[BFComms] Nov 19th changes to Defibrillators, Sabotage Mode and Challenges.
Today, we’ve rolled out a series of changes in relation to Defibrillators, Sabotage alterations, and further Challenge balance changes. All of the changes listed below are now live and should take effect in a fresh match or upon a game reload.
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Defibrillator Adjustments after 1.1.2.0
After changes to the Defibrillators in Update 1.1.2.0 made them more demanding in terms of accuracy and target range, we've published a backend update to bring their usability back in line with our original intentions.
We've increased their effective hit-boxes and range, which should make Defibrillators feel more consistent with previous gameplay.
Sabotage Mode Alteration
As some of you might have noticed, during the side swap segment of Sabotage there was a unintended 60 second delay duration. Upon investigation this delay also conflicted with AFK timer protections that exist in Battlefield 6. We have now rolled out an update which increases the AFK kick timer in Sabotage to 180 seconds.
Additionally, we have taken the temporary measure to disable bot backfilling in Sabotage and you can expect to see this reintroduced in a later update.
Additional Challenge Changes
Earlier this month, we shipped our first set of changes to the Challenges and Assignments, which included a total of 90+ adjustments. Today’s update focuses on clearer, more consistent descriptions and criteria across Challenges and Assignments, as well as making some of the following challenges easier to achieve.
Where listed, we have also removed some from being obtainable.
Here is the full list of changes:
Recon 2: Get headshots beyond 150m as Recon.
- Challenge and Description Updated to: Get head shots hits beyond 75m as Recon.
Recon Expert 3: Get headshot kills beyond 200m as Recon in a match.
- Challenge and Description Updated to: Get headshot kills beyond 125m in a match as Recon.
Deadeye 2: Get headshot kills over 200m with Sniper Rifles
- Challenge and Description Updated to: Get headshot kills beyond 125m with Sniper Rifles
Engineer 3: Deal damage to Laser Designated enemy vehicles using lock-on weapons.
- This has been removed.
Rapid Fire 2: Get kills beyond 50m with Assault Rifles
- Challenge and Description Updated to: Get kills beyond 40m with Assault Rifles
Rapid Fire 3: Inflict damage under 15m while hip-firing with Assault Rifles.
- Challenge and Description Updated to: Inflict damage while in ADS with Assault Rifles.
Bullet Storm 1: Suppress enemies with LMGs
- This has been removed.
Bullet Storm 1: Inflict hip-fire damage with LMGs
- Challenge and Description Updated to: Inflict damage with LMGs
Squad Death Match 5: Enemy Squad Wipes of the whole Squad in a Round
- Adjusted to add squad to the criteria
Rush 4: Destroy M-COMs in Rush
- Challenge and Description Updated to: Destroy or disarm M-COMs in Rush
Battle Royale 3: Call in three strike packages in a match of Battle Royale.
- Added team mates to this criteria
Combat Expert 2: Perform 10 Takedowns in a round
- Challenge and Description Updated to: Perform Takedowns
Protection Expert 3: Destroy a Vehicle with the Power Tool.
- This has been removed.