Recent Discussions
Businesses and Hobbies feedback and ideas
I just started playing the newest pack and while being able to make a business using the different hobbies is all good and fun but you guys could have been more generous on the hobby side since you only have one real hobby (pottery) in the game. Maybe you guys wanted to add more but you either didn't have time or was afraid inputting new code would mess up the game overall. Either way, I came up with four ideas and the best part is that it uses existing code from other packs and since this pack is all about cross compatibility, this shouldn't be too hard to implement. 1.Bird Watching- use the feather collection from Cats and Dogs and the Undersea Pictures from Island Living to create Bird picture collectibles. You can make it a 5 level skill with each skill letting you find new birds to find. The new item needed would be binoculars to find the bird and if found, you use your phone to snap the picture. Higher skill increases the chance to spot a bird. You can also use the binoculars to spy on nearby sims or stargaze. 2. Stamp Collecting- similar to postcard collecting and element collecting. You can get stamps from penpals off computers or collector sims like the ones in San Myshuno (Flea Market) and Ravenwood. You can also make a machine similar to the simicapsule machine from Snowy Escape. 3. New Card Game- Basically make VoidCritters from Kids Room Pack playable to everyone. Keep the mechanics the same except change the name to Castles and Chimeras and change the artwork for the cards. 4. Comic Books- A new type of Book with different styles similar to paintings. Certain styles will require higher levels of writing and painting. You can publish them like you do books, trade them like collectables or sell them in your business/sale table. You can also mail them and enter a comic competition and based on how well the comic is made you'll get money and a plaque congratulating you (and fame if you have Get Famous) This was all I could come up with but I feel these would have helped make the title fit with the pack and added new gameplay for people. I just had to get it off my chest and if there is even the slightest chance that any of this is implemented, I will be a happy simmer.3Views0likes0CommentsPlease add pack filter for tattoos.
I was just creating some sims for my game and wanted to limit CAS items to certain packs. However, there are no filters for tattoos. I'm hoping the team will add a filter for pack specific tattoos. Thanks so much for your time and consideration!5Views0likes0CommentsSims 4 Ocean Exploration expansion pack [Aquariums, scuba diving and houseboats]
Underwater Diving areas There are underwater diving areas that Sims can explore and that are interactive and actually visible to the player. Players can find treasure chests, explore underwater caves or ruins or sunken shipwrecks, harvest seaweed and catch fish swimming around. The fish that have been caught can be brought to the surface and exhibited in an aquarium. There is a scuba diving skill. The higher the skill level, the longer a Sim can stay underwater and the less depressurizing time a Sim has. Aquarium There is an aquarium in town that you can fill up with fish and other marine life like starfish or colorful sea slugs. These can be caught while scuba diving. There are giant aquarium tanks that you can stock with fish. There is an aquarium tunnel object that Sims can walk through. Aquariums are a new type of community venue. There are saltwater tanks (with corals and rocks) and freshwater tanks (with kelp and wood branches) Houseboat Houseboats are a new type of home that Sims can live in. Houseboats are editable in Build Mode like a regular lot, except you can't add a basement. Upgrade your houseboat Players can add upgrades to the houseboat at the wharf building. Houseboat upgrades include… Ladder for ocean swimming Fishing net to catch fish Custom anchor styles Headlights for the night Faster houseboat speed Whale watching There are whales jumping out of the ocean that you can go watch with your houseboat. You can offer paid whale watching tours or diving tours with your houseboat by clicking on the tourist information center. Driftwood furniture Collect driftwood at the beach and craft new driftwood furniture using the woodworking table from base game and Handiness skill. Expanded mermaids Mermaids should get their own skill tree like all other occults and more scary looking like Sirens. Sirens could also be a new occult. To expand Mermaids they should get… Aquatic ears New mermaid tails Seaweed hair Fish scale skin tone that makes the whole body have fish scales Barnacles on body Sims can become a Siren by getting bitten by a Siren. (Like vampires) They can drink blood like vampires, but don‘t need to More fish-like appearance Fish-like eyes Freezing abilities Stronger manipulation powers The Siren skill tree Australian world The town is inspired by Australian beach towns like Airlie Beach in Australia. It consists of two marinas where houseboats are located. New collections Sea slugs: Verco's nudibranch Black-margined sea slug Leaf sea slug Clown nudibranch Orange side-gilled slug Chromodoris nudibranch Starfish: Cushion starfish Eleven-armed sea star Reef starfish Firebrick starfish Seven-armed starfish Blue spiny starfish New fishes Harvest edible seaweed Seaweed grows underwater and you can harvest it and eat it.271Views8likes8CommentsB&H Servings fix...needs a redo. Sims should buy 1 serving.
Very disappointed the fix was "make it cost the right amount to buy the whole thing" and not "make sims only take one serving". This completely ruins the process of selling food. It still requires a mod and/or crazy tedium to get individual servings set out for sale. You're telling me if I make a pizza for sale I'm TRULY expected to grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display? To get 8 slices for sale individually? Or that the intended behavior is to make a whole pizza and every single customer who comes into my store wants an entire pizza all to themselves? Or an entire tray of candy? Or 8 bowls of jellybeans? Or 8 bowls of ice cream? Or 8 plates of sushi? Neither of these make any sense. The only logical answer is that sims buy one serving- which is what they used to do before the bug showed up in the first place, when playing with GTW or HCH. This fix is not the right answer!Intern_Waffle_643 hours agoRising Adventurer11Views0likes0CommentsTHINGS from other life Sim games that need to be in SIMS 4
Glass walls Select any wall and turn it into a glass wall. Perfect for creating large seamless windows Quarter tile wall placement You can place walls on a quarter tile. This allows for more unique buildings and makes it easier to recreate real house.Simsfan3333 hours agoRising Scout17Views1like1CommentAdd categories for Drink menus
There's so many drinks in the menus now (i.e. Make Drink at a bar, or ordering drinks at a bar), it would be useful to categorize. Since the Food menu is already categorized, hopefully this would be pretty simple to implement. For example: "Nectar" (i.e. Apple nectar, Soft Shadow Avornalino, Grappo Blanco, Plumberry Nectar, etc) "Juice" (Sweet & Spicy, Wrench, Ridgeport, etc) Fizzy "juice" (i.e. from Juice Fizzer) Beer (or sims-y equivalent - Barley Bale, EAPA, Wutaheftabir, etc) Non-alcoholic (or the Sims-y equivalent - i.e. Sugarcane juice, Virgin caipirinha, Ca phe trung, etc) Caffeinated Thanks for considering!bond_with_bees4 hours agoSeasoned Traveler2Views0likes0CommentsZoomed in closer on faces/Zoom on accessory
I'm pretty sure this was an intended change with the new update, but in CAS when you click on a sim's head the game zooms in on it much more than it did pre-update (max zoom). I was wondering if there is any option to revert it back to the state before the last update, since this is a bit too much of a zoom for my liking. Thank you in advance! Before the update: After the update: Edit By Crinrict: Adjusted Title-IEndrjuI-4 hours agoNew Scout1.7KViews49likes29CommentsPottery Skill - Disappointment/Suggestions
I'm so glad we finally have pottery in the Sims but I have to say I was so disappointed in the limited number of items and glazes (especially compared to the extensive choices in Crystal Creations and other hobbies) I really wish we had Plates Mugs Bowl jewelry stand cookware More glaze options The options we got just feel so underwhelming and like a lot of missed potential55Views4likes4CommentsPottery/Tattoo added to bucket list options
Hello! My aspiring potter aged up with the chased-by-death trait, so I decided we should write one of the 'perfect goals' and get started on that bucket list. However, I was disappointed to see the new skills of pottery and tattooing weren't added to the bucket list. I understand they are different packs, but the Businesses & Hobbies and Life & Death packs have both been so good at cross-pack compatibility that I was surprised to see that wasn't added. Minor complaint but thought I would throw it out there. 😊WanderingCat10107 hours agoSeasoned Newcomer28Views5likes2CommentsOption to turn off 'Emotionally Mindful' - or make it a trait.
I think the game needs more opt-in, opt-out control. Things like "Stop calling me asking how I can dictate your life", or "Stop messaging me whenever I meet a new friend or get a promotion". But above all, I hate, HATE, the emotionally mindful moodlet from Snowy Escape. Doing literally anything calm? Ok cool, your moodlets are worthless; you're forced to be 'fine' all the time. Yes, it has a payoff. But I perhaps don't want to work towards a 12 hour buff that might impede me later. Yes, it's shunted to the back while you do high-intensity things. This has effectively made a lot of my sims and their respective routines and careers worthless unless I can micromanage their time 100%. Why on earth was this not a trait, like practice makes perfect? It's awful when you spend money on content you didn't have, only to discover the game's worse for it.JCBENTON8 hours agoSeasoned Rookie33Views1like4CommentsItem: Produce Stand
I would love to see a new functional retail stand item (same functionality as Get to Work and Business & Hobbies) that is designed to look more like a farmers market produce stand. Some of the current shelves from GTW and B&H just don't have the right aesthetic for what I'm looking for and I'd love to have something that fits more is the design realm of Cottage Living and Horse Ranch. I'm mostly thinking of this in terms of running a farm store and selling produce, eggs, milks, etc. - so a lot of small individuals slots for putting small items for sale.HayleyH101810 hours agoSeasoned Traveler4Views0likes0CommentsGoodbye Sims4
The Sims 4 is my guilty pleasure. So far it's been fun to play, but dying from a broken heart completely killed my interest. A Sim in a perfectly normal relationship just randomly dies when someone comes to flirt. On top of that, the "disease" seems to spread and healing through therapy takes forever, when you can only book it once a week or so. Lovestruck and Cupid Corner's were great additions to the game. Then this new death representing Victorian morality ruins everything.Neuvoton11 hours agoNewcomer18Views0likes0CommentsCheat Autopay?
Why is autopay bills not working? I need that because it is so irritating need this working, also it is irritating when those popups constantly happening for stuff that notifications around different worlds how can I tweak them out? Like a notification on sports shows up too often how can I opt out certain things? Please need more things to opt out. I am mostly a builder and CAS sim creations.EndlessSims311 hours agoNew Veteran15Views0likes0CommentsBase Game Updates & Pack Refreshes vs. DLC
(Sorry in advance for the Soap Box rant, I'm sure it's all been said before) EA/The Sims desperately needs to invest time into fixing the game and repairing the lack of trust they have built with their players. The game is constantly bugged and even the most dedicated players are endlessly frustrated, meanwhile it seems that EA is prioritizing spending developer time on churning out paid DLC as quickly as possible (which often feels unfinished and full of bugs). If they want players to actually keep playing and keep spending money on DLC, they HAVE to regain some trust by investing in the base game and building good faith by offering more substantial free content updates (not just one or two news hairs or a couple of doors and windows), and refreshing some of the oldest packs (I'm so glad they did Spa Day and I wish they'd keep up that trend). If EA offers some NEW content for FREE and fixes the existing base game and packs, they can bring back a lot of bored players who have dropped off the game - who might be willing to buy DLC if the game is actually working properly. Let's hit paused on offering $100+ of DLC every year and just focus on fixing/improving what exists. Bug fixes Base Game content Pack Refreshes Current DLC: 18 Expansions Packs x $40 = $720 12 Game Packs x $20 = $240 20 Stuff Packs x $10 = $200 44 Kits x $5 = $220 Total: $1,380 (as of March 2025) And as a side note on DLC, I wish the paid content would really just be focused on more niche gameplay (ie occults, specific hobbies/skills) and CAS/BB. IMO it sucks some of the best new major gameplay features are stuck behind paywalls (small businesses from Business & Hobbies, rental lots from For Rent, seasons, family gameplay from Growing Together, etc.) - the things that have the most widespread impact on gameplay and that are used by the largest swath of players.HayleyH101812 hours agoSeasoned Traveler21Views1like1CommentLandscaping Kit / Stuff Pack
I would LOVE a pack dedicated to more outdoor landscaping items (flowers, shrubs, trees, rocks, terrain paint, retaining walls, water features, etc). I think this would be fine as just a Kit, but if we could get a landscaping career and skill, I think it could be great as a Stuff Pack. What kinds of items / interactions would you want to see?HayleyH101813 hours agoSeasoned Traveler7Views2likes0CommentsNew Hair Color Swatches in 2025 ? Even horses have more shades...
Since we won't get sims 5 and sims 4 will stay for years. When we will get new hair colors? What you guys think? Even horses have more shades for hair... Also they need to update hair genetics. Black haired parent can have dark brown haired children, light brown haired parent can have dark blonde haired children etc.cebmarin14 hours agoSeasoned Veteran402Views14likes17CommentsUpdated Neighborhood Stories (marry, divorce, join+create another household)
Currently, while Neighborhood Stories allows for some changes like having babies, adopting, retiring, and moving in or out etc. there are a few important features missing that would help families grow and evolve naturally. Here are some features I would love to see added: ▪️Marriage: Sims should be able to marry autonomously, even if the player is not controlling their household. This would allow families to continue expanding without the player’s direct involvement. ▪️Divorce: Sims should be able to autonomously divorce if their relationship status changes. This would allow for more realistic family dynamics. ▪️Moving Out & Creating New Households: Teens and young adults should have the option to leave their households and create their own households, even without player intervention. This would allow Sims to continue to live their own lives, meet new Sims, and start their own families. ▪️Joining Another Household: Sims should be able to join other households, either through marriage or through other life changes. This could give rise to new family combinations and interactions. These additions would help make Neighborhood Stories more dynamic and allow Sims to live fuller lives without the player constantly managing every household. Sims could form relationships, start families, and grow old without needing direct control, allowing for organic development of family trees and more immersive storytelling. By adding these options like “Get Married,” “Divorce,” “Move Out,” “Join Another Household,” and “Create Another Household,” The Sims 4 could bring a more realistic experience of life for all Sims, even those who are not being directly played.cebmarin14 hours agoSeasoned Veteran299Views15likes6CommentsRealistic Pregnancy + Infant Stuff Pack
1- Pacifiers 2- Strollers 3-Bottle warmer 4-New cribs and bassinets 5-Plain white default onesie for newborns(green one with butterfly looks so bad) 6-Infant clothes/accessories/headbands 7-Ultrasound Scan 8-Pregnancy cravings 9-Abortion 10-Chance of Miscarriage (it can be optional) 11-Chance of Unexpected Pregnancy (it can be optional) (woohooing can cause pregnancy rarely) 12-Infants can be calmer with pacifiers. 13-Baby bottles with realistic interections including different types of milk (formula, breast milk) 14-We need strollers even if it's not functional and works just like crib i want them. 15-New career : Nanny (we can go households' homes and take care of babies when parents are gone.) 16-Shop for baby (parents can buy clothes, pacifiers, onesies etc.) 17-Swaddling blankets for newborns and infants167Views6likes11Comments