PlayStation Spielstand auf PC
Moin, ich habe Skate schonmal auf der PlayStation gespielt und würde gerne den Spielstand von der PlayStation auch auf dem PC haben. Das geht ja angeblich in dem man das EA Konto mit dem Playstation Konto verknüpft. Das geht bei mir aber leider nicht weil mein PlayStation Konto angeblich schon mit einem anderen EA Konto verknüpft ist. Irgendwas mit „hotmail.com“ ist anscheinend damit verbunden. Kann mir da wer aushelfen?5Views0likes2CommentsThe Weekly Grind - Aug 25, 2026
Welcome back to The Weekly Grind, San Vanners! Let’s roll! What’s going on? We’re two weeks out from Season 5, but today we’re stoked to share the details of what’s coming on September 8. Dive into the blog, if you haven’t, but for a quick summary: Super Ultra Mega Resort, aka S.U.M.R. Camp, is coming on Sept 8! Underflips Player Spot Battles through the Throwdowns Menu Block Parties - and Block Party Improvements New Brands New Music And more… We’re in week 5 of X Games San Van! Check out the mid-season blog for more details. That means you get two more weeks to complete the X Games Challenges, get your X Games gear, and throw down in the X Games San Van stadium. We’ve also reset the X Games Challenges, so get those last X Coins to complete your X Games San Van collection in the Extravert shop. Don’t forget: Keep sharing your bugs/issues so we can squash ‘em flat. Let’s dive right into the calendar. Weekly Calendar The Weekly Grind returns (that’s today!) New Weekly Tasks and X Games San Van Challenge Reset (also today!) Season 5 Reveal (Today? That’s right, also today!) X Games San Van Week 5 with Open Access (July 21 - Sept 8) Coming Up Update 0.32.0 Notes (Sept 7) Update 0.32.0 Goes Live and Season 5 Launches (Sept 8) The Weekly Grind Interviews S.U.M.R. Camp Underflips What other types of interviews would you want to see? Let us know - gameplay, tricks, world design, etc. More content from the skate. community! We wanted to share a few pieces of content that caught our eye. Remember: if you want to be featured in The Weekly Grind, make sure to share yours (screenshots, videos, clips) via skate.reel. Xpanding the X Games Street Course with some QD handplants, Credit:SpiffyAstro Gettin' some work done, Credit:Fal$e X Games Air Out, Credit:neto drm NoOneCaresWrkHrdr Part of The Weekly Grind will be dedicated to sharing the current Known Issues the team is tracking, any active deployments/fixes, and next steps. Known Issues Still Being Investigated: Some Players are unable to export in MP4 Format. Workaround PC ONLY: Using WebM format when exporting works. Pinned tasks do not remain pinned when the game reconnects after inactivity. Changing the graphics preset doesn’t update the settings shown at the bottom of the Graphics screen as it should. The option to select between 16:9 centered HUD and full-width and height UI is present but non-functional while in Windowed mode. Daily and Mastery Task sections sometimes display a blank screen. Quick Drop radial menu resets temporarily after joining the server. Tailslides and Noseslides are not correctly detected when approaching a ledge from its end. Friends list sometimes displays multiple entries of the same friend or none at all. Wallride detection often causes skater to flip unnaturally. Smith to Tailslide task often fails to register when done correctly. Sometimes the wrong item spawns when you use the Quick Drop menu to place something. X-Games Intro Video, Mission, Tasks and Challenges are missing on first login after the 0.31.5 update. Pinned tasks cycle when performing gestures. Players cannot find non-friend accounts using Skater codes. Quick Ollie/Nollie into No-Foot Grab causes leg clipping with board. Performing footplants causes extra one-foot grabs to appear in trick scoring. Some flip trick animations appear different in the Replay Editor when done by other skaters. Some specific landing animations make the skater's upper body snap upright immediately. Skateboard clips through a specific ledge in the Hedgemont area. Game intermittently fails to enter Quick drop mode from the radial menu Workaround: Hold D-Pad Left as a shortcut to enter Quick Drop mode. Traffic and Pedestrians are sometimes Present During Challenges. Workaround: Turn off Challenge Player Visibility in Settings. Gap Distance not registering correctly in block parties. Switch or nollie 360 inward heelflip rotates the skater if PS5 power saving is enabled. Workaround: Disable Power Saver for skate. Add EA Friend option is sometimes missing when using the Find Skaters option. Workaround: This should only happen if you're hovering over Requests before pressing the Find Skaters button.300Views1like0CommentsSeason 5
The Hub What’s in Season 5 New Area Access New Features skate.Pass for Season 5 In-Game Event Coming in Season 5 Here's a quick list of what's coming to skate. throughout Season 5. Read more below to get a full breakdown. Reminder: Some things are coming in Day 1 on Sept 8, while others will land mid-season with update 0.32.5: New area: Super Ultra Mega Resort (S.U.M.R.) Camp Mega Park New Hedgemont Street Park (Coming Mid-Season) New and Updated Tricks/Skatepedia updates: Underflips, Improved Footplants New Ways to Play: Updated Progression New Game Modes: Player Spot Battles and Block Parties QoL Improvements and Bug fixes (details coming on Sept 7, 2026 via the 0.32.0 patch notes) New Brand Partners: Converse, Baker, Deathwish, Online Ceramics, Welcome, There / Unity Updated skate.Pass with new Brand Partners Vans Season 5 Starter Pack New Tracks to the Soundtrack Mid-Season Event Season 5 Deep Dive In Season 5, we’re bringing you the best of both worlds: the hustle of San Van, plus the perfect place to leave it all behind and see where the ride takes you. Introducing S.U.M.R. Camp: a mountain getaway built for big speed and big air. Think massive gaps, expansive terrain, and brand new mega lines. Away from the city, it’s a chance to enjoy a session with killer tunes, good people, and plenty of room to ride. Back in San Van, new and updated skateparks keep the action going closer to home. The Stadium is still open to explore, with Grom and S.U.M.R. Camp just a short ferry ride away, now easier to find with the Location Selector at the San Van Ferry Terminal. Check the chart below for access windows and details for S.U.M.R. Camp, The Stadium, and Isle of Grom. As an added benefit to their pass, Season 5 skate.Premium Pass holders can access S.U.M.R. Camp early, from Sept 8 until Oct 6, 2026. From Oct 6 to Dec 1, those without skate.Premium can grab a 24-hour day pass to S.U.M.R. Camp for 500 Rip Chips (earnable through completing Challenges and Bounties). Unlimited access to The Stadium for Season 5 is also a benefit of the skate.Premium Pass, or you can get a 24-hour Day Pass for 250 Rip Chips. Isle of Grom will be General Access (skate.Premium Pass or 500 Rip Chips for a Day Pass) from Sept 8 to Oct 13, closed to prepare for an in-game event for a week, Open Access (no skate.Premium Pass or Rip Chips required) from Oct 20 to Nov 3, and then will return to General Access from Nov 3 to Dec 1. S.U.M.R. Camp (Mega Park) Located across the bay as an escape from city noise, The Super Ultra Mega Resort (S.U.M.R.) Camp Mega Park is an all-new ultra mega-park built by skaters, for skaters to support year-round Big Air skateboarding development. The expansive terrain features Rocky Ramps, Tube Mountains, Rockbottom Lodge for visitor accommodations, and a peaceful Fishing Hole for recreation (and getting a run at the Lower Bowls below). It also integrates hazardous terrain like Bloody Gulch, a challenging run built around custom-carved rock formations. Endless High-Speed Lines: Packed with massive ramps, intense speed, verticality, and over 30 unique paths down the mountain—it’s bigger and wilder than Skate 2 and Skate 3! Pure Mountain Vibes: Reject the city noise, feel the high-altitude rush, and recenter your mind with big air and huge skies stretching from horizon to horizon. Have You Seen Him? S.U.M.R. Camp Story Event City Councilor Slappy has gone missing! Work with fellow SVCC Member Izzy to uncover where Slappy went - and why - across 6 Weeks of Activities in this all-new story event at S.U.M.R. Camp. Weeks 1-3 are available in update 32.0, each unlocking progressively each week (i.e. Sept 8, 15, and 22nd) when players complete the previous week. Weeks 4-6 will arrive later in the Season during update 32.5 Players must have access to S.U.M.R. Camp to unlock the event, but it persists all season long, so it will be playable for all players once S.U.M.R. Camp enters general (non-early) access. The event will not be available after Season 5 - so make sure you hop in and see what happens each week! Blending Missions and Bounties into a single, seamless adventure where the story unfolds as you play. By delivering fully voiced narrative updates in real-time as you complete Bounties, you can stay fully immersed in the action without needing to track Missions or pause to read menus. New Hedgemont Street Park, Parry Point Park (Coming Mid-Season) Coming mid-season with update 0.32.5, the team has built the sickest new street park in Hedgemont, along Blue Light Beach, called Parry Point Park. Updates to San Vansterdam As part of the Season 5 update, S.U.M.R. Camp elements and inspiration are spilling into San Van for the Block Party, giving the plaza a relaxed, rustic makeover. Something is happening over at the old Hedgemont Community Park, as construction is kicking off in full swing. We’ll keep an eye on it and report back as the construction crews make progress. QOL Improvements Coming Sept 8, 2026, update 0.32.0 will have fixes, improvements, and tweaks; and we’ll have those patch notes for you to dive into on Sept 7, 2026. New & Improved Tricks Underflips To add more technical style to your sessions (and definitely up your steeze-factor), Underflips arrive in Season 5, and we’ve brought more than ever before! There are 16 variations of Underflips that will be available for you: Kickflip Underflip Hospital Heelflip Heelflip Underflip Impossible Underflip FS Pop-Shuvit Underflip Front Foot Impossible Underflip BS Pop-Shuvit Underflip Nollie Kickflip Underflip Hospital Flip Nollie Heelflip Underflip Nollie FS Pop-Shuvit Underflip Nollie Hospital Heelflip Nollie BS Pop-Shuvit Underflip Nollie Impossible Underflip Nollie Hospital Flip Nollie Back Foot Impossible Underflip Improved Footplants The team has continued to refine our core mechanics. For Season 5, we’ve upgraded footplants alongside a new set of Challenges and Bounties to feature them. Thanks to your feedback, we're able to keep pushing these improvements forward, with ongoing adjustments to ensure footplants feel smooth and natural across every situation in the world of skate. With the release of 0.32.0 to kick off Season 5, there will be four variants of footplants to add to your skateboarding repertoire: Judo Footplant BS Footplant FS Footplant Fast Plant Of course, as always, we’ll be updating Skatepedia so you have the info you need to master them. New Features and Modes Progression Updates As we shared in our Progression update blog, how you play, earn, and progress has gotten a major overhaul, starting with Season 5. As a quick refresher, the new Bounties system introduces Endless and Crew Bounties, while multiple progression paths and non-expiring challenges give you the freedom to play your way. You can tackle weekly Spotlight Challenges for extra rewards and continuously earn through the skate.Pass and new seasonal content. Meetups: Block Parties We were excited to test Meetups: Block Parties at the end of Season 4. After some tuning, tweaks, and improvements based on community feedback, they’re coming back to Season 5 as an official mode. (The list of fixes and improvements will drop with the 0.32.0 Patch notes coming Sept 7, 2026.) Mass-Player Social Events: Block Party is a mode that supports up to 150 players simultaneously in a casual yet competitive roaming skate contest. Seamless Opt-In: Events trigger every 30 minutes (at :15 and :45) and allow instant drop-in/drop-out participation simply by skating into the event area—no queues or sign-ups required. Dynamic Roaming Mechanics: Each event rotates across three randomized, connected locations across the city, creating a natural group parade between spots. Varied Objectives & Late Comebacks: Challenges blend street, park, and vert objectives with randomized sequences, featuring late-round point multipliers that allow for big comeback wins. Real-Time Leaderboards & Visual Crown: Tracks performance via active Round and Overall leaderboards, displaying top players alongside your immediate competition and highlighting the current round leader with an in-game crown. Bounty-Based Progression: Players earn rewards by completing accessible Block Party bounties rather than needing a 1st-place finish, ensuring rewards are attainable for all skill levels. Dropping in Season 5 with update 0.32.0, we’ll have four types of Meetups: Block Parties. Invitational - the standard Block Party Pro Comp - designed for those looking for more realistic, slower-paced competition that requires much more mastery of the trick library Mixer - social challenges that give that party vibe for the more casual, relaxed San Vanner Block Blitz - high-intensity battle in one location for those without a lot of time but want to get on that leaderboard Spot Battles With X Games San Van in Season 4, we introduced Spot Battles. In Season 5, we’re giving you control of Spot Battles through the Throwdowns menu. When you open the Throwdowns menu, you’ll have 2 options: Skate Jam (the regular throwdown) or Spot Battles. Set the size and location, then get busy! Unlike Skate Jams, when in a Spot Battle, you’ll watch the other competitors. New Brands In Season 5, we’ve partnered with some new brands that will hit the Extravert skate shop (and some you can grab through skate.Pass completion): Converse Baker Deathwish Online Ceramics Primitive Welcome There / Unity Krooked Venture Seasonal Challenges and Bounties In Season 5, we’ll have 13 new Seasonal and Event Challenges, 5 Missions, and over 300 Bounties – spread out through Daily, Weekly, Monthly, Block Party Bounties, Event Bounties, and 40 Endless Bounties. Seasonal Tuning Details Seasonal Challenge Details Season 4 Season 5 Amateur (3 Goals/Challenge) 14/Goal, 42 total 10/Goal, 40 total* *only on Isle of Grom Semi-Pro (4 Goals/Challenge) 16/Goal, 64 Total 12/Goal, 64 Total* *only on Isle of Grom & S.U.M.R. Camp, and in the Stadium Pro (5 Goals/Challenge) 18-20/Goal (based on difficulty), 90-100 Total 14-16/Goal (based on difficulty), 70-80 Total* *on Isle of Grom & S.U.M.R. Camp, and in the Stadium Semi-Pro Spotlight Challenge Reward (Tix) N/A 50 Pro Spotlight Challenge Reward (Tix) N/A 75-100 (based on difficulty) Total Possible Challenges 69 challenges, totaling 161 rotations in the season 12-22 Challenges Spotlighted for bonus Tix each week, over 150 Spotlights in the season skate.Pass Progression in Tix (Standard/Premium) 23,850 / 56,086 23,870 / 52,476 skate.Pass Total Tix for Standard + Premium 79,936 76,346 Max Earnable Tix (Bounties, Challenges, Missions, Daily Grants) 83,918* (includes OTL, Speedlines) 123,543* (includes OTL, Speedlines, Endless Bounties) skate.Pass for Season 5 Quick reminder: the skate.Pass has two tracks: the Standard (free) and Premium track - where you earn currency called “Tix” each season to exchange for items from the skate.Pass, which you can get via: Daily, Weekly, and Monthly Bounties, Endless Bounties, OTLs, Speedlines, and Special Event Bounties (including completion bonuses) Seasonal Challenges Daily grants (Premium skate.Pass only) Exchange for San Van Bucks Just like last season, there’s two bonus pages to the skate.Pass, enabling skate.Premium Pass members to earn up to 1,500 SVB (total) through completing the skate.Premium Pass. And, as an added benefit of the skate.Premium Pass for Season 5, you get unlimited access to S.U.M.R. Camp, the Isle of Grom, and The Stadium for the entire season. skate.Premium Pass can only be obtained from the in-game store during the season in which it’s released. You can complete the Standard (free) track, upgrade to the Premium track for 1,000 SVB to get access to the Premium items, or get a bigger boost with skate.Premium Pass+ for 2,000 SVB, which will give you skate.Premium, plus 4,000 Tix to begin unlocking skate.Pass items. Skate.Pass content requires gameplay and all game updates to unlock. Premium and Premium+ content also requires skate.Pass Premium or Premium+ (sold separately). So what are the rewards in Season 5? Alright, let’s dive into what’s on the table for the Season 5 skate.Pass. You’ve got 110 tiers to cruise through (12 main pages + 2 bonus pages) - 37 tiers on the Standard track and 73 tiers waiting on the Premium side. Rack up 33 free cosmetic rewards and 4 SVB tiers on the Standard track, or go full send with Premium to unlock 60 more cosmetic rewards and 13 additional SVB tiers. That’s a total of 93 cosmetic items and 17 SVB tiers if you dive all the way into the skate.Premium Pass - earning up to 1,500 SVB by the time you cross the finish line. The Season 5 skate.Pass is loaded with a ton of fresh gear built for endless sessions, including new decks, trucks, wheels, griptape, and stickers to fully customize your setup. We are also bringing fresh fits for your skater, from brand-new clothes and kicks to wild costumes, hats, fresh ink, and gestures, as well as gear from the likes of Baker, Deathwish, adidas, and Carpet Company so you can flex on the crew all season long. Top it all off with unlocks like profile banners and avatars to set the ultimate camp vibe whenever you roll through S.U.M.R. Camp! The skate.Premium Pass track is delivering an iconic reward this season: the Sumo suit! Drop in, throw your weight around, and have some fun with it. When you're rolling in this gear, you are completely bouncy - hit a car and ricochet right off! Spread-eagle off a massive drop like a giant, squishy sumo wrestler and bounce right out of your landing. Vans Starter Pack and Dem Bones Packs for Season 5 Vans Starter Pack Get ready to gear up with Vans x skate.! We’ve teamed up with Vans to bring you custom, dual-branded cosmetics that you can only get right here in skate. via the Season 5 Vans Starter Pack. These unique pieces are fully exclusive to skate. - you won't find them in any other game world, now or ever. Drop in and lock down your custom Vans x skate. gear for Season 5: a Vans x skate. Bucket hat, Vans x skate. jersey, Vans x skate. jeans, Vans x skate. Rowan 23s, and 500 SVB for just $4.99 USD. Same price as the 500 SVB bundle, but with more Vans! Dem Bones & Dem Bones Deluxe Like Season 4, we’ve got Dem Bones (Standard and Deluxe) for Season 5. The Dem Bones Pack includes the full Dem Bones cosmetic setup - costume, deck, wheels, trucks, and 3 stickers - plus the Season 4 or Season 5 skate.Premium Pass* and 2,500 SVB. The Dem Bones Deluxe Pack includes everything above PLUS the Cowboy Cosmetics set (hat, boots, shirt, jeans, trucks, 3 stickers, and 12 tattoos) along with another 2,500 SVB - bringing the total to a massive 5,000 SVB and the skate.Premium Pass. If you already purchased Dem Bones Deluxe in S4, you cannot purchase it again in S5. *Receive one seasonal skate.Premium Pass determined by login date after purchase. Must login before season end to receive the season pass for that season. See go.ea.com/skatefaq for details. Music The playlist keeps evolving. To kick off the start of Season 5, we’re bringing 17 new tracks to the airwaves of San Van. 2Hollis - Flash Jawdropped - Skully R.M.F.C. - Spectrum Junior Varsity - Cross the Street and 13 more - just to kick off the season. We'll have more hitting the playlist with our mid-season update. The complete list of new music is dropping soon, so stay tuned. Seasonal Event Our mid-season major event kicks off in October, spanning a couple of locations - including Isle of Grom. We’ll have more details to share as we get closer to get you ready. Stay tuned! Welcome to Season 5! Keep rollin’, The skate. Team129Views2likes0CommentsGame Launch Issues Due To Windows Insider Update
On August 11, Microsoft issued an update to users in the Windows Insider program. This OS-level change is causing some EA games to fail to launch on PC for some users. Many games that use anti-cheat (at EA and beyond) require a valid certificate to verify the system environment. The update that was sent to Windows Insider users created a problem in which EA Javelin Anti-Cheat is unable to validate that secure system environment required to deliver game entitlements, preventing some games from launching as a security precaution. EA Javelin Anti-Cheat is functioning as intended to protect your gaming experience, but certain users experiencing this problem will be unable to launch certain games with that update. If you are unable to launch a game and are part of the Microsoft Insider program, please update to the latest version here. If you do not know if you are part of the program, please check this FAQ.43Views0likes0CommentsThe Weekly Grind - Aug 18, 2026
Welcome back to The Weekly Grind, San Vanners! Let’s roll! What’s going on? We closed out our second Block Parties Weekend Playtest yesterday (Monday)! First, thanks from all of us for joining in. We’ve gathered the feedback, requests, bugs & issues, and the team is working on improvements for the full release of Block Parties in Season 5 On Friday, August 14th, we shared our Dev Update on Progression (check it here if you missed it). We’re excited for this to roll out in Season 5. Once you’ve jumped in on September 8th, let us know what you think, how it works - and of course let us know any bugs and issues you encounter so our teams can address them quickly. We’re stoked to hear what you have to think once you’ve tried it out. With Season 5 dropping on Sept 8, we’re in week 5 of X Games San Van! Check out the mid-season blog for more details. That means you get two more weeks to complete the X Games Challenges, get your X Games gear, and throw down in the X Games San Van stadium. We’ve also finalized our X Games Best Run/Video contest - and have selected our top winners. They’ll each be receiving a Year 6 skate. imited edition deck. Don’t fret! We’ve got more contests, sweepstakes, etc. for you to get your hands on this sick deck IRL. And the winners are (in no particular order): Deession Sketchybone bumpcontrol https://www.youtube.com/watch?v=wMuCT-ZwGao infernollie https://youtu.be/dE4Z_kzm_jw DaddyOldGunz TazorGang Don’t forget: Keep sharing your bugs/issues so we can squash ‘em flat. Let’s dive right into the calendar. Weekly Calendar The Weekly Grind returns (that’s today!) New Weekly Tasks (also today!) X Games San Van Week 5 with Open Access (July 21 - Sept 8) New Trick: Underflips Coming in S5 Coming Up Season 5 Blog & Details - Aug 25, 2026 The Weekly Grind Interviews What other types of interviews would you want to see? Let us know - gameplay, tricks, world design, etc. More content from the skate. community! We wanted to share a few pieces of content that caught our eye. Remember: if you want to be featured in The Weekly Grind, make sure to share yours (screenshots, videos, clips) via skate.reel. DOLCEFre$h The_Khai xMXWLx Part of The Weekly Grind will be dedicated to sharing the current Known Issues the team is tracking, any active deployments/fixes, and next steps. Known Issues Still Being Investigated: Some Players are unable to export in MP4 Format. Workaround PC ONLY: Using WebM format when exporting works. Pinned tasks do not remain pinned when the game reconnects after inactivity. Changing the graphics preset doesn’t update the settings shown at the bottom of the Graphics screen as it should. The option to select between 16:9 centered HUD and full-width and height UI is present but non-functional while in Windowed mode. Daily and Mastery Task sections sometimes display a blank screen. Quick Drop radial menu resets temporarily after joining the server. Tailslides and Noseslides are not correctly detected when approaching a ledge from its end. Friends list sometimes displays multiple entries of the same friend or none at all. Wallride detection often causes the skater to flip unnaturally. The Smith-to-Tailslide task often fails to register when performed correctly. Sometimes the wrong item spawns when you use the Quick Drop menu to place something. X-Games Intro Video, Mission, Tasks, and Challenges are missing on first login after the 0.31.5 update. Pinned tasks cycle when performing gestures. Players cannot find non-friend accounts using Skater codes. Quick Ollie/Nollie into No-Foot Grab causes leg clipping with board. Performing footplants causes extra one-foot grabs to appear in trick scoring. Some flip trick animations appear different in the Replay Editor when done by other skaters. Some specific landing animations make the skater's upper body snap upright immediately. Skateboard clips through a specific ledge in the Hedgemont area. Game intermittently fails to enter Quick drop mode from the radial menu Workaround: Hold D-Pad Left as a shortcut to enter Quick Drop mode. Traffic and Pedestrians are sometimes Present During Challenges. Workaround: Turn off Challenge Player Visibility in Settings. Gap Distance is not registering correctly in block parties. Switch or nollie 360 inward heelflip rotates the skater if PS5 power saving is enabled. Workaround: Disable Power Saver for skate. Add EA Friend option is sometimes missing when using the Find Skaters option. Workaround: This should only happen if you're hovering over Requests before pressing the Find Skaters button.371Views2likes0Commentsmon compte PlayStation est connecté à un compte ea que je connais pas
Bonjour J'ai un problème pour jouer au jeu ea mon compte PlayStation est connecté à un compte ea que je connais pas avec une adresse mail que je n'ai jamais utilisé et les mots de passe on expiré se qui fait que je peux pas jouer a skate Es ce que vous pouvez m'aider a récupérer mon compte s'il vous plaîtSolved14Views0likes1CommentProblème score one foot air
J'ai constaté un problème lié au score qui fausse les résultats des spots battle (par exemple) Lorsqu'on effectue un foot plant le score va compter le one foot air correspondant à chaque grabs effectués par la suite (jusqu'à ce qu'un "vraie" one foot air soit placé...) Ce qui rajoute un score à chaque sauts suivants. Le retour au marqueur ne change rien, chaque grab sera "booster" jusqu'à l'exécution d'un one foot air. CM EDIT: Thread moved from EN boards. Please post in the language of the board.17Views0likes1CommentDev Update: Progression Update: More Ways to Play, Progress, and Earn
Season 5 will now drop on September 8th with update 0.32.0, meaning you get an extra two weeks to experience all the excitement of the X Games San Van and the X Games Stadium. In Season 5, we're making some big changes to progression to better reward the way you play. In this update, we're overhauling progression so your time in San Vansterdam rewards your time on the board - not your login schedule. Here’s what we have lined up: Neighborhood Progression Tasks Are Now Bounties Tasks are becoming Bounties - and that’s just the beginning. There are two big additions coming your way, along with the name change: Endless Bounties: Finished your regular objectives? Endless Bounties keep the session alive with fresh ways to progress. And if you’re not feeling the one we’ve served up, you can reroll with Rip Chips to try something new. Crew Bounties: Master each neighborhood by conquering these permanent, escalating series of bounties from the DaKs, SVLocs, and DLC crews. They start easy but ramp up quickly, rewarding you with exclusive crew-themed gear as you advance through each page. Challenge Overhaul: Progress at Your Pace Challenges will no longer rotate daily: once unlocked through Neighborhood progression, Missions, and Crew Bounties, they’re yours to complete whenever you want. No more racing the clock. All Challenges will reset at the start of Season 5, giving you a fresh opportunity to earn new rewards and crew progression. From there, you can work your way through the Challenges on your map without progress resetting each day during rollover - meaning less repetition from doing the same challenges every day. Spotlight Challenges: Each week, we’ll feature specific challenges with bonus objectives and extra Tix for shutting them down, giving you new goals without the FOMO. More Choice. More Progress. Every Bounty (except Crew Bounties, which contribute to their respective Crews) now contributes to the Neighborhood you choose to rep, giving you more control over how you progress. As you level up one Neighborhood, you'll naturally unlock the next, so every skating session contributes toward both Neighborhood progression and your skate.Pass. Hit max rank? There’s still plenty to do. Complete Crew Bounties or replay the reset Challenges to earn even more rewards. What you’ve already earned, unlocked, and progressed won’t be reset. Rewarding How You Play More Balance, Less Grind We've rebalanced progression and rewards to better support every type of player. Most players will earn more consistent Neighborhood Rep through regular play, while one-time rewards from Crew progression, Missions, and Challenge completion have been significantly increased. Rip Chip rewards have shifted toward meaningful milestones rather than endless grinding, helping reward exploration and progression while maintaining long-term goals for dedicated players. Your Progress, Your Way These changes are all about making progression feel more rewarding, however you play. Multiple progression paths: Right off the jump, you'll have multiple paths forward through Missions, Bounties, and Challenges. More mission variety: Rather than a single long mission line, mission progression is now split into multiple mission chains and side missions, giving you more freedom in how you play. Rewards for how you play: As you progress, your focus naturally shifts toward completing Bounties, Spotlight Challenges, and new activities, while late-game players will continue earning rewards through the skate.Pass and seasonal content. Whether you're dropping in for a few sessions each week or grinding every day, there will always be meaningful progression waiting for you. We've had a lot of fun building these changes, and we're excited to finally put them in your hands in Season 5. As always, thanks for skating with us, sharing your feedback, and helping shape skate. See you in San Van! The Full Circle team55Views2likes0Comments