Blog Post
All of the updates to the gameplay of the game is cool and all, but does this update address issues with GPU optimization and memory leaks?
- 4 years ago@OoShellshock Not at all... still playing with 30-40 fps...
- 4 years ago
Load out bug should have been one of the primary focuses on this patch, fairly disappointed given it was promised to be fixed back in update #2 and there was nothing in the patch notes then or now we have update #3 and no one’s even addressing the issue anymore. In the two hours I’ve played this morning / afternoon, I’ve had to reset it three times.
Just made a post on this issue here, hoping to get more traction on the number of people impacted: https://answers.ea.com/t5/Technical-Issues/Load-outs-not-saving-update-to-frequent-occurrence-in-known/td-p/11049514
Furthermore, while a lot of the cosmetic changes are welcomed (improved scope displays, seeing health of enemy vehicles etc), the nerf to the reload time for the FIM-33 AA Missile is not one of them. The first one is always guaranteed to miss due to flares and then by the time you get a second one off the helicopter is flying away to safety if they’re any good—especially the Nightbirds. Given their speed, access to flares etc, the Nightbirds should go down in one successful hit if the load time is going to stay at what it is now, especially given the fact that a helicopter can simply fly upward to avoid getting locked on due to the limited range of the weapon.
- 4 years ago
@Movi37 Yeah, I just played with this update. GPU usage still only at about 50% with 50FPS, very laggy. Plus this entire time I haven't ran into a cheater until right after this update oddly. And he was playing on Playstation