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Re: Suggestion - Sims 4 - Sims with Disabilities

@ChristianOtaku I've been doing some surveying of the various Sims worlds (for the ones I own at least- which is all of the large worlds and all of the smaller worlds except for StrangerVille) and there might be a way to make almost all of the game wheelchair accessible without EA having to completely redesign everything. Many of the common areas already have ramps for varying terrain levels rather than stairs. The more I looked the more I realized how scarce stairs are in these common areas. Like the Uptown and Fashion Districts in San Myshuno, and the Myshuno Meadows park, the Lykke Centre and Olde Platz in Windenburg, or Starlight Boulevard in Del Sol Valley, they all feature ramps in the common areas. Of course many neighborhoods in the various worlds are flat so no ramps or stairs were ever required in the first place. The only neighborhood I've seen so far that would be a problem is the UBrite campus in Britechester. The Foxbury campus had many stairs as well but if you look carefully it appears that there are alternate routing options for all of the buildings using ramps.

So that leaves the residential and commercial lots as the biggest problem. All of the public buildings like the libraries and museums currently only have stairs and no ramps at all. As an alternative to EA having to redesign every one of these lots in all of the worlds, maybe they could simply give up wheelchair-access ramps in Build/Buy and let players redesign the lots ourselves. All of the libraries and museums I checked had the stairways as part of the editable lot, meaning if we had the ramps in Build/Buy we could replace them. It might even make some fun game-play challenges on how to incorporate the ramps in the best & most functional way. It would not take long for players to upload Gallery creations for players who would like to have these features without doing all of that building. I don't think the existing elevators in San Myshuno would be a problem leaving them as they are now. If they work fine for Sims who can walk then they should be fine for wheelchairs as well. The wheelchairs themselves would still need to be added but seeing as Sims 4 already has other alternate modes of transportation, like bicycles, creating functional wheelchairs shouldn't be too much of a technical challenge. Maybe a few new door options would be nice too.

Anyhow, that's just how I look at all of this. I'm sure there are a million things I overlooked but I've been trying to be careful. I'd love to see this added to the game & I'd certainly be willing to pay for it if it was an option in a Stuff Pack.

Good luck, I hope all of this works out for you :D

12 Replies

  • SheriGR's avatar
    SheriGR
    Hero
    5 years ago

    @RandomBuzziness I was just thinking, considering your comment and the comment information/thoughts I shared also, that maybe if they did a basegame update where they tweaked some of the public buildings to make them 'wheelchair accessible', they could add some type of signage in front of the building to indicate they were wheelchair accessible, and maybe even create lot trait or something? Maybe the lot trait could come with the pack to indicate a lot has the needed features, but maybe the 'public' buildings that they had prepared would indicate by a sign out front if the lot trait came with the pack? Anyway, the more I think about this the more I think it could be a great enhancement in the game! 🙌

  • RandomBuzziness's avatar
    RandomBuzziness
    Seasoned Ace
    5 years ago

    Hi @SheriGR  All of the public buildings I checked had their exterior stairs as part of the editable lot, so if we had the correct items in Build mode then we could update those lots ourselves. Perhaps it would not be necessary for EA to update the base game at all. I think with a variety of ramp styles and maybe some other new items in Build/Buy, we players could update the community buildings wherever we choose. I do love the idea of adding wheelchair-access signs to the buildings so if they ever did make a pack like this, those signs would be a very cool addition.

    For areas where it's not practical to replace the stairs with ramps they could add a stair railing system that could act as a lift mechanism to transport the Sim in the wheelchair up the stairs and to the next floor. So instead of a Sim walking up the stairs the platform simply carries the wheelchair along the stairway to the floor above or below. Platform lifts for wheelchairs using a rail system mounted alongside the stairs already exist in real life.

    They could also add the City Living-style elevators in Build/Buy so we could place them wherever we need them. They already exist in the game anyway just not in Build/Buy. If the elevators in San Myshuno can perform the basic function of getting a Sim from one floor to another (without using stairs) I do not think it should matter if that Sim was walking or using a wheelchair. Whatever works for one should work fine for both.

    All these items plus the wheelchairs could be part of a stuff pack & I think many players would be willing to buy it. Players who choose not to have any of this in their games could just skip the pack and their base game and EP/Game Pack worlds will stay the same as they are now.

  • PugLove888's avatar
    PugLove888
    Hero (Retired)
    5 years ago

    @RandomBuzziness , well that is some good news in case they decide to do this.😉  The only problem is at Discover University's Foxbury Institute ... I know there are some ramps there, but the trick is getting Sims to recognize and use those ramps and not just sit at the edge of the stair and wave their hands like they can't go anywhere!😞  If they can make the wheelchair bound Sims always choose ramps, then  this could work! 🙂

  • SheriGR's avatar
    SheriGR
    Hero
    5 years ago

    @PugLove888 @RandomBuzziness Great points and ideas!! I also think that it's a valid option to have a 'black hole elevator' that can be added, and perhaps have the ability to then choose what floor it goes to. I would love having a wheelchair accessibility option - as has been pointed out, perhaps it could also be something certain elders could use also - plus, as I mentioned, making some type of black hole bathroom needs/use option may also be a nice semi-realistic/interactive option. Now I want a new pack!! 🙌

  • RandomBuzziness's avatar
    RandomBuzziness
    Seasoned Ace
    5 years ago

    @PugLove888 @SheriGR I know the elevators currently available in Build/Buy are not usable for residential lots (though I suppose that could be cheated) but I do see they can be placed for other lot types. Have you used them in any of your builds? Are they functional elevators? I imagine they're only good for two stories rather than multiple floors like the elevators from Sim 3?

  • PugLove888's avatar
    PugLove888
    Hero (Retired)
    5 years ago

    @RandomBuzziness , I am not much of a builder.😳  Also most of what I do build are houses, so I've never tried an elevator in a build.  @SheriGR builds a lot more than I do, both residential and commercial lots! 😉

  • SheriGR's avatar
    SheriGR
    Hero
    5 years ago

    @RandomBuzziness @PugLove888 I have also been curious about this. I will try them out and see, but I have always assumed they were specific to the City Living apartments and businesses on upper levels. In that case they are a black hole functionality (when you arrive at the penthouse or business you are exiting an elevator). That's what I meant... if they could make something similar where elevators could be added in BB with that black hole functionality. Since you have a specific apartment or business in mind when you use them in City Living, I assume it would require a dialogue box asking the player what floor they want to go to?

  • PugLove888's avatar
    PugLove888
    Hero (Retired)
    5 years ago

    @SheriGR , or else just have the elevator only be able to go to one floor like in City Living? 🤔🤷‍♀️

  • SheriGR's avatar
    SheriGR
    Hero
    5 years ago

    @PugLove888 @RandomBuzziness This is what I found in my test:

    • I built a multi-story building (residential). I added an elevator from debug/hidden objects on the top floor. The game will not allow you to add a second one on the first floor - it says only one per lot:
    • I then had a Sim purchase the lot and move in. Upon loading the lot the sim appeared upstairs. But... When I click on the elevator there are no options, and if I click on the ground and tell her to go here I get the routing bubble/can't do:
    • Scary stuff... If I moved her into a different lot and have her visit that lot as residential when she visits she is automatically transported to the top floor and trapped there when the lot loads. I had the same results if I made the lot type 'Generic' or University Housing. There is no option to make it an apartment building, which is likely the location needed for this to work?
  • PugLove888's avatar
    PugLove888
    Hero (Retired)
    5 years ago

    @SheriGR , yes they would definitely have to rework those elevators if this were to work. 😞  Nice detective work, though! 🙌

  • RandomBuzziness's avatar
    RandomBuzziness
    Seasoned Ace
    5 years ago

    @SheriGR Thanks so much for testing! All of this is very useful to know. So it appears that the CL elevators currently in the game are only designed to get you to/from an apartment to street level. They'd definitely need to be updated if they were ever to be included in a wheelchair access pack. I have seen a mod that says it will work for multiple floors and on residential lots but I have never tried using it.

  • xochiquetzl_xkvn's avatar
    xochiquetzl_xkvn
    Seasoned Ace
    4 years ago

    Yeah, there's been discussion of a disability pack for the Sims before.  I do think it would be an expansion pack level of effort for the Sims team, at least, but it makes me sad to think of people needing to spend $40 to represent themselves in the game.

    I googled for disability mods and found a super helpful looking list that I probably would not be allowed to link here, including a wheelchair CC (adapted from the bicycle).  There are also mods to let you use elevators in residential lots.  Also walkers, CC and custom traits for a variety of conditions, etc. 

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