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- EA_Cath9 months ago
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Plants vs Zombies 2 monthly $2.99 ADS Removal!
Do you remember the good old days when you pay for a game and then you own it! Well, I've been playing Plants versus Zombies when it was owned by Popcap and everything was awesome! Then all of a sudden they sold out to Electronic Arts, and everything was still descent. Pants versus zombies, 2 was made and it was a fun game to play. Eventhough I had to adjust to the new gameplay, eventually I got used to it. Then games suddenly start changing to free--to-play games. These games are fun yet very bothersome because they take your time in watching commercials! So, I didn't mind watching commercials in order to get diamonds, gold coins and batteries, gauntlets, yet now EA is getting really freaking ridiculous. They are trying to force me $2.99 per month to get rid of unwanted ADS that they just added to their game! The thing that bothers me the most is that I bought plants and diamonds to support this game. And now they just kick me in the balls! I'm going to try to download the original Plants versus Zombies and avoid these unwanted ADS. I'm no longer gonna play this game. Because the corporation that owns this game is very greedy! Whoever decided to place ads and charge you $2.99 per month to get rid of them should be fired! I've played this game just about every day! On Pyramid of Doom, I am at level 800! That's how much I play this game, but I guess I am not going to be playing It at all! I'm going to look for some alternative games to play. It's sad after all of these years that I supported this game that EA is forcing me to delete Plants versus Zombies 2! I hope all the gamers who play this game unite and boycott this stupid decision that Electronic Arts had made! 🤬😡🤬😡🤬41Views2likes2CommentsThe game deleted my account
I was playing plants vz zombies hero and I was looking through my cards cus I lost a couple online games and I was sorting my zombie cards out and I was ganna start a game and it told me to pick my username like I only just started the game so I restarted the app and it's just made me start from the very start. So all of that I've lost all my progress6Views0likes0Comments[Known issue] Arena shutting down
When i played the new arena game today, the game freezed and shut down both times.Solved2KViews20likes131CommentsPvZ 3 mechanic idea
As I partly mentioned in the PvZ 3 idea instead of plant leveling I thought you could unlock abilities that you could bring in a level to give you a slight edge (max of 2-3) with a restriction rain cloud: creates a puddle in a tile of your choice first one is free after that it costs 50 sun and has a 20 second cooldown Coffee bean: gives a plant double attack speed for 8-10 seconds 75 sun and a 25 second cooldown tile turnip: create a random tile to benefit the plants first one is free after that costs 25 additional sun and gets an additional 5 second cooldown. frost cannon: launches a massive ice block at the closest zombie and 2 other random zombie targets freezing them for 5 seconds than chilling them for 7 seconds costs 100 sun and has a 45 second cooldown windstorm: pushes all zombies by 2 tiles and stunning them for 3-5 seconds cost 25 sun and 40 second cooldown hammer: deal medium damage to a zombie of your choice has a 45 second cooldown solar jackpot: gain 100 sun first one has a 20 second cooldown others have a minute cooldown tacobility: give a plant a permanent boost based on its role attacker: 15% faster attack speed defender: 15% additional health Support: 15% bonus effect. First one is free second one costs 50 sun otherwise costs 75 sun and has a 30 second cooldown Than to balance it out (and I love unpredictable moments) the zombies gain a random benefit during the level so plants are not too strong but cannot trigger until after the first flag so players have time to prepare (also before the level players are aware of the ones that are in play (up to 5 at random))and can only happen either 2-3 times in between each flag. (2 if there is a natural effect 3 if there isn’t) these are different than affects like meteor rain or water surge because this only benefits the zombies flashbang: 4 random plants are stunned for 5 second’s Acid rain: plants in the area of the rain deal half damage have 30% lower damage and take double damage for up to 30 seconds Heal bomb: health bombs drop down on random tiles healing zombies or repairing damaged armor parts heavy wind: zombies in the first three tiles are boosted forward cursed armor: a random zombie gains x3 health but moves 75% slower smoke screen: the entire screen is filled with fog for 12 seconds Grave ambush: graves spawn and if graves are already on the field zombies spawn from some of those graves Screendoor wall: a screen door zombie spawns in all lanes Flood: random tile(s) become flooded animal swarm: a swarm of zombie animals spawn Brain moon: all zombie move and eat faster for 6 seconds darkness moon: all zombies in the first 5-6 Columns transform into random non-boss zombies (can only occur after the second flag: Skeleton ambush: 3-5 random skeleton zombies types spawn from out of the ground Frosty winds: chills all plants in that lane for 8 seconds and cursed banner: summon a cursed banner zombie in 3 random lanes Rocket barrage: 3 rockets deal heavy damage to 3 random plants solar drain: the player loses 50-100 sun tidal wave: all plants are pushed 1 tile back and all zombies are pushed 1 tile forward Time rush: the game moves at x5 speed for 10 seconds5Views1like0CommentsWind Synergy
So... I wanted to see the wind element so badly in this game that I forgot to focus on the fact that Blover doesn't really have to be the base for it; there were other options that were just as good, and as you probably know, I never stop getting suggestions... Hehe ((I really love the concept of fusions, as there are so many possibilities to be explored and mechanics to be developed.)) New base plant: 🍃🌱 Pushywillow 🌱🍃 ☀️ Cost: 25 Suns ☀️ "Pushes back all zombies in her lane when a zombie reaches her. Spunky!" A simple plant from the previous version of this game, it might seem like an odd choice, but with just a little more attention it can be a great ingredient to create this synergy of plants that use the wind to their advantage (literally) 🍃 🍃☁️🍀☘️ Blover☘️🍀☁️🍃 Recipe:🍃🌱 Pushywillow + Umbrella Leaf 🌱🍃 🌿📌 Rework: She protects this line and the adjacent area from flying zombies, pushing them as far away as possible, but each time she does this, her leaves are damaged. 🌿📌 Strong winds, while not eliminating zombies on the ground, can push them back a few blocks. 🌿📌 Charges: 3. Some mergers: ☁️🪴🌼 Dandelion 🌼🪴☁️🍃 🌿📌 Recipe: 🍃🌱 Cattail + Pushywillow 🌱 🍃 🌿🫛🌱🦖 Primal Peashooter 🦖🌱🫛🌿 🌿📌 Recipe: 🍃🌱 Veloci-Radish Hatchling + Peashooter + Pushywillow 🌱 🍃 🧻🪴🍃 Ragweed 🍃🪴🧻 🌿📌 Recipe: 🍃🌱 Pushywillow + Buttercup 🌱🍃 🍃🌿🪴☁️ Re-peat Moss ☁️🪴🌿🍃 🌿📌 Recipe: 🍃🌱 Pushywillow + Squash 🌱🍃 🍃🌿🦁 Dandy King Lion 🦁🌿🍃 🌿📌 Recipe: 🌱 Dandelion + Cattail (#2) 🌱🍃 🌿🫛🌀🤿 Skyshooter 🤿🌀🫛🌿 🌿📌 Recipe: 🍃🌱 Blover + Repeat 🌱🍃 ✨☄️🌱🍀 Plucky Clover 🍀🌱☄️✨ 🌿📌 Recipe: 🍃🌱 Blover + Seedling (#2) 🌱🍃 🍃☘️🌿🧊 Hurrikale 🧊🌿☘️🍃 🌿📌 Recipe: 🍃🌱 Blover + Winter Greens 🌱🍃 🍃🍁🔥🪴 Inferno 🪴🔥🍁🍃 🌿📌 Recipe: 🍃🌱 Blover + Torchwood 🌱🍃30Views1like3CommentsLeaving this game behind
I’ve been playing this game (1 & 2) since it first came out. It’s really the only game I’ve truly been happy with and challenged by. To say I’m disappointed that EA sold out and is now charging to remove adds after every single game is played is a HUGE let down. This is where I draw the line. I’m finishing this week then dumping the game and moving on. So long PVZ! You were fantastic but no love affair lasts forever. 😢40Views3likes2CommentsDisplay Bug: Letterboxing/Black Bars during Gameplay
Great game, but please optimize it for modern long screen devices (20:9 ratio). I'm using Infinix Note 30 Pro and the gameplay is still letterboxed with black bars on the sides. It doesn't support full screen mode properly. Please fix this aspect ratio issue for a better experience. Thank you!6Views0likes0CommentsDaily challenges are bugged
Every once in a while there is a daily challenge that is impossible (usually puzzle party) because of reworks and balance changes. It sort of ruins the point of playing everyday - please fix this problem today’s daily challenge February 8th is also very unbalanced (not impossible but to beat it you have to be very lucky) the deck you get is very weak against the opponents deck. last note: rewards from daily log in like the packs at the streak points 14 and 28 are one common card and one uncommon card which is nothing. Maybe a pack instead of a single card would be more rewarding? Thank you15Views0likes0CommentsMonthly fee to remove ads?!!
This is the ONLY game I play, have been playing for many years now! Paid for a plant to get rid of ads and was happy! Now suddenly there's a monthly fee to get rid of ads??!! EA - why?! Its either you inteionally want your DAU/MAU to go down on this game so you don't need to maintain those many servers for a game with low ROI? If so, this will defintely work. But if not, then who the hell came up with this idea? Very soon this game will become as expensive as a console game with monthly payments. If I already paid to remove ads, why am I getting those? Horrible! Was a never a fan of monthly payments to remove ads for any game (not that I play any other). So upsetting, this change!! :(38Views2likes0Commentsconcept for a perfect version of pvz replanted
I created a document outlining my idea and concept for an ideal version of PvZ Replanted. I spent around five hours writing it and considered all versions of PvZ 1. If you could take a look, I’d really appreciate it. I did this purely out of curiosity and as a personal hobby, so I apologize to anyone who might wish this were real. I wish it were too, but it isn’t. I understand that not all of this would be possible to add to an official game. My goal was simply to compile information and gather exclusive content from each PvZ version, selecting what I personally consider the best ideas and mechanics from each one. I’m sharing this document so you can tell me if anything is missing, if there are versions I didn’t consider, or if you have suggestions for general improvements that don’t depend on alternate versions. I’d be happy to read your feedback and, if it fits, add it to the document to improve it further. In case anyone notices, I used some chatbots, but I wrote everything myself. They were only useful for organizing the text and making minor corrections. The original draft was very disorganized, and even then I had to read wikis and watch videos to gather information and write everything correctly. This document is not meant to define what PvZ Replanted should be. It’s simply a personal concept made out of love for the series. That said, if it somehow inspires something in the future, that would be amazing. Thanks for reading. The full concept is explained in detail in this Google document: https://docs.google.com/document/d/1OkCcIch6MQRM7CfwOXe7R1CuioXLxOq1/edit?usp=sharing&ouid=109182854538932132446&rtpof=true&sd=true70Views4likes4CommentsRemove the ads.
I've been playing PvZ2 for many years. I make modest but regular purchases to support the industry. However, the new ad format seems like a slap in the face. I don't have the time to waste on watching ads, nor am I comfortable with being blackmailed, even at $3 a month, to avoid them. I will strongly consider leaving the game for one of your competitor's offerings if this mistake is not rescinded. Brinocalf21Views3likes0Comments
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