Blog Post
@T0TALfps wrote:Zooming out
We've received a lot of flak for it so let's also discuss Flak Cannons.
In one of our previous updates we've temporarily disabled the Flak Cannon for the LATV4 and LCAA Hovercraft because an issue allowed the Flak to use the vehicle blast values when it explodes on time out.
In this update we're re-enabling the Flak Cannon, but we're removing their damage against infantry as we felt it was too powerful, alongside adding to the prevalence of explosions.
We’ll keep monitoring these vehicle changes and address feedback where necessary!
//The Vehicles Team
Thank you for listening to the community! This is all we wanted with regard to the Flak Cannons for light vehicles. With the new vehicle counts this will be very important to keep air vehicles in check!