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Re: [FIXED] [ECO] Missing world objects/blue void in Evergreen Harbor

Re: post #47 and #48:

I sent a sim from Brindleton Bay, the only sim I had in game as it's a new save, to visit a lot in each of the evergreen harbour neighbourhoods and it was fixed. I sent her home and saved. I went back to evergreen harbour lots in build to check if it reverted back and it was still fixed! 

Yet to play with NAPs but there's hope! Thanks @FelonyMelody and @Keijra 

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  • printfJess's avatar
    printfJess
    3 years ago

    I've been missing world objects in Grims Quarry for a while on one of my saves. Some of the neighbourhood objects are there, but half are missing. The other neighbourhoods in this save are fine.

    Travelling to/from places didn't fix the issue.

    Implementing Development in Grims Quarry NAP didn't fix it either, it only develops what's left.

    On the half that's missing the guttering on the side of the road has gone, so you can see through it, into the void.

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