Request for an EA SPORTS FC Server/Data Centre in Winnipeg, Manitoba
I’m an EA SPORTS FC player located in Winnipeg, Manitoba, Canada, and I’m asking EA to seriously investigate the lack of a nearby FC game data centre for players in Manitoba and central Canada. I play FC competitively and put a significant amount of time into improving at the game. My normal latency is approximately 38–45 ms. I have occasionally seen around 26 ms, but this is not consistent. Meanwhile, I regularly play opponents who are competing at under 10–20 ms. At a high level of FC, this difference is extremely noticeable. Player switching, first-time passes, interceptions, left-stick movement, tackling, skill execution and reacting to passing lanes all depend heavily on responsiveness. A player can make the correct decision and still feel behind the opponent because their inputs are reaching the server later. This becomes especially frustrating in Division Rivals and other competitive modes. I’ve played and beaten strong players multiple times, but the experience can feel completely different depending on the latency of the match. I’m not asking EA to make the game easier or give Manitoba players an advantage. I’m asking for a more level competitive environment. Please investigate: A Winnipeg/Manitoba EA SPORTS FC game data centre Additional server infrastructure in central Canada Better routing for Manitoba players to existing FC data centres Why Winnipeg players can sometimes receive significantly lower latency than usual, but cannot consistently connect at that latency Canada is a huge country geographically. Having infrastructure concentrated far away from central Canadian players creates a latency disadvantage that players cannot solve simply by purchasing faster home internet. Please forward this feedback to the EA SPORTS FC networking/infrastructure team. I would genuinely appreciate an explanation of what data centre Winnipeg players currently connect to and whether EA has plans to improve FC server coverage in central Canada.14Views0likes1CommentInput Delay/Lag Issue on all platforms
Reporting Input Delay/Lag Issue I want to report an ongoing issue with input delay/lag in gameplay in online matches across different modes that began after the maintenance session on August 12th, from 08:00 to 10:30 UTC. This problem has affected players across all platforms, and there has been no response or clarification from the game team regarding a solution. Given that this issue is widespread and impacts the experience of all players, I hope for your prompt attention to this matter. Thank you for looking into it as soon as possible.18Views1like1CommentUNREALISTIC CAR PERFORMANCES.
Ok so I know the DLC has only been out for a week and you are planning a future updates. But the car performances in the new 2026 DLC are so unrealistic particularly from the Aston Martin who are getting into Q3, as well as Williams who in real life have an overweight car so they should not be challenging for podiums. And also most of all Mercedes who have dominated the season since the start as well as Antonelli who has gone on an insane 5 win streak surely this is not a fluke. Just wanted to get the word out as quickly as possibleApex crashing in lobby,code 0x8000001
I've had this problem with apex for a while now and it keeps getting worse,i dont know what to do actually anymore so im contacting u guys,hoping maybe u could help. Apex has been crashing for the past month now religiusly and idk what to do,ive checked with steam file integrity,becuase the main issue is when it crashes it says apex exited due to a problem with file integrity,code 0x8000001,ive done almost everthing,checked files,reinstalled,tried to fix the anticheat,but it isnt the case because i get to load into lobby,and when i load into lobby it crashes,never in the main menu,but now it started crashing while in game.ill go into firing range,tab out to try and fix my audio,cuz anytime i launch apex its like it bottlenecks my audio and makes it like in underwater and idk what to do about that,and when i try to change the audio i tab back in apex and it crashes Can u guys please help me cause its getting annoyingOctane passive healing glitch
Octane Swift Mend Stops ~5 HP Below Full Health Platform: Xbox Legend: Octane Location tested: Firing Range and normal matches Date discovered: August 11, 2026 Description I believe I may have found a bug with Octane’s Swift Mend passive. When Octane takes damage, Swift Mend begins regenerating his health normally. However, the regeneration consistently stops at approximately 5 HP below maximum health. It happens at the exact same point every time instead of eventually reaching full health. Steps to reproduce Select Octane. Enter the Firing Range. Take damage until health is significantly below maximum. Do not use a Syringe, Med Kit, or other healing item. Wait for Swift Mend to regenerate health. The health regeneration eventually stops at the same ~5 HP below maximum. I repeated the test and the health stopped at the same point each time. Troubleshooting Restarted Apex Legends — issue remained. Completely restarted my Xbox — issue remained. Tested in the Firing Range — issue still occurs. The issue happens consistently rather than randomly. Additional information I played Octane normally the day before this happened, and his passive was healing to full health at that time. On August 11, I downloaded an approximately 1 GB Apex Legends update. After the update, I noticed this issue. Because the problem appeared immediately after the update and can be reproduced consistently in the Firing Range, I suspect there may be an issue with Swift Mend’s health-scaling calculation or the health regeneration near maximum health. I don’t know if this is affecting other players, but I wanted to report it in case it is a new regression. Expected behavior: Swift Mend should continue regenerating Octane’s health until he reaches full health. Actual behavior: Swift Mend consistently stops approximately 5 HP below full health.121Views3likes6Comments