Re: [OPEN] Objects That Give Off Environment Not Working Correctly
These objects should give off a different environmental score than what is listed.
Environment 1 Objects
Default is 10 objects to reach decorated.
This object is similar in style and price to the ones below and gives off an environmental score of 4.
These objects should give off an environmental score of 4 instead of 1:
[GTW]
Based on its price, the object should give off an environment of 2:
[HCP]
Environment 2 Objects
Default is 2 objects to reach decorated.
Due to their prices, these objects should give off an environmental score of 1:
[GTW]
[GT]
Environment 4 Objects
Default is 3 objects to reach nicely decorated.
Due to it's price, the objects should give off an environmental score of 1:
Due to it's price, the objects should give off an environmental score of 2:
[GT]
Due to it's price, this object should give off an environmental score of 3:
[GTW]
Environment 5 Objects
Default is 2 objects to reach nicely decorated.
Due to it's price, this object should give off an environmental score of 2:
[GTW]
Due to it's price, this object should give off an environmental score of 3 or 4:
[GTW]
Due to it's price, this object should give off an environmental score of 2:
[GTW]