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Re: [OPEN] Objects That Give Off Environment Not Working Correctly

These objects should give off a different environmental score than what is listed.

Environment 1 Objects

Default is 10 objects to reach decorated.

This object is similar in style and price to the ones below and gives off an environmental score of 4.

Spoiler

These objects should give off an environmental score of 4 instead of 1:

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[GTW]

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Based on its price, the object should give off an environment of 2:

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[HCP]

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Environment 2 Objects

Default is 2 objects to reach decorated.

Due to their prices, these objects should give off an environmental score of 1:

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[GTW]

Spoiler

[GT]

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Environment 4 Objects

Default is 3 objects to reach nicely decorated.

Due to it's price, the objects should give off an environmental score of 1:

Spoiler

Due to it's price, the objects should give off an environmental score of 2:

Spoiler

[GT]

Spoiler

Due to it's price, this object should give off an environmental score of 3:

[GTW]

Spoiler

Environment 5 Objects

Default is 2 objects to reach nicely decorated.

Due to it's price, this object should give off an environmental score of 2:

[GTW]

Spoiler

Due to it's price, this object should give off an environmental score of 3 or 4:

[GTW]

Spoiler

Due to it's price, this object should give off an environmental score of 2:

[GTW]

Spoiler

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