Blog Post
- b0gart-5553 years agoNew Ace
Liking the new map -- and the Music is better !!!
- LMG72TeRMiNaToR3 years agoSeasoned Veteran
Great start indeed...
- 3 years ago
@MackTKau wrote:
@Straatford87Liz missile still dusts when hitting the top of a helo. FFS.Didnt you know that Helis is not supposed to be shot down by tgm-84? So that is not a bug but a feature
Helis keeps getting small buffs and indirect buffs (with nerfs on threats) in every patch. The previous buff on tgm was the most shocking thing seen in the game and it turned out to only be a fluke. Insta nerfed in the this patch
Especially the so called transports aka flying fortresses that is just flying from point to point shooting down jets and other helis and clearing out any inf while capturing the objectives seems to get buffs and indirect buffs constantly.
The hind is especially ridiculous withs its mobility, weaponry, armor/health and repair possibilities, and all we see is buffs to its weaponry or nerfs to any weaponry that can be a slight threat.
In this patch they massively nerfed the tgm while doing nothing to adjust helis that keeps dominating every round.
I did however recently down a Nightbird flown by a dice dev with tgm unfortunately, so I guess they needed to nerf it. Guess I should blame myself for doing that.
When using nightbirds and stealths I only need to accidently move the mouse to dodge a tgm and fxm hasn't been a threat for year. If flying transport all I need is someone repairing and someone with half a brain and the front gunner and I'm good to go. We all know that wildcats only equip 50mm cannon to farm infs so that on is also no threat. And if it does shoot at you all you need to do is to circle above it and agm it out. Its nothing it can do because the turret is to slow and too easily gets damaged. Its funny how the only real threat I see when flying helis is the ekvator tank when it camps in base. There I said it. Now expect a nerf to ekvator tanks in next patch.
In the end any average pilot would not be shot down pre patch by tgm and now its going to be even easier (again) to dodge.
The tgm will always be easy mode vs ground vehicles no matter the nerf and any change will only affect the effectiveness vs air.
Seeing how helis never get any nerf despite how dominant they are its safe to say Helifield is the vision Dice has.
- 3 years ago
The update has set all key bindings to default. It has also introduced a bug where the hints are on even when turned off in settings. They only disappear when the hint has been acted on. Two issues with this, first on the new map I lost almost every gun fight due to hint popups distracting me. Second they only disappear when you have acted on them, so the reload hint stays until you reload. When I throw my only grenade I'm stuck with an out of ammo hint, as I can't reload a grenade it stays on screen just under the ads. Due to the pace of the game this has made it unplayable. Does anyone have a solution as stated they are off in settings and never used or seen until this update. Thanks.
- 3 years ago
What the hell Dice? ALL keybindings are gone. What a pathetic way to deliver an update, can't you do it once the right way? OMG
- 3 years ago@3DiE9djua2 think the devs like the choppers themselves too much to care of the rest
- 3 years ago
new map is lagging like hell. Spawn points vehicles out of sight, can't spawn on a vehicle, only on this map so no res thing. Heli fest again on this map, also TNX to nerfing Liz, heli boys will be very pleased Dice listened so we'll to their moaning