Blog Post
I'm not too sure about the raid boss (Condor / HIND) changes, to me it looks like the 50mm cannon, an absolute unbalanced terror for all vehicles, is being BUFFED to be MORE effective? I'm hoping the nightbird is the only dmg change, but it looks like you didn't even address the fire rate. As is, the TRANSPORT HELICOPTER is the scariest vehicle in the game, due to its unbelievably tanky health, oppressive main gunner seat that can delete anti air vehicles faster than they can do half its health in damage, and overall ability to demolish all vehicle competition with a half decent crew. The nightbird missiles should be reduced in number, the miniguns should be increased in effectiveness ( or at least shoot where the center reticle is?), and the replenishment on lockon AT missiles is probably too fast, considering jets and nightbirds can obliterate any armor by waiting a short period for their last missile to replenish.
The specialist changes and updates look pretty good for the most part, hopefully sundance will be less oppressive flying around but better with her grenades.
Overall vehicle balance honestly still needs some tweaks, tanks are still weaker than fully-AT wildcats, wildcats against air are hilariously underpowered if you use the actual "anti air" cannons and attachments, jets with lockon missiles are too low skill and should be replaced with rocket pods or dumb bombs they have to aim and drop, why do the tanks have the most important counter measure unlock at like 3-400 kills? At this point in the game they get farmed by any air with ATGMs and they have no defense against it.
The m44 should fire in double action, why are there no EXP events for squad wipes along with a myriad of other EXP events from previous games? headshot distance for snipers?
When is the stat page coming, when will platoons make a return (poor twitter guys been asking for months)? Presumably May is not the summer update, so I'm hoping additional features like stats and platoons are being planned for a return.
This update stands to make the game far more playable, but there are a lot of things I'm uncertain about, especially making weapons more inaccurate from certain attachments?