SPFL / Scottish Football in Career Mode – Issues Still Not Fixed from FC26
I wanted to raise some issues with the SPFL in Career Mode in FC27. I raised these issues multiple times on the EA forums during FC26, but unfortunately they still appear to be present. As a Scottish football fan, it's frustrating to see Scottish football once again receiving very limited attention compared with other leagues and competitions in the game. There are three main issues I'd really like the Career Mode team to look at: 1. Scottish League Cup is completely missing The Scottish League Cup is not included in Career Mode. If this is due to a licensing issue, could EA not simply include a third Scottish domestic cup using the same format as the Scottish Cup already in the game, even if it cannot use the official League Cup branding? The important thing for Scottish Career Mode players is having the actual competition structure represented. Scotland having only one domestic cup competition in Career Mode is unrealistic. 2. The Scottish Premiership "Second Stage" fixtures are unrealistic This is probably the biggest issue with the Scottish league structure. After the first 33 games, the league splits into the top and bottom six. However, Career Mode consistently generates the 1st-place team playing 2nd place on the final day of the season. This means that when playing as Rangers or Celtic, you constantly end up with Rangers v Celtic as the final fixture of the season. That's not how the Scottish Premiership fixture system works. The second-stage fixtures need to take into account the home/away balance from the first 33 matches. For example, if two teams have already played twice at one team's ground, the corresponding second-stage fixture should be played at the other team's stadium. This would make the Scottish league feel much more authentic and would stop the same unrealistic fixture appearing every season. 3. Scottish Cup semi-finals The Scottish Cup semi-finals are also not represented correctly. The semi-finals should be played at a neutral venue, rather than the game simply giving one of the teams home advantage. A good comparison is the English FA Cup, where the game already understands the concept of neutral semi-final venues. Ideally, the Scottish Cup semi-finals should be played at the same stadium used for the final, rather than being treated as normal home fixtures. Why I'm raising this again I raised these points repeatedly on the FC26 forums, so it's disappointing to see the same issues continuing into FC27. I'm not expecting Scotland to receive the same level of resources as the Premier League, but the SPFL is an officially represented league in EA Sports FC and Scottish fans buy the game and play Career Mode just like everyone else. These aren't requests for completely new gameplay systems. They're relatively straightforward issues with competition structure, fixtures and authenticity that have a huge impact on the experience of managing a Scottish club. I'd really appreciate it if someone from the Career Mode team could acknowledge these issues and let Scottish players know whether they are being looked at. Scottish football fans deserve better representation in EA Sports FC.93Views5likes1CommentLost attribute points bug
I was playing the carrer mode and grinding all day and multiple times when i tried to remove some of the stats you start with it said i would Get points and i didnt Get it, and i lost the stats and also for some reason i kept losing stats from the balance stat all the way down to 45 when the minimum is 69 and i tried resetting all my attribute points and i got my balance back up but the points spent on it all together was lost and the bug kept happening i also lost around half my attribute points and i am lvl 20 on finisher and i only have 106 points.10Views0likes0CommentsEditing a naturally 6'8"/6'9" or taller player reduces height to 6'7"
Platform: PC Game: EA Sports FC 27 Mode: Edit Player / Manager Career preparation I found a reproducible bug with very tall real players. Some players in the FC 27 database are naturally taller than the maximum height available in the player editor, for example Noah Egouli at 6'9". If I leave the player untouched, his correct height remains 6'9". If I only transfer the player to another club, his height also remains 6'9". However, if I edit the player and save changes, the game reduces his height to 6'7", which appears to be the maximum height supported by the normal outfield player editor. I did not manually change his height. I first noticed it when changing his position from CB to ST, but it appears that saving gameplay-related edits can cause the oversized player model/data to be rewritten using the normal editor limit. Steps to reproduce: Reset squads / load default squads. Find a naturally very tall player, e.g. Noah Egouli, who is listed at 6'9". Confirm the player is still 6'9". Open Edit Player. Change a gameplay-related property such as position or attributes. Save the player. Check the player again. Height has changed from 6'9" to 6'7". Expected result: Editing unrelated player data should preserve the player's original database height. Actual result: The player's height is silently capped/reduced to 6'7" after editing. This is especially problematic in Career Mode because the lost height cannot be restored in the editor, so editing a naturally 6'8"/6'9" player permanently changes the player model/body data for that squad file. I have screenshots showing: Original/reset player at 6'9" Same player after club transfer still at 6'9" Same player after editing at 6'7" Please investigate whether the editor is overwriting original player height/body data with the standard editor maximum when saving changes.13Views0likes0CommentsLow Player Ratings??
Hi EA, This has been happening since 26. When doing a career mode. The rating system is all over the place for my players. When playing a match and I won, my ratings are extremely low for my defence? Usually ratings are between 5.5-6.7 at most. i think this is unfair and it drops their form every game. It does happen for certain players in midfield or attack at times. But the defence is the main issue. This includes fullbacks, goalkeepers, and wingers usually. This happens even when I get a clean sheet. ive also noticed when quick simming. My players ratings for that match even when we won are below 6.0. Apart from the players that have scored? This ain’t normal. I also think if a striker is getting 20-30 goals a season and his overall prem rating is 7.9, is that normal? Surely he should be averaging in the 8s or 9s? i have included some attachments as proof. please fix this urgently.47Views1like1CommentThe dynamic rating in manager career mode is a disappointment.
I have been playing the career mode in the FIFA and EA FC series for 15 years. This is the first time I haven't enjoyed a season; unfortunately, thousands of other players feel the same way. The old system and dynamic ratings need to be made optional via an urgent update.103Views2likes2CommentsMajor bugs for EAFC 27 career mode
Playing in liga MX on player career mode there was a number of issues 1. The standings on the main menu did not change, it was still saying 0 points. 2. Could not play the clausura campaign after finishing the Apertura tournament. 3. During highlights the ref thay holds the substitution board was walking in the middle of the pitch. 4. Trophies were the basic soccer ball on wooden base? 5. player stats would say no stats unless you go into that page then it’ll show the page.368Views2likes2CommentsNEW REGEN SYSTEM
The new regen system completely desbalanced the realism of the game. They have completely overpowered stats, and i started just the first season. They always start as free agents, so i can build a team full of them, which one with potential 86+. A player like lamine yamal, with 18 years and a 85 overrall only happens one time in ten years. On FC 27 there are plenty of them. I bought this game with the trailers saying that the career mode would be realistic, and this system completely TURNED DOWN my will to continue playing my career.34Views1like0CommentsWorst fc ever
I’ve bought every game since fifa international soccer. The first day released of 26 was geat. This is sooooooo bad I hate it and want my money back. Fc 27 is the worst football game I’ve ever played professional is way too easy world class is a nightmare. I seriously want my money back I play this game to relax not to lose my temper this is easily the worst fifa ever no to mention the overall in career mode and and players getting annoyed at everything and regens. They just made it the worst74Views3likes4CommentsFix FC 27 Simulation Gameplay Collapse, Passing Errors & Acceleration Flaws
Dear EA Development Team, I am writing to report a critical collapse and severe lack of balance in the Simulation Gameplay settings on the PC platform after playing 3 full seasons in FC 27. The realistic gameplay mode is highly unstable, broken, and deeply unrealistic. Here are the specific gameplay issues that need immediate fixing: 1. Simulation Gameplay Instability & Density: The realistic simulation style is completely broken. The spacing between players on the pitch is totally unrealistic. Due to extreme congestion and tightness, it is nearly impossible to retain possession. Players do not even have enough time to receive or control the ball before it is instantly stripped away by opponents, making the game feel more like a wrestling match than football. 2. Broken Passing Mechanics: All types of passing suffer from exaggerated errors. Ground passes, through balls, crosses, and long balls are heavily flawed. High through balls and long passes frequently fly out of bounds. Meanwhile, the AI opponent intercepts passes flawlessly from any distance and from impossible angles. 3. Unstable Physical Fouls & Tactical Interceptions: Physical challenges, tactical fouls, and shirt-pulling or pushing mechanics are completely unstable and inconsistent. The refereeing logic fails to properly detect and penalize illegal physical contacts like pushing and pulling, while professional tactical fouls lack logical rules during matches. 4. Automatic Replay Skip Bug: The game frequently and automatically skips the replays of close attacks and dangerous shots. The game must be fixed to ensure that match replays for high-danger chances and close shots are always displayed and never skipped automatically. 5. Unfair Acceleration and Speed Balances: The acceleration dynamic is completely broken. There is no balance between teams, as the AI consistently possesses overwhelming superiority in speed, acceleration, and physical challenges, regardless of the individual players' statistics. 6. Flawed Match-End Logic: The referee blows the final whistle the exact second the clock runs out, even during an active counter-attack. The game must allow an advantage rule for last-minute attacks. I expect a realistic football simulation as promised. I hope the development team investigates these Simulation Gameplay defects immediately and delivers a balancing hotfix. Sincer ely, [Mahmoud GAMAL/ EA ID mg1590440 ]85Views1like0Comments