Bugs we need to fix quickly
Hi everybody, I put a list of the bugs I mentioned in this post. We need quick fixes for that: when you swap players on your bench it doesn’t save. This is very annoying when I want to buy a player, then other clubs are instantly interested in him. That’s no problem but then I activate that this player will definitely switch the team. Because when I don’t get him, he goes to an other club when I put the settings for transfers to hard, then it isn’t possible to buy players from rival clubs. But they can buy players from me. That’s not realistic. It could be harder to negotiate with them but not impossible there are no offers for youth players or bad players especially loan offers. This is really bad for the potential and the dynamic OVR the menu of the team management is so ugly. Still grey!!! Why you don’t make the pitch green and the cards of the players with colors for their positions (GK yellow, DEF blue, MID green, ATT red) the fitness of the players is a huge thing because you have to rotate. No problem but then star players always want to leave the club because of too less game time it is impossible to train free kicks during development plans. So all of the youth players are bad in it when a player give a transfer request and is on the transfer list it is impossible to put him away. That’s so unrealistic when you solve the problem with him for example new contract there are too many overpowered youth players at the beginning of a new season. There are a lot of under 20 years old players with an 80+ OVR. They have to be more rare and then they are free agents?! That’s stupid there is no squad nomination before a big international cup for example World Cup. So you have to choose your team in march. That’s very bad!!! Please fix that very soonEA_Darko !18Views0likes2CommentsSelling/Loaning youth players and fitness chaos
Hey there, I recognize two problems in career mode, let me talk about that: it is nearly impossible to sell or loan youth players or bad players. I put them on the transfer list but getting no offers. This is really bad in regard to their dynamic OVR and the potential. This needs to be fixed quickly. the second thing is about the fitness. In FC26 it was possible to play for example high pressing and after 6 days of rest I could let play the same starting 11. now I have to switch the squad every game because of the bad fitness. And players with high fitness have the same problems. This leads the players to transfer offers because they are mad that they don’t play every game. So on the one hand they must understand that they only will not play because of their fitness or on the other hand the fitness system has to be fixed. Can you please give that to the teamEA_Darko ? thanks a lot!122Views4likes4CommentsCareer Mode Nonsense
I'm currently in the first season of my player career, and so far, I haven't run into any issues. Even though it's the same as last year's, at least it's not a fiasco like the managerial career mode. As for the managerial career mode: Substitute players aren't listed properly; I start cursing the game when I can't see the squad in the correct order—goalkeeper, two center-backs, defensive midfielder, playmaker, two wingers, and two strikers. A rotation player I had fielded in 14 consecutive matches submitted a transfer request, claiming he hadn't received enough playing time simply because I rested him for a single cup match. While the "dynamic overall rating" mechanic makes sense in theory, it is absolute nonsense for a goalkeeper's rating to increase after a loss or for a striker's rating to drop after a win (in which he scored twice). Furthermore, it is infuriating when—during a period where we are contending for the league title and everything is generally going well—an academy graduate's rating suddenly plummets by 4 points and his potential crashes from 94 to 72. Even though I placed academy-grown players on the loan list, I couldn't loan them out to other teams because no offers came in; the same applies to the relatively better players I added to the transfer list. This is a completely different issue. Despite some positive developments across the game, the manager career mode is the worst, most dysfunctional, and most terrible career mode released under the EA FC banner to date. Console games should be about having fun—not an activity that causes you to constantly curse and get stressed, ultimately leading you to quit in frustration (or forcing you to give up). Especially when it’s a game you’ve paid good money for...14Views2likes0CommentsFix Career Mode
how can you offer a early release of a game at £80 when it's full of bugs? you have a massive community for career mode but it's seriously neglected and we've seen the same this year - players don't play for 2 games and they want to leave, i have players asking for the most stupid wages when i want to negotiate, we can't send youth academy players out on loan as no offers come in nor can we see how many playstyles they have unless we sign them (last year at least it was listed how many they have), I enquire to buy the most random player (Fofana from Severette) for example and within 2-3 days he is elsewhere??? and the press conferences? why have they become so boring and so consistent? only two options which i don't see has any affect on team morale or an individual player? please make the next update fix these issues sooner rather than later because it's actually a joke how neglected these other modes are even though you're charging a mad price for an unfinished game to be released early22Views0likes0CommentsNEW REGEN SYSTEM
The new regen system completely desbalanced the realism of the game. They have completely overpowered stats, and i started just the first season. They always start as free agents, so i can build a team full of them, which one with potential 86+. A player like lamine yamal, with 18 years and a 85 overrall only happens one time in ten years. On FC 27 there are plenty of them. I bought this game with the trailers saying that the career mode would be realistic, and this system completely TURNED DOWN my will to continue playing my career.34Views1like0CommentsWorst fc ever
I’ve bought every game since fifa international soccer. The first day released of 26 was geat. This is sooooooo bad I hate it and want my money back. Fc 27 is the worst football game I’ve ever played professional is way too easy world class is a nightmare. I seriously want my money back I play this game to relax not to lose my temper this is easily the worst fifa ever no to mention the overall in career mode and and players getting annoyed at everything and regens. They just made it the worst74Views3likes4CommentsSevere bugs in manager Mode – Transfers, Team Sheets, Player Growth, and Morale
Huge issues in Career Mode: Transfers: Signings not arriving: When I sign a player, it states they will join in the next transfer window, but they never show up. Sold players not leaving: When I sell a player, the game says they will depart during the upcoming transfer window, yet they remain in my squad indefinitely. Contract renegotiation bug: When negotiating with a player and attempting to counter-offer, the game suddenly triggers absurd demands, forcing salary demands of €800k–€900k/week. Team & Squad Management: Zero squad control / Broken Team Sheets: Whenever I set and save my Starting 11 and substitutes, the game automatically resets them. Random players are placed into the starting lineup and bench as soon as I go back into the menu. Forced player transfer requests: Starting a brand-new career mode, the top players immediately demand transfer requests on Day 1 without giving any chance or option to prevent it. No Player Overall Growth: Young/in-form players are not developing properly. Even when playing regularly as starters and maintaining top form, their dynamic potential and overall ratings barely increase. Forced Captaincy changes: I should have full control over choosing the team captain instead of getting forced board emails demanding a change. Gameplay & Morale: Clunky aerial duels & trips: During aerial challenges, players constantly lose balance, trip over themselves, and lose the ball. (This tripping/stumbling animation bug has been present for over 5 years now). Broken Morale & Substitution Logic: Young or lower-rated players instantly request transfers or demand game time. The system only registers starting appearances—subbing them in as bench players does not satisfy them. Furthermore, if you sub off a key starter to give a sub some minutes, you immediately get an angry email from the starter complaining about being taken off. EVERY YEAR, BUY NEW GAME, AT FINAL YOU BUY NEW BUGS!!! 😡50Views3likes0CommentsRegens are simply overpowered.
I’ll simply start with this tweet, which sums up the whole problem, before going into the details: x.com/glennmurphy18/status/2101523112017657866 I was running some tests with Las Palmas and realized that at the start of Season 2—in July—there are, I kid you not, about 10 free agents aged 18 with an OVR of 80+, and I’d say around 50 rated above 70. You might say, "Just don't sign them," but that misses the point: it completely ruins the realism of Career Mode. It alters the market dynamics—allowing a club like Getafe to pick up a 79-rated player, sell him for a high fee, and reinvest the cash—but ABOVE ALL, it kills the fun when you find yourself facing teams like Betis or Atlético in Season 2 and they’re fielding 80-rated regens that seemingly appeared out of nowhere. In short, this is the number one thing that needs fixing before anything else if the mode is to have any chance of survival.364Views6likes1Comment[Manager Career Mode] Multiple Major Bugs EAFC27 at launch
Hello EA, I am putting together a comprehensive list of major bugs, technical flaws, and gameplay issues found in EA Sports FC 27 Career Mode. I have broken these down clearly so the QA and development teams can investigate them. And my fellow gamers, if you are experiencing these same issues, please upvote and reply to help get this pinned and addressed on priority! Part 1: Technical & Career Mode Bugs Permanent Transfer Lock on "Loose" Negotiation Settings Category: Transfers / Manager Career Issue: Even with transfer negotiations set to Loose, signing players with "Medium" interest (e.g., Sean Steur, Javi Guerra, Jauregizar, Pisilli) is completely broken. Over multiple seasons, all approach requests are instantly rejected by the selling club. Details: The selling clubs have sufficient squad depth and plenty of time in the window to find replacements. Even when one wants to offer massive premium transfer fees, the user is completely locked out of negotiating. These players eventually join other non-rival clubs, but remain permanently "locked" and un-signable for the user's club forever. The rejection status never resets at the end of transfer windows or seasons. You can't just sign them for eternity. Coaching Staff Slots Glitch Category: Club Management Issue: Hiring slots for coaching staff are completely bugged. The game prevents you from shuffling, swapping, or reallocating more coaches to specific departments (e.g., trying to move coaches to focus heavily on the Midfield department). Youth Academy Scout "Soft-Lock" Category: Youth Scouting Issue: Once a scout completes an assignment and the report is available, it is impossible to send that scout to a new country. Even after completely clearing the scouting pool by signing or rejecting every single player, the option to reposition the scout is missing. The UI remains stuck on "Report Available." Broken Youth Academy Player Faces & Textures Issue: Youth academy player generation has seen zero improvement and appears heavily glitched. Players generate with unrealistic, bright hair colors, highly repetitive preset face shapes, deformed lips/mouths, and extremely pale, sickly skin tones. Only 5–6 face presets look normal; the rest are highly immersion-breaking. Dynamic Potential Hard Cap Category: Player Growth Issue: Dynamic Potential appears to be hard-capped at a +2 maximum increase. Regardless of a young player's phenomenal form, match ratings, and season-over-season stats, their potential ceiling refuses to scale realistically, making the feature feel stagnant. Missing Attribute Growth & Status Tracker Category: UI / Squad Hub Issue: There is no longer a clear visual trajectory to monitor player growth. In previous editions, users could easily see numerical attribute increases (+/-) and changes in potential status text (e.g., Showing Great Potential vs. Has Something Special). This critical tracking UI is missing or obscured. Core Game Freezes & Hard Crashes Category: Stability / Performance Issue: Frequent screen freezing occurs during standard menus and match transitions. Furthermore, the game suffers from complete application crashes back to the system dashboard right in the middle of active gameplay. Misaligned Formation UI & Commentary Desync Category: Squad formation Issue: The 4-2-3-1 Narrow formation layout displays incorrectly in the Team Management screen compared to previous years. Additionally, during kickoff, the commentary guy incorrectly calls the tactic a 4-5-1, indicating a text/audio desync. Part 2: Gameplay & AI Tuning Issues First-Touch Instability & Bouncing Ball Rebounds Issue: Player first-touches while receiving standard ground passes are heavily overtuned for me by default, frequently spinning wildly out of control. Additionally, defensive AI logic breaks during corner deflections, bouncing balls, and rebounds, resulting in a disproportionate number of cheap, unavoidable goals where user inputs are ignored. Once a while is ok, but every single time, come on. Repetitive Robotic CPU fast Tiki-Taka, Rebounds, Corner disparities even in Authentic mode Issue: While open-play passing feels smoother, the CPU attacking AI lacks variety. CPU teams rarely score from logical, open-play build-ups. Instead, they struggle until they instantly trigger hyper-fast, robotic "tiki-taka" passing sequences that are entirely un-defendable. CPU also doesn't let our defenders win headers when taking corners. And almost all rebounds and ball bouncing are pounced by CPU players even if my player is in closest proximity. Low Tier Transfer/Loan Market Stagnation Issue: Receiving transfer or loan offers for unused/fringe squad players is incredibly rare in the first two seasons. Lower-division clubs show zero interest in taking these players on loan, forcing users to repeatedly manually release players and waste budget. Broken Real Player Face Models (Under-20 Wonderkids) Issue: Highly-rated wonderkids under 20 (such as Nijstad, Inacio, Jeltsch, Nathan de Cat, Mikkel Bro Hansen) completely lack authentic faces. Furthermore, young players who do have real faces (like Gilberto Mora, Baturina, Jesus Rodriguez, Paul Wanner, Lucas Bergvall, Leoni, Vuskovic, Yildiz) look severely deformed, ugly looking, and completely unrealistic in-game. Generic Social Media Feed Algorithms Issue: The social media section lacks context. Comments are frequently completely unrelated to the actual post. The feed heavily favors news about external leagues/teams rather than prioritizing the user's own club, academy graduates, or recent trophy wins. Part 4: Intrusive Ultimate Team SP Progression Updates Mid-Career Mode Issue: For players who exclusively play single-player offline Career Mode and have zero interest in Ultimate Team, the continuous visual pop-ups and progression notifications for Ultimate Team Season Points (SP) during post-match screens are incredibly frustrating and immersion-breaking. Part 5: Suggestions & Feedback for Future Updates Dynamic Overall Tuning: Scale back the speed of attribute growth for players in their mid-30s compared to under-30 players. Additionally, make hitting a 90+ overall significantly more challenging and prestigious to preserve realistic game lifecycles. Commentary Depth & Variety: While the local commentary addition is appreciated, the script feels robotic and lacks historical flavor. Commenty should dynamically track your club's transfer window sagas, highlight your big-money signings during matches, and discuss the progression/milestones of your youth academy graduates over multiple games. Praise where it's due: The new detailed, multi-step transfer negotiation process is incredible and a massive step forward for the mode, it just needs the above bugs ironed out to make it playable ! This may have saved you this year single handedly. Otherwise EA was doomed this time since many of us founder fans don't care about UT and Grounds mode. Andreas seems to take interest and is taking input from fans.172Views5likes3Comments