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Re: Let people play with bots in Conquest mode without internet connection.


@tyl0413 wrote:
@ZombieP1ow1. That's a stupid comparation
2. It's been done for decades, on far weaker hardware, many games do it today, there's no reason for Battlefield not to, how about just put it in there for those that can run it, if let's say regular PCs only in a few years can run it only (which is not the case) well put it in there right now, so once we get there even if the game is abandoned by developers it can be played and preserved. What if i wanna go out and acquire a few of the machines they're running the game off of? The hardware argument really doesn't work. It's all about control, so once they release the next game they can kill the servers for this one so youre stuck with a useless entry in your Steam library and are forced to buy the brand new game. Stop downgrading PC games bc of consoles, and stop killing games with always online DRM

Steady on. Can your PC handle 128 people? Calling my comparison stupid is off base. You're angry at DICE because of the direction modern tech and games are going? The whole "they gonna kill a game" fades in the light of BFBC2 servers STILL having people on them. Not PC. XBOX. Doesn't look "killed", BF4 is far from "killed" you're pontificating on a percieved event years down the line. Why? Most games, PCs and Consoles work better connected to the internet. 

8 Replies

  • tyl0413's avatar
    tyl0413
    Seasoned Veteran
    5 years ago

    @ZombieP1owGames die when they're required to connect to a centralized closed service like EA servers. Just a matter of time til Bad Company and BF4 shuts down, once EA decides it's no longer worth it. After that point unless some modders who actually care about the game unlike EA make an offline mode you can never play the game again. Meanwhile the campaign will remain playable, well for the most part anyways, after a point you'd have to knock Origin out of the game so the campaign can be preserved since without that they can just delete the game off origin, delete it form your library, ban you whatever they want and the games gone.
    Games like Quake III Arena or DOOM can never be killed, because they are DRM free so you can store them away on a hard drive for ages and it'll still work, you can host your own server for local play, LAN or online, the code is public so anyone can port it to newer platforms so the game can be played for as long as at least some people care, it's built to last. Battlefield games and the like are built to die, it's not a matter of if, but when. It's not in EAs interest to keep these games alive til the end of time, they don't care, if anything having the old games playable affects their business negatively because people can just stay on the old ones for longer instead of buying the new games. You literally lose nothing if you wanna play only until the next one comes out on official servers and give the people that care the tools to keep the game alive so i really don't understand why you'd be against mod tools/offline/LAN modes/etc. More features and choice is rarely a bad thing.
    Also here just some games off the top of my head i can think of that are completely unplayable due to being rendered useless by requiring a constant connection to services that no longer exist:
    Nosgoth
    Battleborn
    Lawbreakers
    Paragon
    EA's own Darkspore or Titanfall 1 which servers are hacked and they refuse to fix it.
    or just read this: https://www.ea.com/service-updates
    Anything on that list with online function are now completely unusable, wouldn't be the case if they supported offline/LAN/self host servers/mod tools etc. Back then at least you could play single player offline ,as we move forward it's just getting worse and worse, good luck playing modern call of duty campaign offline. Soon people gonna jump on the streaming bandwagon which gonna be the last nail in the coffin of game preservation. Remember OnLive? I hope i made my point.

  • @tyl0413 I started my online multiplayer in 99 playing Team fortress, then Team Fortress classic, I think, it was 20 years and thousands of hours of gaming ago, but anyway. I was 100% PC master race until about 2004 when I realized every single multiplayer game I play on PC gets hacked and the Devs are constantly playing catch up. Then xbox live was available, and I never looked back. I'm no fan of EA, they have a habit of taking established franchises and dismembering them, MoH and Syndicate come to mind. Look if you want to spend thousands of dollars on your PC to play video games, go right ahead, your stance vs. EA to change their business model over the inclusion of bots is stunning and brave, I'm sure the 100 or 1000 people that completely agree with you, but aren't represented on the forums, will abstain from buying the game.

    It's hard to find an empty server on BF4, and bots will only fill empty spots on servers in 2042, so yeah, maybe a few years down the line, there will be more bots populating servers. MAYBE in a few YEARS.
    Why don't you worry about something prudent, like stable servers on launch and proper weapon balance? Instead of what ifs and maybe?
  • AristarhUcolov2's avatar
    AristarhUcolov2
    5 years ago
    @ChrisAWJBethel I agree, bots prolong the game for a long time. Battlefield 1942 and Battlefield Vietnam and Battlefield 2 are still alive thanks to bots.
  • @tyl0413 There were bots in Codename Eagle, Battlefield 1942, Vietnam, 2.2142 and they live the day. Thanks to bots, they are still alive and have always had a single player game and a multiplayer game with bots.
  • ZombieP1ow's avatar
    ZombieP1ow
    5 years ago

    @AristarhUcolov2 wrote:
    @ZombieP1owOffline mode allows people to play offline with bots(Conquest Maps and all). The game will be eternal.

    Again, games are getting too big and complex for a PC or console to run as a stand alone. Nice wish list, but the gaming industry isn't going to go backwards when all the money is found going forward. I'm not saying I wouldn't love to play offline,  but it's not in the cards.

  • tyl0413's avatar
    tyl0413
    Seasoned Veteran
    5 years ago

    @ZombieP1ow wrote:
    @tyl0413I started my online multiplayer in 99 playing Team fortress, then Team Fortress classic, I think, it was 20 years and thousands of hours of gaming ago, but anyway. I was 100% PC master race until about 2004 when I realized every single multiplayer game I play on PC gets hacked and the Devs are constantly playing catch up. Then xbox live was available, and I never looked back. I'm no fan of EA, they have a habit of taking established franchises and dismembering them, MoH and Syndicate come to mind. Look if you want to spend thousands of dollars on your PC to play video games, go right ahead, your stance vs. EA to change their business model over the inclusion of bots is stunning and brave, I'm sure the 100 or 1000 people that completely agree with you, but aren't represented on the forums, will abstain from buying the game.

    It's hard to find an empty server on BF4, and bots will only fill empty spots on servers in 2042, so yeah, maybe a few years down the line, there will be more bots populating servers. MAYBE in a few YEARS.
    Why don't you worry about something prudent, like stable servers on launch and proper weapon balance? Instead of what ifs and maybe?

    Except in old games it doesn't matter if the dedicated server is down because anyone can replace it. Idk what you on about consoles, the platform where the manufacturers think they should get paid to use games you already bought on the system you already bought on the internet you already pay for. If anything consoles taking off is one of the reason why PC games are so downgraded these days since usually console players are less likely to know about the technical side.

    Interesting you mention stable servers at launch, wouldn't be a problem if anyone could just host their own you know, and weapon balance? These issues are already represented well enough, EA over the last decade has learned at least a bit that they can't just downgrade everything and shove it full of mtxes bc after a point enough people get sick of it that they'll lose serious money. Bad gameplay affects them negatively like it should so they have a reason to care, what i talked about is an issue that's barely ever talked about. If enough people cared we could get them to improve, there doesn't even need to be as many people as you think. Go on the Steam or most gaming forums and you'll get downvoted to hell if you mention why DRM is a problem yet GOG is a thing, and literally all the publishers are on board some with older games some with very recent ones and some put their new games there day one because there's a market for it. Just like there's a market for offline bots and LAN in Battlefield 2042.

    It's not what if's, it's a matter of when, if this game requires a constant connection it will become unplayable forever one day. Another recent example, 2014 Might and Magic Legacy X DRM servers were shut down like a month ago and the overwhelming majority of the game can no longer be played. If we're lucky modders might fix it, but it would be just easier to not create the problem in the first place. Most games will never get server emulators.

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