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Missing 'Play Sabacc' activity with Businesses & Hobbies + Journey to Batuu
Hi everyone, I’m currently playing with The Sims 4: Businesses & Hobbies and I also have Journey to Batuu installed, but I’ve noticed that the “Play Sabacc” activity is not showing up among the available activities for my Sims. I’ve checked that both packs are properly installed and updated. However, the “Play Sabacc” option is missing from the list of selectable hobbies or business activities. I’ve seen some forum posts mentioning issues with Sabacc gameplay (e.g., endless games), but I haven’t found any specific thread reporting the **complete absence of the activity itself** from the activity system. I’d like to ask: - Is this a known issue or an intentional design choice? - Is a mod required to enable Sabacc as an activity in the Businesses & Hobbies system? - Are there any plans to better integrate Batuu-related activities into the new hobby/business features? Thanks in advance to anyone who can help or clarify — and thank you to the EA team for your support!FabrizioTosk4 hours agoSeasoned Newcomer48Views2likes1CommentHow can my sim mourn the death of a co-worker when she sees her every day?
I have a sim who works in the Reaper career nd yesterday she got a message saying her good friend just died BUT the friend also works in her same office as a Reaper. So she sees her (as a ghost Reaper) every single day. Why is she mourning? I think the whole grief part of the game is annoying. Can I turn it off? My sims never collapsed into immobile heaps before (I guess it was from Lovestruck or maybe grief came with Life & Death). Either way it is very annoying. That and the whole "Luck" part of the game. I woud turn that off too. Also if she is a Reaper then she would know that your sims have to die for her to have a job. She should be glad she has something to do.25Views0likes3CommentsCustom Scenarios Tool
Someone had suggested this three years ago on here and I am surprised it didn't get any tractions at all. I know people have been making their own custom scenarios through the Sims 4 Studio but I am sure the many talents in EA could easily implement it in the game as well. A simple UI that allows players to pick their starting conditions and final goals at the scenario selection screen/menu, then the players continue to play their custom-made scenarios just like any other scenarios. It doesn't even need to offer any rewards at the end. I am pretty sure many players would appreciate to have such handy tools instead of have going through hoops to learn to code and mods. If you want, you could even sell it as a kit or pack or whatever. But you didn't hear that from me though.3Views0likes0CommentsWhat Survey Question Gave them the Idea for Spongebob?
Soooo... I just found out that the SpongeBob packs, or kits, or whatever they are... are going to be released. Now, I want to know which of all the survey questions and surveys we completed said we wanted this? I am trying to remember whether anything was mentioned about this? Maybe I missed it? I am so confused. I also am telling myself I might have misunderstood a question and voted for this? I don't understand why this gets dropped out of nowhere, and I feel it has nothing to do with the core game other than a cash grab. I'm just so lost about the choice of this release and whether we said we wanted something like this. From what I saw from the Star Wars pack, this is going to be that, OR worse.123Views4likes5CommentsJust a suggestion
I’m sitting here with my elderly Sims. All of their kids are older, started their own families, and they are both retired having a lovely breakfast. And then it hit me. Why don’t they bring cars back in the Sims four? It would be nice for them to take a ride as they enjoy their golden years. I know when the previous Sims game I used to buy all of the kids their own colors so when they would go to college, they would have a vehicle just like in real life. But to be able to bring cars back, and maybe with the growing together expansion pack if they would’ve brought in strollers so when the adults went jogging, they could bring along the infants. Even the grandparents could take the strollers out and watch the grandkids and take them on a stroll while the parents were at work.1ntgizjqv8159 hours agoNewcomer11Views0likes0CommentsForever Free Packs for Everyone
The Sims 4 is a 10-year-old game with over 90 DLC packs, and EA will likely keep releasing more for years. Competing life-sim games like Inzoi and Paralives offers much of this content in their base game. For example, Inzoi can provide content equivalent to 30–40 Sims 4 packs in its basegame for the price of just one expansion pack(40$) and we already have 20 of them. To stay competitive and keep players engaged, EA should make some older packs permanently free—such as Seasons, Cats & Dogs and Get to Work. Giving 2–4 free packs from each pack category would greatly benefit new players so they can complete other packs without pirating. For players who already own these packs, EA could offer new Kits free for a month (like they did with Desert Luxe Kit when The Sims 4 became free). I think forever free packs should be; 2 expansion packs -> seasons, cats and dogs (out of 20 eps) 2 game packs -> dine out, get to work (out of 12 gps) 4 stuff packs -> cool kitchen, bowling night, backyard, spooky (out of 20 sps) 4 kits -> throwback fit, industrial loft, blooming rooms, carnaval streetwear (out of 30 kits of excluding 11 creator kits and 2 spongebob kits, total 43)17KViews36likes44Comments2025 feedback
Hi, The previous years (from 2015 to 2023) I purchased 100% of the packs. But this year I saved $95 (57% of the packs released that will never be in my library) : 1 EP : EP19 Enchanted By Nature 2 Kits : K41-42 SpongeBob 9 Creator Kits My wallet is happy.NoahLGP10 hours agoSeasoned Ace36Views2likes1CommentSims 4 spiral staircase
Please, for all that is holy and good in this world. DESIGN SPIRAL STAIRCASES FOR THE SIMS 4!!!ItsVioletH10 hours agoSeasoned Newcomer40Views6likes3CommentsCross-pack applications for all the "potion"/"elixir" crafting furniture
If i want to make a hedge-witch character who specializes in brewing helpful potions, I end up needing many different pieces of equipment to realize that - a bar for mixology "potions", a cauldron for spellcaster potions, a grill or stove for Herbalism, and an apocathary table for Apocathary. While it would be ridiculous to ask for all of these things to be collapsed into a single skill, I do think it would maybe be nice if some pieces of crafting equipment had cross-pack uses for skills with a similar theme. I can easily imagine crafting Cauldrons already have a secondary use beyond making spellcaster potions, in that large portions of certain Cooking recipes (such as macaroni and cheese) can be crafted in them. Why not let some of the "potions" and "elixirs" from various skills be brewed in them? Or let spellcasters and herbalists craft their unique potions and cures on the apothecary table?7Views0likes0CommentsA Jewelry Kit
We have tons of CAS kits, BB kit, we have a make up kit, and a gameplay kit, but what about a jewelry kit specifically to Jewelry like a necklaces, earrings, bracelet, piercings, watches, rings and double rings (Big Hint for the devs add a swatch for the base game engagement ring and add a wedding band with it so we can have an engagement ring and another swatch with the engagement ring and wedding band together let it have all the same color swatches.) it's good for story telling.63Views6likes7Commentshow do we have no stands for hats?
I don't want to always sell from my inventory on the fibre hats from Nifty Knitting. It shouldn't been excluded so long, nor ignored to have a stand to or object to have hats sit on selling table and any other surface otherwise of worn on portable stands to display them on. I snipped some pictures for what we should have already to sell hats from. So, I'm done with making do what were missing and will be of Sims in general. Please stop overlooking of this anymore for hats and other wearables, even llama mannequins please.8Views2likes0Comments[FR] [CHEAT] Unable to increase rental unit cap
Since the most recent base game update I am no longer able to increase the residential rental unit cap from 6. I have tested this in both a modded and vanilla game with no luck. I've entered the cheat bb.increaserentalunitcap on as I've always done and this no longer appears to do anything. I've never had to enter testingcheats true or testingcheats on but I did anyway just to cover all basis and it made no difference. I don't see anything mentioned in the update notes where this feature would be removed so I'm assuming this is a bug. Edit By crinrict: Added Tag to Title, Adjusted Title Note by crinrict This cheat is currently disabled. Please see this post for more info: Community Concerns with Save File Issues - October 2025 Update | EA Forums - 12690410tli7hk1hqs5w17 hours agoSeasoned Newcomer1.2KViews15likes17CommentsSave and Quit - don't quit if save was unsuccessful
I just lost about two hours of progress because after pressing Save & Quit, the save was unsuccessful (error 12 or some such) and then the game quit. This is a very unwelcome behaviour; expected behaviour would be to interrupt the procedure if the save was unsuccessful, so that the player can try to manually save at least.BadMinte18 hours agoSeasoned Newcomer45Views0likes4CommentsFamily size limit
The limit on the number of people is really inconvenient. Why not make it like the previous floor & the next floor, with up and down arrows next to character selection? Using MCC is also not convenient; a task can disappear accidentally. I still hope they can increase the number limit, without worrying whether the computer can handle it, that's up to the players. There are only 8 spots and you still have to split into rooms, then to play that citizen you have to switch to that room.11Views0likes0CommentsSimple Single-Panel Door - Ranch
I love the " Simple Single-Panel Door - Ranch" build item, but when I filter just the "Horse Ranch Pack" to have my build use as many of the EP items as possible, this door doesn't show up. It's marked as a base-game item, which isn't fun, because I forget it's there unless I rebuild/renovate an existing build that has the door in use. Any chance this can be re-categorised appropriately into the EP ?23Views0likes1CommentHairstyle Creator Kits for Straight, Wavy, Curly, and Afro Options
Most of the hairstyles in the game just aren’t great — it’s almost impossible to find hair that looks as good as custom content. I think we really need Creator Kits focused on hairstyles. There could be four separate kits for straight, wavy, curly, and afro hair — and honestly, even 2 or 3 kits for each type would be amazing. I’d be happy to pay $15 instead of $5 for these kits if it meant getting a lot of variety with high-quality — not blurry or low quality-looking and I’d want them to be available for every life stage, all the way down to toddlers. The game really needs more beautiful hairstyles. And clearly we won't get that top notch looking hairstyles with expansion packs. Please, consider working with talented CC creators (like the ones I’ve listed below) to release at least one or two hairstyle kits for each hair type. If each kit had 10–15 new hairstyles that also worked for toddlers and children, there would be so many players willing to pay extra — myself included. We desperately need more high-quality hair in the game. For Straight Hairs; For Wavy Hairs; For Curly Hairs; For Afro Hairs;205Views13likes11CommentsAdd Curtain Rods For Modular Curtains That Don't Have One Yet
I like how all the new modular curtains get rods to make them more realistic. I often find it hard to use these curtains because they look so off without the rod. All they'd have to do is just take the top part and make a simple object that connects the curtains.54Views6likes2Comments
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