Blog Post
GuyCaIIedGuy
4 years agoNew Adventurer
Played a game of Breakthrough 64 on Hourglass today.
Sector B feels ridiculously big with 3 markers to maintain between 32 players. You should drop B2 and narrow the map, which creates a straight path from B1 to B3.
There was a constant of 2 Nightbirds and 2 Condors on the attacking team. Whole game felt like it was governed by the air
4 years ago
this company just doesn't have to exist anymore