA Forums - 12988822 Patch v0.29.5 Challenges | Elements disappear when starting a challenge, and the user is unable to enter any menus | Starting Challenge Nothing Happens In-Game | Grind assist reset to 100 when launching the game | Grind Assist setting broken after S2 update | EA Forums - 12982138 Players stuck | Stuck on the initial loading screen | Stuck on black screen with game mouse pointer | EA Forums - 12982688 Visual | Character skin tone changed | Character skin tones messed up since update | EA Forums - 12981571 Visual | Settings socks to none/off and restarting the game will revert to the previous settings | Someone keeps putting socks on my character! | EA Forums - 12986018 Visual | Pants clipping on the front leg | Punk Pants - consistent clipping on the front leg | EA Forums - 12985930 🔧 PATCH NOTES 🔧 The following information includes details of the patches that have been released for skate. For itemised patch information, please check the attached link. Jun 15, 2026: Patch v.0.31.2 Jun 01, 2026: Patch 0.31.1 May 15, 2026: Patch v.0.30.8 May 04, 2026: Patch v.0.30.7 Apr 14, 2026: Patch v0.30.5 Mar 24, 2026: Patch v0.30.2 Mar 10, 2026: Patch v0.30.1 Feb 3, 2026: Patch v0.29.7 Jan 20, 2026: Patch v0.29.6 Dec 15, 2025: Patch v0.29.5 Dec 2, 2025: Patch v0.29.1 Oct 7, 2025: Patch v0.28.0 Sept 16, 2025: Patch v0.27.7 Please consider the following: This is not an exhaustive list of everything the development team are working on. Just because an issue is not listed above does not necessarily mean it's been ignored. If an issue is added to ⏳ AWAITING UPDATE⏳, this does not mean it will be addressed in the next patch/update, but it will be included in an upcoming patch/update. Items marked 🆕 have been recently updated/moved when this post was last edited. See you in San Vansterdam!14KViews19likes0Comments0.31.5 Patch Notes
Welcome to the 0.31.5 patch notes. Before you dig into the bug fixes and feature updates launching with this update, take a look at our X Games San Van article for a full overview of the event. New Feature Skater Codes Use new Skater Codes to add friends! The Social menu has been updated with a new Find Skaters hub, accessible from every social screen. Here you can enter a 6-digit Skater Code, search by username, or view and refresh your own Skater Code in one place. Those who haven't created a code will be prompted to generate one, and once generated, their Skater Code is displayed across all social screens for quick sharing. A new Skater Code Visibility setting lets you hide or show your code in the UI, making it easy to keep private while streaming or recording. Feature Updates Missions & Early Game Experience Updated the early game experience to help new skaters jump into the action faster and make the onboarding flow more flexible. After completing the Flip Trick Course on Grom, you will now be teleported directly into San Van. The Full Pull Tour AR Path has been removed, you now start in Hartcore Plaza. After completing Ripping for Chips, you’ll now choose to continue with Spots and How to Own Them or head straight to our X Games event. Both paths are fully supported, allowing new skaters to return and complete the introductory mission after they explore X Games if they choose that route first. Veteran skaters who have already completed Spots and How to Own Them, and log in after the X Games event has begun, will be automatically teleported to the Stadium so they can jump directly into the event. From-Air Footplants From-Air Footplants have been fully overhauled. Their animation and timing, control, momentum preservation and pop height, integration with other trick systems, and reliability across a wider range of gameplay situations has been improved. Below is a list of the specific improvements that were made: Revamped From-Air Footplant animation and timing. Improved pop height consistency out of From-Air Footplants. Improved alignment to better support slopes and varied surfaces. From-Air Footplants now function reliably on rails and across a wider range of gameplay situations. Improved foot placement during From-Air Footplants. Updated momentum preservation during From-Air Footplants. Reworked From-Air Footplant wipeout conditions. Added Left Joystick directional control out of From-Air Footplants. Spinning into an From-Air Footplant now influences when you spin out. Bodyflips can now land into From-Air Footplants. Ground Footplants can now transition quickly into an From-Air Footplant. Front-Air Footplants can now be chained, with diminishing strength, to reduce infinite sequences. Transition Air Out to Lip or Flat We’ve made improvements so that Transition Air Out to Lip or Flat will behave more reliably. Developer’s Note: This behaviour happens when you hold the Left Stick up to air out to the lip or top of transition ramps. We found that it wasn't behaving very reliably, which limited being able to do From-Air Footplants from transition airs. This is also a small step towards improving transition skating, which is another area where we'd like to push for continued improvements in future updates. Pumping Consistency Improved pumping and consistency in a variety of situations. Developer’s Note: We know pumping needs some work. This includes some consistency fixes to help pumping feel more reliable, and we'll continue to look into pumping improvements for future updates. Pumping and Grab Feedback on Controllers Added Adaptive Trigger support for Pumping and Grab inputs on supported controllers. Included as a toggle in Accessibility Settings. Camera Behavior Smoothed out several other camera behaviors in a variety of situations like mounts, Footplants, drop-ins, kick turns, big airs, rollers, climbing and more. Quick Drop Objects The UI flow to block or report a player from Quick Drops via Inspect Player has become easier to navigate. Blocking another player will disable interactivity with all of their objects and prevent social interactions. The Inspect Player menu is now easier to access when viewing objects in the world. Inaccessible objects can be inspected from Quick Drop directly. Area of Interest Pin Added a new Area of Interest Pin to the map to make it easier for skaters to discover important locations and events, like X Games San Van. You can select the pin to open an info panel and place a Waypoint or Fast Travel to the location. Social Menu The Social Menu layout has changed from horizontal to vertical navigation. Social Settings can be accessed through a new option in the button bar, or through the new Social menu in the Settings HUB. VO X-Games Pro skater Dashawn Jordan reacts dynamically to your skating—wiping out, ignoring the rules, and clutching wins. Dashawn calls you up when you’re dominating in-game leaderboards. Meetups: Block Parties Starting August 7, an in-world announcer will help you track down events before they start and while they're active. Audio cues will keep you hyped and informed as events kick off, switch rounds, move to new locations, and wrap up. Audio A new song—Wygdbi by Dashawn Jordan—has been added in celebration of the X Games event. Use the Grabster feature to discover and collect this track. Bug Fixes Gameplay Fixed an issue where doing a Boned Ollie would cause future flip tricks to play an incorrect catch and landing animation. Fixed an issue where reverting after a grind would cause an unnatural speed boost. Developer’s note: Fixing this issue also necessarily meant fixing speed glitches that could occur when landing into reverts. Fixed various issues where the camera’s height would unintentionally toggle between High and Low settings. Fixed an issue where the camera would not update to the skater's direction when mounting. Fixed an issue where returning to a Lip Mount session marker could result in a severe launch glitch. Fixed an issue where From-Air Footplants were not ending scoring as intended. Fixed an issue where Late Flips and Fingerflips would not flip correctly after an on ground Footplant. Fixed an issue where a wipeout would occur when performing an On Ground Footplant into a Body Flip if the Body Flip Requires Wipeout setting was enabled. General Various stability fixes to improve overall experience and prevent crashes. Fixed an issue where appearance changes could be lost if skate. was closed immediately after doing so. Fixed an issue with the Replay Editor where certain inputs would become unresponsive and result in a soft lock. Fixed an issue with the Replay Editor where adjusting the camera or trim could result in a soft lock. Fixed an issue where the Replay Editor wouldn’t properly export a video on PlayStation 5 and Xbox Series X/S. Fixed an issue where other skaters would visually stutter briefly after teleporting nearby. Fixed an issue where players couldn’t climb M-Corp Tower’s scaffolding. Fixed an issue where party member's names would swap with a random one during the celebration screen after finishing a Co-op Challenge. Fixed an issue where other players' Quick Drop objects were still visible, even when visibility was set to Mine Only. Fixed an issue where skate. would freeze on the Social Spectate menu or while spectating. Fixed an issue where skate. would black screen when using Fast Travel, Session Markers, or when starting and completing challenges. Fixed an issue where skate. would black screen when loading into an area or after Fast Travelling on PlayStation 4. Fixed an issue where Tailslides registered as Bluntslides in the Tip to Toe challenge. Fixed an issue where Pinned Tasks were unintentionally duplicated. Fixed an issue where an unexpected Rip Score popup appears after returning to San Van from Grom. Fixed an issue where the Auto Curb Pop In Setup setting affected gameplay even when it was toggled off. Fixed an issue where players remained in a Party they were kicked from. Fixed inconsistent physics behavior that caused frequent bails of Xbox One and PlayStation 4. Fixed an issue where Darkslides weren't counting in Flip Trick to Grind challenge criteria. Fixed an issue where some players received an error message stating they didn’t have access when they tried to join a Party in San Van, Isle of Grom, or the Stadium. Fixed an issue where Challenges on Isle of Grom were greyed out and incorrectly displayed the Daily Challenge icon. Fixed an issue where players could remove Quick Drop objects that were not originally placed by them with the Delete All option. Fixed an issue where Quick Drops were displayed in the Skater section, replacing the skater appearance preview. Fixed an issue where the Flick-It Visualizer disappeared after completing a Challenge. Fixed an issue where player profile names didn’t display as intended. Fixed an issue where pedestrian voice lines can be heard even after turning the setting off. Improved an issue where other skaters could visually stutter while doing tricks near you.153Views3likes0Commentsskate. 0.31.2 Patch Notes
Bug Fixes - General Fixed various Stability Issues. Fixed an issue where skate. would freeze when opening Skatepedia from the Toolbox after exiting the Store. Fixed an issue where Players were put in a random Party when attempting to join a friend's Party. Fixed an issue where opening the Pause menu next to Grabster interactions could cause a crash. Fixed an issue where interacting with Tattoos in the Customization menu or skate Pass could cause a crash. Fixed an issue where the UI would look desaturated, or have small artifacts on screen. Fixed an issue where players would be unable to toggle between other players while Spectating. Fixed an issue where the Spectate and Report buttons were not responsive when accessing a friend's RIP Card from the Map. Fixed an issue where some San Van’s moving cars became invisible but maintained their collision after changing World Traffic setting Off and On. Fixed an issue where some of the yellow rails in Community Parks were not casting their intended shadows. Fixed an issue where PCs under the minimum required specs with less than four cores would crash on boot. Developer’s Note: Now, if a player tries to boot up skate. with a PC that has less than four cores, they’ll see a UI message to inform them they lack the appropriate hardware and can’t play. Fixed an issue where moving cars in San Van were causing skate. to crash. Developer’s Note: Moving Cars will not return to San Van until at least 24 hours after Update 0.31.2 goes live. We’ll use this time to monitor the stability of the fix before adding moving cars back in.136Views3likes0Comments0.31.1 Patch Notes
Welcome to the 0.31.1 patch notes! The maintenance period for this patch begins on June 2, 9:30 a.m. PDT, and includes bug fixes, new features, gameplay improvements, and more for all platforms. Originally, this patch was going to be released as 0.31.0, but we had the ability to add a few more bug fixes to address pressing issues, so it will now be released as the new and improved patch 0.31.1. If you haven’t yet, take a look at our Season 4 article to learn more about new skateable areas (The Stadium’s interior is now open), Tricks, Modes, Seasonal Events, brands, soundtracks, and more coming to skate. in Season 4. General Gameplay Density Setting: You can now control the amount of other skaters, pedestrians, and vehicles that are simulated and rendered. Higher quantities increase demand on both your CPU and GPU. Find this setting in the Frame Rate section of the Graphics settings tab. Gameplay Fingerflips 30 Fingerflip trick variations can now be performed! Visit Skatepedia to learn how to do each one. Camera Follow Behaviour, Loose Setting When this setting is set to Loose, the camera follows the skater’s head during turning, flowing with the turn. When set to Tight—which is similar to the camera’s behavior prior to this update—the camera follows the skateboard during turning, making the camera follow much tighter with the turn. This setting is only active while on the ground and not while pushing. Loose is the default setting for Experienced controls. Navigate to the Gameplay tab in the settings and look for Camera Under On-Board Camera to toggle it. Audio Shiny Happy People Over 5,000 lines of voiced dialogue have been added for Pedestrians. They're more vocal now, talk on their phones and react to actions you take, like landing a cool trick in The Stadium or becoming annoyed when their vehicles become blocked. Feature Updates General Replay Editor You can now cancel out early when exporting a replay. Rearranged Graphical Settings The graphical settings UI has been restructured to bring more clarity to how the settings are connected. Render GPU and CPU Scoring To give you a better PC performance experience, we're continuing to update how we score users Render GPUs and CPUs based on live data. The scoring system slots each card into a more accurate global graphics quality tier. This change could potentially move some players up or down in visual quality, in favor of a better performance experience. Grind Trick Auto Correct Setting This setting can now be turned off by navigating to the Gameplay tab in the settings and look for Assists Under Difficulty Settings. This setting is on by default for Streamlined and Classic controls. Gameplay Riding and Steering Turning has been improved to give a better feel to skating and bring more flow to steering. Developer’s Note: We recommend testing out the improved turning with the new Loose Camera Follow Setting, as they were made to compliment each other. Session Marker to Lip Mount Now, if you save a Session Marker while in a Lip Mount, when you return to your marker, it will also return you to a Lip Mount position you can easily drop in from. Updated Scoring for Ollie Variations We cleaned up the scoring callouts for various Ollie variations, including Boned Ollies, One Foots, and FS/BS 180s. Unstuck Detection and Behaviour Unstuck detection has been tweaked. Developer’s Note: We know this detection was a bit too sensitive before. Overall this should help players to recover naturally after a slam that ends in a tight spot, rather than preferring to reposition the skater to a safe location. Straight Fakie Landing, Fakie Coffin, and One Foot Ollie Animations The animations of these tricks were cleaned up for a refreshed look and feel. Throwdowns Increased default boundary size. While increasing or decreasing the size of a boundary the camera zoom level will also adjust accordingly. Added the option to automatically start the Throwdown if more than two players are in the queue. Upon creating a Throwdown, settings will default to whatever you last used for your previous Throwdown. Tasks Daily Task progress is now displayed on the Main Menu Hub. Up to three Tasks can be Pinned, making them visible on the HUD and in a new tab. Challenges Streamlined the map with smaller icons when Challenges are completed. Developer’s Note: In this case, a challenge is still considered completed even if the Co-Op criteria has not been completed. Map Neighborhood Panels display Challenge, Mission, and Fast Travel progress. Bug Fixes General Fixed various stability issues. Fixed various quality issues affecting some cosmetics and character customization options. Fixed an issue where some Trophies or Achievements are not registering progress if the requirement was done on Isle of Grom. Fixed an issue where Product Boxes were duplicated and an Insufficient funds error displayed when trying to make the purchase. Fixed an issue where progress for the Without Footy It's Fiction trophy would get stuck despite meeting the requirements. Fixed an issue where players would rarely get stuck in a loading screen when Fast Traveling. Fixed an issue where players in a Party were unable to start a Challenge after cancelling a Fast Travel queue. Gameplay Fixed an issue where Reverts would sometimes cause the skater to look in the wrong direction. Fixed an issue where automatic Reverts would sometimes over rotate beyond 180 degrees. Fixed cases where grinds would sometimes fail to lock in. Fixed an issue where Roll Ins would activate unintentionally. Fixed an issue where a Roll In would take priority over grinding on a lip. Fixed an issue where drop ins would sometimes cause the back truck to get stuck, causing a slam. Fixed an issue with input responsiveness when performing a Late Flip. Fixed an issue where your skater’s animation would stutter or bail when landing a Hippy Jump while in air. Fixed an issue where your skater would lose momentum during a Hippy Jump if you tuck into a ball. Fixed various issues with camera stability and behavior. New Known Issues for Season 4 Rarely, a black screen appears when starting a challenge or throwdown on PlayStation 4 and Xbox One. Workaround: Rebooting skate. may resolve this issue. Pinned tasks do not remain pinned when the game reconnects after inactivity. The News button fails to redirect to the appropriate offer. Changing the graphics preset doesn’t update the settings shown at the bottom of the Graphics screen as it should. The first step of the Help Wanted mission, Coping Inspector, gets crossed out and doesn't progress when arriving at the target area. Rebooting skate. results in the Mission progressing to the next step. The option to select between 16:9 centered HUD and full-width and height UI is present but non-functional while in Windowed mode. If the player has any kind of Mission outside of Scavenger ones tracked, once they log in and track the Scavenger Hunt missions, the mission cannot be progressed. Workaround: Rebooting skate. may resolve this issue. Fingerflips are missing the Switch and Fakie tags in Chapter 1. After turning the World Traffic setting off and on, some of the cars will become invisible but can still interact with other objects and Skaters. Workaround: Only change this setting once in a session After finishing a Co-op Challenge, party member's names will swap with random ones during the celebration screen. Players cannot change who they spectate after using RT/R2 or LT/L2 commands. Workaround: Players will only see the first and last person on the list. To spectate other people, they need to select them one by one in the menu list Memory leak crashes related to UI. skate. sometimes crashes when accessing the Tattoos category of the Store. Sometimes, UI elements break after a short period of play. Often, players can't climb the scaffolding of M-Corp Tower.202Views2likes0Comments0.30.8 Patch Notes
The purpose of this update is to address a crash issue impacting the ZexyZek Creator Collab event. Bug Fix Fixed an issue where the game would crash if the player had their device set to French or German languages and their Voice Over settings to a non-English language, and attempted a ZexyZex Challenge.135Views0likes0Comments0.30.5 Patch Notes
Feature Updates Stability You will now teleport to a safe location if you fall through the map. Co-op UI You can now see which members of your party are able to visit Isle of Grom for co-op play. Gestures Added the ability to move while performing the Anarchy Bunny, Murder Bunny, Paddy's Lucky Heels, Soul Train, Spinaroo, Running Man Dance, and Weightless Walk Gestures. Bug Fixes Fixed an issue where double grind glitches were harder to perform. Fixed an issue where contact force wipeouts were not triggering correctly. Fixed an issue where offboard bounce pad boosts sometimes didn’t trigger. Fixed an issue where Hippy Jumps would unintentionally fail to land. Fixed an issue where landing in a Boardslide after a Darkslide was not consistent. Fixed an issue where rolling off the edge of a building would cause you to wipe out. Fixed an issue where you would be stood up automatically after falling in certain situations. Fixed an issue where a dropped skateboard wouldn’t roll down slopes as expected. Fixed an issue where Late flip tricks on flat ground were missing the Late points modifier. Fixed an issue where drop ins would sometimes cause you to runout. Fixed an issue where a character would sometimes get stuck in collision during certain Stunt Challenges. Fixed an issue where Tasks would not progress after rollover until the player opens the Task menu. Fixed an issue where the Big Billboard goal in the Large Barge Own the Lot could not be completed. Fixed an issue where Legacy skate.Pass titles had missing thumbnails. Fixed an issue where Community Park timers were missing the day indicator. Fixed an issue where owned items in a Product Box were not greyed out in the UI. Fixed some instances of an issue where your skateboard’s wheels would spin in the wrong direction. Fixed multiple issues where various UI indicators highlighting new items were not cleared after viewing them.199Views1like0Commentsskate. Update 0.30.2
0.30.2 Patch Notes | All Platforms | Live on March 24 The double grinds, pop-less grind exits, low pop height, and grind assist issues have been a top priority of ours to address following the launch of Season 3. In this update, we were able to patch all but the double grinds issue. Developer’s Note: We are planning to bring back popout double grinds in 0.30.5, our next update. While these were originally a glitch rather than an intended mechanic, we see the value in having them, and players have told us they enjoy them too. But, we need a bit more time to get these working in tandem with the updated Grind Popouts. Thank you for your patience! Update will start rolling out across all platforms at the daily reset at 10AM PDT/ 5PM UTC with no downtime/server maintenance. Bug Fixes General Fixed an issue where low pop tricks were harder to perform than intended. Fixed an issue where players were sometimes unable to exit a grind popless. Fixed an issue where players were reset in mid-air after repeatedly bouncing on Quick Drop Objects. Fixed an issue where players could get stuck in an air Coffin, even after releasing the input buttons. Fixed an issue where a raised bump on a ramp in the Lower Spillway of Isle of Grom was unintentionally hindering gameplay. Fixed several holes on the Isle of Grom that could result in players falling under the playable map. Fixed an issue where a player could rarely get charged twice when purchasing a skate.Premium Pass. Developer’s Note: We've pushed a back-end fix to stop the double-charge issue some players experienced when purchasing the skate.Premium Pass. We’ve processed refunds of the overcharge to those impacted. We've also added an error message to indicate you’ve encountered this bug. Please reach out to us on the forums if you’re still experiencing this issue. Fixed an issue for PlayStation 4 and Xbox One where doing a Held trick mistakenly results in a double trick and then the board adjusts. Fixed various stability and performance issues. UI Fixed an issue where changed settings would reset to their defaults. Developer’s Note: Due to a change in how we store settings, some settings were unintentionally changed in Update 0.30.1. Players who were affected will need to readjust to their previous settings, but should not have to re-save after this update. With Update 0.30.2, this bug fix should more reliably save changes you make to settings. We’ll continue to monitor this fix closely. Fixed an issue where the Welcome and Starter Park bundles in the store accidentally displayed strikethrough UI. Fixed an issue that prevented some Achievements or Trophies from unlocking correctly. Fixed an issue that prevented the Barrel Jumper title from being awarded to subscribers as part of the Xbox Game Pass Ultimate Supercharge Pack 3, and PlayStation Plus Essentials Season 3 Play Pack. Developer’s Note: Anyone who’s already redeemed their Xbox or PlayStation subscription rewards will now see this title amongst their Rip Card options after updating skate.286Views2likes0Comments