Allegiant Stadium
The Raiders stadium has now been broken for 6 years. One you can see the Allegiant Stadium signage outside the stadium just under the AL DAVIS torch during the games, now after half time the torch is off completely. It's been like this for the past two years. How can you miss this so much but fix other stadiums in the game and completely ignore the Raiders Stadium issues. Please fix it!!!!! We pay good money for a game and its still broken.......3Views0likes0CommentsIncorrect Tiebreaker Calculations
I am in an online franchise, and we just got to the playoffs, and the teams were seeded incorrectly. In the first case, there were 4 9-8 teams: Packers: 4-2 in division, 6-6 in conference Vikings: 3-3 in division, 7-5 in conference Eagles: 9-3 in conference Seahawks: 7-5 in conference These teams were vying for 1 spot. The correct procedure would be first to have the Packers over the Vikings (they split the season series) on division record, then do a 3 team tiebreaker between the Packers, Eagles, and Seahawks. This would lead to conference record being the decider because there was no h2h sweep between the teams (Green Bay played neither). However, for some reason the Packers made it above the other 2 when the Eagles should have got in. It also did incorrect seeding of the 5 and 6 seeds between the Commanders and Buccaneers because both were 10-7 with no h2h matchup, so conference record would be the decider and the Bucs were 8-4 vs 7-5 for the Commanders. It is crucially important that EA gets tiebreakers correct for a league like this. We calculate them ahead of time to make decisions about how to play the final weeks, and it is very frustrating to have that ruined by incorrect tiebreaker logic. It is not difficult to have a script that can do tiebreakers, so please address this for franchise.19Views1like0CommentsA Moment of Silence for Breakouts
Building a Madden team, whether it’s rebuilding the Saints or another challenge, is probably the most fun I have playing video games. The initial gutting of the roster, the struggle through the early seasons, the incremental growth by way of surprise development or speed upgrades (because speed will always be a direct indicator of player value in Madden), getting to watch your team suddenly handle a squad that would have put up 40 on you just a season or two ago, all the way up to the ultimate glory of a pixelated Lombardi trophy, that is why have bought this half baked product every year, at launch, without blinking. What I can’t understand for the life of me, is why EA is stuck in a loop of one step forward, two back. There is nothing like getting a breakout when you have a team full of bronze & silvers. Between first getting the message, and then the conversion message after? The closest thing to euphoria Madden could ever produce. Tell me why I get a breakout message now for my running back, and when I convert it, I see nothing at all after the game. I wouldn’t know he earned it unless I went and seeked out his player card myself. Some people reading this might think I’m out of my mind for being upset that Madden didn’t give me a nice pat on the back like it used to, and maybe they’re right! It’s just so disheartening to see the route MUT has taken with the grandiose card animations and franchise loses something as simple as a breakout conversion message. The sense of accomplishment and that upgrade feeling earned actually means something, in the exact same way someone would lose their box when they get that limited edition card animation. Those are little details that matter. I could keep going on how much they’ve fumbled the player development aspect of the game, between making breakouts much harder to convert now or having genuinely cool ideas (perfect chemistry from M20 comes to mind - nice idea that needed tuning but instead just got deleted) but that’s a discussion for another day. If you made it this far, thanks for reading.18Views1like0CommentsDetail what gives a game better GAME VALUE
THIS IS ONLY ABOUT FRANCHISE MODE: YOU CALL IT SIMULATION, RIGHT Improved Version Before I get into my reality rant, let me set the stage: I’m 47 years old and I’ve been playing Madden since day one — literally before most of y’all were even born. I’ve watched this game evolve from pixelated players into the crazy graphics we have now. And honestly, that’s exactly why I’m saying this: Madden needs to take a step back from pushing player graphics and take a step forward into the hood of the game — the DETAIL. You can’t satisfy everybody, so give us more options and more sliders so we can shape the game the way we want it to play. Contract sliders Trade sliders Gameplay sliders Persona/relationship sliders Staff/coaching sliders Draft class logic sliders Let us tune the experience instead of being stuck with one vision. PLAYER FACES & CREATION Add 3,000+ faces or build a full creation engine like Superstar mode. Generic faces aren’t just “old-looking” — the real issue is 263 faces in every draft class is nowhere near enough. It kills immersion in a simulation game. We need variety, youth, and realism. AWARDS & PRESENTATION Add real award logos Build a proper award menu for each player Multiple Super Bowl celebrations (start with at least 3) Ring ceremony Award ceremony now that the Pro Bowl is gone Hall of Fame rosters should already be in the game so we can add legends as free agents in Franchise Presentation matters. It’s part of the soul of Franchise. COMMENTARY & ROOKIE EXPERIENCE You added multiple commentary teams — great. Now make it elite, dynamic, and creative, especially for rookies. Rookies should wear the rookie badge all season. It’s a small detail that adds a lot. FRANCHISE QUALITY OF LIFE Make CPU vs CPU games easy to watch: Schedule → Select Team → Watch Game Expand the Persona Engine with relationships: Players who don’t want to play with certain teammates, coaches, or staff. Chemistry should matter. BOTTOM LINE Madden doesn’t need more shine — it needs more substance. More detail, more options, more faces, more presentation, more immersion.49Views6likes1CommentPlease Bring Back Neutral White Jerseys for Player Portraits in Franchise
This is a small presentation detail, but it makes a surprisingly big difference in Franchise, especially for anyone who plays Fantasy Draft. Before the player portrait update (last year?), players were shown with a neutral white jersey/shoulder trim. Because of that, once you drafted or traded players, the portraits still looked relatively uniform on your roster. Now the updated portraits include the colors/collars from each player’s real-life team. So if I do a Fantasy Draft with the Buccaneers, for example, my roster screen might have players wearing Jets green, Ravens purple, Seahawks navy, Eagles green, etc. They may all be Buccaneers in my franchise, but visually it looks like a collection of players from completely different teams. Fantasy Draft is a major part of Franchise for a lot of players, and trades/free agency eventually create the same issue even in a normal franchise. Suggestion: Please go back to using neutral white jersey trims for all player portraits. The actual player photos can stay updated—just remove the team-specific jersey colors/collars from the portrait crop. Ideally, dynamically updating portraits to the player’s current franchise team would be the best solution, but if that isn’t realistic, the old neutral-white approach looked much cleaner and kept every roster visually consistent regardless of trades or Fantasy Drafts. It’s a small detail, but Franchise is a mode where you’re looking at these portraits constantly. Having everyone on your roster actually look like they belong to the same team would make the UI feel much more polished.37Views1like0CommentsFranchise points problems
My franchise points from my preorder bundle aren’t restocking like it was said in the description this needs fixed or I need my money back cuz I am a MVP membership member and that’s what I paid for that your supposed to get your 200 franchise points every time you start a new franchise36Views2likes1CommentMadden 27 Contracts
I saw the patch notes today and understand they are a WIP so wanted to add this in because I feel it is essential to have for franchise players. When we re-sign players in Madden 27 it is showing me the current cap year number. Last year it would use the next seasons cap number so I could keep track of what I was spending in future years. This is a piece of information that is incredibly important for any franchise player to ensure they are not ruining their teams finances because they cant see what they are. There also use to be a spot on the salaries table at the top where it would let us know what our cap penalty was for the next year as well which has not been something we have had access to.841Views11likes8CommentsTeambuilder Franchise in Madden 27 is broken!
I don't understand why EA makes these games available for purchase early, and you get a game that still feels incomplete. Played franchise with my Teambuilder team last night, and not only are the announcers still announcing my team as Chicago, but my custom made coach is no where to be found. In fact, he's seemingly been replaced by a completely different guy! This is the last time I reserve this game for early access. Not worth it. WHEN WILL THIS BE FIXED?!112Views2likes2CommentsFranchise Player Tags (Mentor, Franchise QB, etc.) Not Visible
In Madden NFL 27 Franchise Mode, Player Tags such as Mentor, Franchise QB, Bridge QB, Day 1 Starter, Future Starter, etc. are not consistently visible when viewing a player. For example, Davante Adams has the Mentor Player Tag. I can see the Mentor designation from certain roster/trade-related screens, but when I open his full player card and go through his Overview, Persona, Abilities, Traits, and other tabs, there is no place showing that he has the Mentor tag. The Traits page only displays gameplay/personality traits such as: Aggressive Receiver Steering Clear Disciplined The actual Mentor Player Tag is missing. I have noticed the same problem with other important Franchise tags such as Franchise QB. These tags affect roster-building, progression, free agency, drafting, and CPU team logic, so players should be able to see them directly from a player's profile instead of having to enter the trade screen to determine which Player Tags they have. Steps to reproduce: Enter Franchise Mode. Find a player who has a Player Tag such as Mentor or Franchise QB. Confirm the tag through the trade/roster screen where it is displayed. Open the player's full player card. Check Overview, Persona, Progression History, Abilities, and Traits. The Player Tag is not displayed anywhere on the player card. Expected result: A player's Franchise Player Tags should be clearly displayed somewhere on the player card, preferably under Overview or Persona. Actual result: Player Tags appear on limited screens, such as the trade interface, but disappear when viewing the player's actual profile. This makes Franchise roster management unnecessarily difficult because there is no convenient way to inspect Player Tags directly from the player card. I would definitely use “Player Tags” in the title instead of “traits.” That terminology makes the bug much harder for EA to dismiss as confusion with the Traits tab. Your Adams screenshots are also very good evidence because they show the contradiction directly: Mentor appears on one screen, while his full Traits page contains no Mentor designation.24Views2likes1Comment