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Re: Balance Update 1/28

12 v 12 was never lagging to me. Did they specifically mention lag when switching to 8 v 8. Thanks

2 Replies

  • Pheesley's avatar
    Pheesley
    6 years ago
    @FootSoldier9908 No, I dont think they mentioned any reason in the patch notes but I assumed it was lag. For me, 12 v 12 could run smoothly sometimes but tends to get laggy most of the time. Not to the point it was unplayable, it just felt slow. Adding 4 bots to each side could be a nice temporary solution but I guess it would be better if if it was just all players
  • I would prefer the 12 v 12 to be all real players too. Just would suggest bots to fill spots until real players joined so it would always be 12 v 12 and not start out 8 v 4 for the first 3 objectives. This would solve balancing issues too. 😀

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