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Re: [FIXED] [DU] Conflicting Block Clusters - build breaking bug

Hi, I recently came across a very frustrating bug. I was creating a new community build with 4 floors but all on the same level of height. I was almost finished when I realized I had hardly any room to put stairs, hence my decision to move a few walls... But the game didn't allow me. I have the different heightened clustered blocks error, implying I have different heights of foundations (which I don't). After fiddling a bit with the walls, I could see that even tho the building has a small foundation showing up, all the walls I'm placing directly on the floor (the only area where I can actually put some without any error) don't have any. If I try to lower the entire building down to the floor, all the subsequent walls I will place will be deep down into the floor. It's like if the game wasn't taking the current foundations into account. I really don't know what to do. I tried to use the bulldozer, checking each room, getting rid of ghost rooms, repairing my game and typing a few debug codes.

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