@EA_Kent All the channels are properly set up, the sound itself usually cuts out other sounds when the game picks up different sounds, hence if I’m shooting at the enemy, and they’re shooting, and say one of the enemies decides to flank behind, I don’t hear the footsteps, because the game is prioritizing the gunshots, even when I stop shooting to heal/shield up, someone just runs at me from behind with no sound, similar to the Octane pad sound glitch. I get that it tries to prioritize the current sounds, but sometimes, it doesn’t wanna prioritize the critical sounds, hence, enemies running at you from behind, doors opening/closing, etc., I love this game so much, and see it’s potential, but the sound cues aren’t really that great in some games, idk if it’s because of that specific lobby, or server. I know you guys are doing the best you can to fix what needs to be fixed, hopefully it’ll be fixed soon 🙂