Blog Post
Hellzwave
4 years agoRising Scout
Vehicles
We’re reducing the Ground Vehicle 30mm Cannon effectiveness versus infantry. It now overheats faster, has a slightly reduced rate of fire and blast damage, and increased fall off damage at distance.
Rate of Fire 350 -> 330
Heat Per Bullet 0.13 -> 0.14
Heat Drop Per Second 0.5 -> 0.475
Blast Damage 20 -> 18
EBAA Wildcat - 57mm
CannonBlast Damage 70 -> 35
How do you justify these nerfs? You are forgetting some people play these games for vehicular war gameplay. Wildcat is already weak enough and has narrow kit, and reload time of ammo is super slow on 57. Also when are you fixing issues with Anti-air missile lock? It never works. Jet can do a flyby and get 500 meters away before it attempts to do anything.