Racenet 2026?
Are we going to get an updated Racenet for the 2026 cars? It only shows the 2025 Time Trial performance at the moment. Frustratingly, Racenet seems to be a really neglected feature for the game. It should be capable of so much more, and a lot of third party developers are putting Codemasters/EA to shame when it comes to using UDP features and telemetry. SimRacingSetups, P1 Telemetry and so many more apps provide users with even more telemetry detail than Racenet currently does, and they do it for every single session, not just Time Trail. P1 Telemetry even records every lap for every driver in the session for comparison. It provides you with really useful information on your tyre wear, fuel usage, ERS deployment behaviour, grip/G-force levels/steering input, and even analyses laps and tells you exactly where you are gaining and losing time. It shows a complete statistical breakdown of the entire race. This is all information that is readily available from the game's UDP Telemetry data. For 2026, it is more vital than ever to be able to see how and why your driving, deployment and LICO strategies are contributing to your laptime and race performance. This information is right there in the game, and yet it is being wasted by the developers. Can we look at expanding Racenet to all sessions? This would be a fantastic tool for Career modes and league racers to be improving their pace. It should be a great feature for practice sessions, especially since Time Trial is no longer relevant to race performance. I would even be happy to pay a subscription for this in the app. The other developers are charging for it, so why are Codemasters/EA leaving revenue on the table?Some more Stuff for the EA and CM Team to Snatch away
Hey Racers, some more Stuff to Advance with Ideas. Youre all welcome to Comment and Support for a better experience. Make your own Sheets as well only then we reach the Team better! Please take these as additional fuel for the Support. Edit: Original Graphics would be pretty much appreciated. EA_Edu Cpayne32 EA_cuervo2026 liveries and individual team updates coming?
Are any of the individual special team liveries I.E. Racing Bulls, McLaren or William or car updated coming to the F1 25 season 2026 Update? it would be great to reflect what is actually on the grid. The option to have the Macarena wing with Ferrari and Red Bull or employ team specific upgrades.Mouse Steering for PC Players
I would like to suggest adding mouse steering support to F1 25, similar to the system used in Assetto Corsa Competizione. Adding mouse steering could provide several benefits: More precise steering compared to keyboard inputs Better accessibility for players without wheels or controllers A smoother driving experience for casual and competitive PC players Many PC players do not have a steering wheel, and keyboard steering is often too digital and difficult to control smoothly. Mouse steering would allow much more precise and smooth steering inputs, making the game more accessible for players without a wheel or controller. Assetto Corsa Competizione already has a very good implementation of mouse steering that feels natural and controllable. Adding a similar option in F1 25 would greatly improve the driving experience for PC players. I believe this would significantly improve the PC gameplay experience and attract more players who currently struggle with keyboard controls. Thank you for considering this suggestion.F1 Hotseat Evolution: Driver Swaps for Offline, LAN & Online!
Hey everyone,I want to pitch a concept that evolves the legendary 90s "Hotseat" mechanic from Grand Prix 2 into the ultimate multiplayer experience. We need a flexible driver-swapping mode supporting Offline, LAN, and Online play, complete with the tactical features that made it so addictive back then.The Core Mechanic & Deep Features:Multiple players share a race by taking turns driving different cars on the fly. While you aren't driving, the AI controls your car. To replicate the pure fun of the original, two key mechanics are essential:Qualifying Setup Strategy: Players configure their own custom car setups during qualifying. It was always incredibly exciting to see how well the AI performs with your specific setup and what lap times the computer manages to pull off using your custom tweaks while you watch.Customizable Swap Intervals: You can pre-determine the exact number of driver swaps during a race (e.g., 2, 3, 4, or more). This guarantees that every player gets to jump back into the cockpit multiple times per race, creating a highly dynamic and intensely fun experience.The Three Ways to Play:PURE OFFLINE (Couch Co-op): You and your friends sit in front of a single PC/Console. No extra hardware needed—just pass the controller/wheel and enjoy a full offline championship together.LAN PLAY (Local Network): Connect multiple PCs via LAN. Different groups can use the hotseat system on their own rigs and race directly against other setups in the same room.ONLINE MULTIPLAYER (Global Lobbies): Connect to the world. Your local couch-coop group plays via hotseat, but you compete live over the internet against other local groups around the globe.What are your thoughts on bringing back this tactical "Multi-Swap" approach? Would you play this with your friends on a weekend? Let's discuss!When will we see proper gameplay?
Will the embargo on YouTubers be lifted before 4pm on Launch Day? It is a little concerning that we are not being shown any actual raw gameplay footage before launch. That usually means there is something to hide. Would it not have been good marketing to let the YouTubers start showing their Career/My Team races and gameplay footage to build some hype and get F1 2026 Season Pack trending? I'm yet to even see it pop up on the Xbox Store. Im sure EACM want as many people to buy it as possible. Why is everything so quiet? Even this forum is a bit of a ghosttown. As a league owner, I want it to shift a few copies too so we have a wider pool of drivers to attract to our league. SDG Racing League - Discord HERE!Feature Request
Restore engine braking to the game. But make the engine braking buttons mapped to "increase" and "decrease," as changing these settings is useful while driving, in various circumstances. Similarly, add mapping for the differential gear without accelerator. This should also be available while driving. It could be useful when track conditions change (e.g., rain). Also add mapped fuel modes. Add a mapped neutral gear. Change the functionality of the Multi-Function Display button. (Now, a single button turns on, switches pages, and turns them off). Add "on/off," "next page," and "previous page" buttons, but leave the shortcuts to individual pages as they are. Furthermore, add the ability to adjust tire pressure in the race strategy menu (so that you can plan different pressures for different tire compounds before the race). Also, add the ability to adjust tire pressure during the race. This would be especially useful when weather conditions change (e.g., rain). These are all features used in the real F1, so a game with an F1 license should also include them. It makes it more realistic.Request to Add Sri Lanka as a Driver Nationality in F1 25 🇱🇰
Hello F1 Game Team, I’m a big fan of F1 25 and love the realistic experience your game provides. I would like to kindly request that Sri Lanka be added as a driver nationality in a future update or edition of the game. 🇱🇰 Adding Sri Lanka would allow fans from my country to represent their nation in-game and increase engagement for a growing audience in the region. As a suggestion, a Sri Lanka-themed livery option could also accompany this addition for further immersion (see attached mockup). Thank you for considering this request. Your games continue to bring excitement and realism to F1 fans worldwide.