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SimGuruKuxiku's avatar
SimGuruKuxiku
Icon for EA Staff (Retired) rankEA Staff (Retired)
7 years ago

Re: Bugs at Medina Studios

Hi @o0sims0o,

As you already mentioned in your report, there are indeed 2 different bugs that you call out here. That being said, when someone hits ‘Me Too’ on this report, it is hard for us to determine which of the 2 issues that you reported the incoming Me Too’s are meant for. So, to keep those issues separate and to avoid potential confusion it would be really helpful if you could do the following:

  1. Dogs cannot leave the apartment to go potty
    • This has been reported as part of an earlier post about issues related to the elevator in Medina Studios, so please make sure to hit ‘Me Too’ here. You can afterwards remove the description for this issue from your original post so players will use the other report and its 'Me Too' button.
  2. At Medina Studios apartments the NPC neighbour 'Salim Benali' will check his mail, throw out trash or try to visit several times a day.
    • I filed a bug for this issue, but you’re right, Salim should probably calm down a bit and relax instead of being overly busy all the time. We will keep this report for this specific issue, so please make sure to remove everything related to the dog/elevator bug from this post 🙂

And that should be it already! :eahigh_file:

Thanks so much for reporting this and for your help!

Happy Simming! 🥳

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  • o0sims0o's avatar
    o0sims0o
    Seasoned Rookie
    3 years ago

    There are still issues at 920 Medina Studios. I can confirm with a complete clean reinstall (no mods or custom content) that issues still persists after many years. I've played this apartment in the Sims 4 for a very long time and have always found it to be awfully buggy compared to other lots. 

    - Pets will get stuck in the elevator/another apartment room occasionally when going for a walk to take pets out for potty. This happens when going out and coming home from a walk. Sometimes pets seem too also need to go potty more often than usual (ie other lots). I'm not sure if this is because of the bug not completing the task but the pet will often be sad and asks to go out. 



    I ended up having to use a "pee pad" mod to combat a lot of these issues. The other way was to travel to another lot with the pet and return back home. This solution is still not ideal though. 


    - Pets bound as a familiar will follow your sim to work but stay in the elevator whining. This was another solution to pets getting stuck in the elevator when your sim is home because you can teleport them back to you BUT they'll still get stuck when your sim goes to work. This affects the pets mood and needs.

    - NPC's seem to still perform redundant tasks in the hall throughout the day. Whether that's checking their mail, throwing out trash or asking to hangout. I notice they also increasingly get frustrated and then tired.

     

    - Random NPCs will appear outside the elevator and then suddenly leave.

    - The camera performs awkwardly when trying to view "downstairs" of the apartment complex. I've noticed occasionally that things tend to collect down there whether it's snow, pet waste, or just general trash. Because it's awkward to get the camera to view down there it can be tricky making sure that area is clean. 

    - When renovating the the apartment the outside of the building seems to be affected as well. The side of the building (with the trash chute) will have it's paint removed off a section near one of the windows. 




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