Career mode Combination requirements - broke/bugged
On career mode, levelling up fight style combinations can’t be right. Started a career as a boxer, I’ve levelled up, jab, cross and lead hook to level 4. The system doesn’t recognize that as boxing level 4 (you start with level 3 unlocked, despite not technically having the level 3 requirements). The lists need revision as they only list a couple different punches. For example boxing level 5, requires 4, 5 star moves, but only lists cross, lead hook, and uppercut. Now it does give you fast, heavy, long etc, but no one in their right mind is going to get level 5 cross fast, and then go back and get level 5 cross heavy just to meet this clearly bugged list. i believe there is meant to be more punch’s/kicks listed on these requirements… surely? Oh and whoever’s job this was, lol at wrestling combo requirements. You got the punch’s listed as kicks, and take downs listed as punches. please update this so we don’t have to go backwards to achieve these upgrades, and give us the skill points that go with the upgrades. Cheers.597Views6likes5CommentsThe entire combos in online career need updating
So far kickboxing and wrestling combos in online career are broken completely. Says i have 3 star head kicks and 3 star punches needed to unlock kickboxing level 2. Wont unlock. Also go on legacy to compare the requirements, not the same as online career mode. Wrestling combos dont even show the same perquisites to unlock wrestling level 2. Offline it shows punches and takedowns online career it shows all the old traditional kicks. And even then you buy 3/4 except the spinning back kick and they won't level up wrestling combos at all. Oh spinning kick needs work as when you throw it theres a 3 sec delay after he returns to his stance where he refuses to defend. Even if im clearly in a position to defend. Ive lost count how many times ive tried level up this move to get higher wreslting just to eat a high kick or quick counter so leveling up the move is pointless. Seriously when you changed it did you even bother making it so consistent in all modes, not just offline?input lag and frame desynchronization
When playing online—even with decent ping—input issues arise: strikes sometimes pass right through the opponent or fail to connect. You might get knocked out—or land a knockout yourself, even with perfect timing—simply because of input lag and frame desync! The netcode is terrible; it’s practically impossible to play. Players are exploiting a game mechanic by spamming combos that cause your fighter to suffer micro-stuns; this leaves you unable to control or counter-attack, while the opponent keeps landing hits and dealing damage even with zero stamina.Hit registration is broken.
Please, just fix the hit registration already! You’ve been dragging this issue out since July 2nd! The problem is specifically with online play: you hit your opponent, but the damage doesn't register! Sometimes the game decides to throw just one hit from a whole combo instead! Please, just fix this! It’s impossible to play—don't you get that? Stop adding new fighters; there's no point! This game is absolutely riddled with bugs—teleporting during combat, getting stuck mid-dodge, the fighter standing rooted to the spot... and sometimes combos just don't register! What have you turned this game into!?14Views0likes3CommentsUpdates from September 11th? Bug fixes?
Nothing has changed. Has the stalls area become responsive? Come on, it’s still just as laggy and glitchy as ever! Oh yeah, they added fighters—a whole three of them. Is that really so essential for a game that’s full of bugs? Could you please tell me what the update is all about? Is it so you can hide the HUD? That’s an important feature for online play! And the developers of UFC 6—who don't know how to make games or fix bugs—deserve a thousand bananas shoved right up their **bleep**!24Views0likes3CommentsUfc 6 hurts my soul.
After updating the game I'm not able to fight, maybe I'm confused the x/y button switched up on me, another glitch for some reason the game didn't allow me to do any basic top ground game no body attacks or head only allowing it whenever I posture up even though it was just allowing me to, maybe just me whenever I try to attack stand and bang sometimes the game won't register the attack. That is all folks. Bye, sky.broken netcode
You haven't fixed the netcode for two months now; the core issue is that if things are running smoothly for one player, nothing works for the other! While one player lands an endless combo—even with zero stamina—your fighter just stands there frozen, the blocking system breaks down, and you can get knocked out even when your opponent has no stamina left! And all this with stable ping! Aren't you ashamed to release a game and then break it? The broken hitbox is a real piece of work—you never know in which fight the system will decide to actually register your hits, even the most powerful ones delivered at full stamina!13Views0likes0Comments