[FIXED] Muscle tone not properly displaying in Live mode
Skin textures on my Sims are not correct. They do not appear as "buff" as they do in CAS. I thought it was just the way they looked in game, until the correct texture appeared on one of the Sims. Compare the two images of the same Sim at the same place at the same time. The only difference is that I had tried the CAS cheat to see how the skin texture compared:
i60.tinypic.com/98vub8.jpg (drab texture)
i57.tinypic.com/10q9phs.jpg (correct texture)
I have tried every resolution from low to ultra. I have tried looking at different times of day. Tried different outfits. Tried using the CAS cheat to lower the Sims muscularity then increase it again. I have not been able to consistently get the "correct" texture. It will appear at random, persist for awhile and then revert to the less-ripped texture. Both my Sims in the same household have the same muscularity setting from CAS, but the texture is not always the same. Sometimes one Sim will have the correct texture and the other the wrong texture. Sometimes both have the correct texture. Sometimes both the wrong one.
No CC or mods. Digital download version, pre-ordered and pre-downloaded.
NVidia GeForce GTX 550 Ti, driver version 340.52.
Intel i7-2600K CPU @ 3.40GHz, 8GB RAM
Windows 7 Professional, Service Pack 1
Quoting this from another thread
@SimGuruArvin wrote:
The original muscle mass issue should be fixed for players that have set their Sims to “very high quality,” within the graphic settings. This was done on purpose for performance reasons. It was a visual issue that occurred directly from CAS to live mode.
There's another issue with muscle tones which can be found here: http://answers.ea.com/t5/The-Sims-4-Bug-Reports/OPEN-Loss-of-muscle-mass-weight-after-the-game-is-loaded/td-p/4450733/
I'm going to mark this one as fixed but feel free to post if you still have this issue on high quality settings and by going from CAS to Live mode