Blog Post
FollowTheORI
3 years agoRising Traveler
I think there is a problem with the lag compensation, especially between the PC and console networks.
Many times lately "things happen already" before you see them. Like turning on a corner where there is an enemy, but he already killed you, so you basically "immediately" die and many similar situation.
I do not know what they changed in the netcode, but something definitely wrong since the last one-two updates, I guess the lag compensation too agressive or wrong or something around that.
And also I think the console aim assist too strong now, but that is another issue.
I hope someone reads this from developement team or someone can share this to them and can look into it, as this was not present at this extent months ago.